SerializationBinderとは? わかりやすく解説

SerializationBinder クラス

ユーザークラス読み込み制御したり、読み込むクラス指定したりできるようにします。

名前空間: System.Runtime.Serialization
アセンブリ: mscorlib (mscorlib.dll 内)
構文構文

<SerializableAttribute> _
<ComVisibleAttribute(True)> _
Public MustInherit Class
 SerializationBinder
Dim instance As SerializationBinder
[SerializableAttribute] 
[ComVisibleAttribute(true)] 
public abstract class SerializationBinder
[SerializableAttribute] 
[ComVisibleAttribute(true)] 
public ref class SerializationBinder abstract
/** @attribute SerializableAttribute() */ 
/** @attribute ComVisibleAttribute(true) */ 
public abstract class SerializationBinder
SerializableAttribute 
ComVisibleAttribute(true) 
public abstract class SerializationBinder
解説解説
使用例使用例
Imports System
Imports System.IO
Imports System.Runtime.Serialization
Imports System.Runtime.Serialization.Formatters.Binary
Imports System.Reflection
Imports System.Security.Permissions

Class App
   <STAThread()> Shared Sub Main()
      Serialize()
      Deserialize()
   End Sub


   Shared Sub Serialize()
      ' To serialize the objects, you must first open a stream for writing.
 
      ' Use a file stream here.
      Dim fs As New FileStream("DataFile.dat",
 FileMode.Create)

      Try
         ' Construct a BinaryFormatter and use it 
         ' to serialize the data to the stream.
         Dim formatter As New
 BinaryFormatter

         ' Construct a Version1Type object and serialize it.
         Dim obj As New
 Version1Type
         obj.x = 123
         formatter.Serialize(fs, obj)
      Catch e As SerializationException
         Console.WriteLine("Failed to serialize. Reason: "
 & e.Message)
         Throw
      Finally
         fs.Close()
      End Try
   End Sub


   Shared Sub Deserialize()
      ' Declare the Version2Type reference.
      Dim obj As Version2Type = Nothing

      ' Open the file containing the data that you want to deserialize.
      Dim fs As New FileStream("DataFile.dat",
 FileMode.Open)
      Try
         ' Construct a BinaryFormatter and use it 
         ' to deserialize the data from the stream.
         Dim formatter As New
 BinaryFormatter

         ' Construct an instance of the 
         ' Version1ToVersion2TypeSerialiationBinder type.
         ' This Binder type can deserialize a Version1Type  
         ' object to a Version2Type object.
         formatter.Binder = New Version1ToVersion2DeserializationBinder

         obj = DirectCast(formatter.Deserialize(fs), Version2Type)
      Catch e As SerializationException
         Console.WriteLine("Failed to deserialize. Reason: "
 & e.Message)
         Throw
      Finally
         fs.Close()
      End Try

      ' To prove that a Version2Type object was deserialized, 
      ' display the object's type and fields to the console.
      Console.WriteLine("Type of object deserialized: {0}",
 obj.GetType())
      Console.WriteLine("x = {0}, name = {1}", obj.x,
 obj.name)
   End Sub
End Class


<Serializable()> Class Version1Type
   Public x As Int32
End Class


<Serializable()> Class Version2Type
   Implements ISerializable
   Public x As Int32
   Public name As String

   ' The security attribute demands that code that calls  
   ' this method have permission to perform serialization.
   <SecurityPermissionAttribute(SecurityAction.Demand, SerializationFormatter:=True)>
 _
   Private Sub GetObjectData(ByVal
 info As SerializationInfo, _
         ByVal context As StreamingContext)
 Implements ISerializable.GetObjectData
      info.AddValue("x", x)
      info.AddValue("name", name)
   End Sub

   ' The security attribute demands that code that calls  
   ' this method have permission to perform serialization.
   <SecurityPermissionAttribute(SecurityAction.Demand, SerializationFormatter:=True)>
 _
   Private Sub New(ByVal
 info As SerializationInfo, _
         ByVal context As StreamingContext)
      x = info.GetInt32("x")
      Try
         name = info.GetString("name")
      Catch e As SerializationException
         ' The "name" field was not serialized because 
         ' Version1Type did not contain this field.
         ' Set this field to a reasonable default value.
         name = "Reasonable default value"
      End Try
   End Sub
End Class


NotInheritable Class Version1ToVersion2DeserializationBinder
   Inherits SerializationBinder
   Public Overrides Function
 BindToType(ByVal assemblyName As String,
 _
         ByVal typeName As String)
 As Type

      Dim typeToDeserialize As Type = Nothing

      ' For each assemblyName/typeName that you want to deserialize
      ' to a different type, set typeToDeserialize to the desired type.
      Dim assemVer1 As String
 = [Assembly].GetExecutingAssembly().FullName
      Dim typeVer1 As String
 = GetType(Version1Type).FullName

      If assemblyName = assemVer1 And typeName
 = typeVer1 Then
         ' To use a type from a different assembly version, 
         ' change the version number.
         ' To do this, uncomment the following code.
         ' assemblyName = assemblyName.Replace("1.0.0.0",
 "2.0.0.0")

         ' To use a different type from the same assembly, 
         ' change the type name.
         typeName = typeName.Replace("Version1Type",
 "Version2Type")
      End If

      ' The following code returns the type.
      typeToDeserialize = Type.GetType(String.Format("{0},
 {1}", typeName, _
                                       assemblyName))

      Return typeToDeserialize
   End Function
End Class
using System;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Reflection;
using System.Security.Permissions;


class App 
{
    [STAThread]
    static void Main() 
    {
        Serialize();
        Deserialize();
    }

    static void Serialize() 
    {
        // To serialize the objects, you must first open a stream for
 writing. 
        // Use a file stream here.
        FileStream fs = new FileStream("DataFile.dat",
 FileMode.Create);

        try 
        {
            // Construct a BinaryFormatter and use it 
            // to serialize the data to the stream.
            BinaryFormatter formatter = new BinaryFormatter();

            // Construct a Version1Type object and serialize it.
            Version1Type obj = new Version1Type();
            obj.x = 123;
            formatter.Serialize(fs, obj);
        }
        catch (SerializationException e) 
        {
            Console.WriteLine("Failed to serialize. Reason: " + e.Message);
            throw;
        }
        finally 
        {
            fs.Close();
        }
    }

   
    static void Deserialize() 
    {
        // Declare the Version2Type reference.
        Version2Type obj = null;

        // Open the file containing the data that you want to deserialize.
        FileStream fs = new FileStream("DataFile.dat",
 FileMode.Open);
        try 
        {
            // Construct a BinaryFormatter and use it 
            // to deserialize the data from the stream.
            BinaryFormatter formatter = new BinaryFormatter();

            // Construct an instance of our the
            // Version1ToVersion2TypeSerialiationBinder type.
            // This Binder type can deserialize a Version1Type  
            // object to a Version2Type object.
            formatter.Binder = new Version1ToVersion2DeserializationBinder();

            obj = (Version2Type) formatter.Deserialize(fs);
        }
        catch (SerializationException e) 
        {
            Console.WriteLine("Failed to deserialize. Reason: " + e.Message);
            throw;
        }
        finally 
        {
            fs.Close();
        }

        // To prove that a Version2Type object was deserialized, 
        // display the object's type and fields to the console.
        Console.WriteLine("Type of object deserialized: " + obj.GetType());
        Console.WriteLine("x = {0}, name = {1}", obj.x, obj.name);
    }
}


[Serializable]
class Version1Type 
{
    public Int32 x;
}


[Serializable]
class Version2Type : ISerializable 
{
    public Int32 x;
    public String name;
   
    // The security attribute demands that code that calls
    // this method have permission to perform serialization.
    [SecurityPermissionAttribute(SecurityAction.Demand,SerializationFormatter=true)]
    void ISerializable.GetObjectData(SerializationInfo info, StreamingContext
 context) 
    {
        info.AddValue("x", x);
        info.AddValue("name", name);
    }

    // The security attribute demands that code that calls  
    // this method have permission to perform serialization.
    [SecurityPermissionAttribute(SecurityAction.Demand,SerializationFormatter=true)]
    private Version2Type(SerializationInfo info, StreamingContext
 context) 
    {
        x = info.GetInt32("x");
        try 
        {
            name = info.GetString("name");
        }
        catch (SerializationException) 
        {
            // The "name" field was not serialized because
 Version1Type 
            // did not contain this field.
            // Set this field to a reasonable default value.
            name = "Reasonable default value";
        }
    }
}


sealed class Version1ToVersion2DeserializationBinder : SerializationBinder
 
{
    public override Type BindToType(string
 assemblyName, string typeName) 
    {
        Type typeToDeserialize = null;

        // For each assemblyName/typeName that you want to deserialize
 to
        // a different type, set typeToDeserialize to the desired type.
        String assemVer1 = Assembly.GetExecutingAssembly().FullName;
        String typeVer1 = "Version1Type";

        if (assemblyName == assemVer1 && typeName == typeVer1)
 
        {
            // To use a type from a different assembly version, 
            // change the version number.
            // To do this, uncomment the following line of code.
            // assemblyName = assemblyName.Replace("1.0.0.0",
 "2.0.0.0");

            // To use a different type from the same assembly, 
            // change the type name.
            typeName = "Version2Type";
        }

        // The following line of code returns the type.
        typeToDeserialize = Type.GetType(String.Format("{0}, {1}", 
            typeName, assemblyName));

        return typeToDeserialize;
    }
}
using namespace System;
using namespace System::IO;
using namespace System::Runtime::Serialization;
using namespace System::Runtime::Serialization::Formatters::Binary;
using namespace System::Reflection;
using namespace System::Security::Permissions;
ref class Version1ToVersion2DeserializationBinder;

[Serializable]
ref class Version1Type
{
public:
   Int32 x;
};


[Serializable]
ref class Version2Type: public ISerializable
{
public:
   Int32 x;
   String^ name;

   // The security attribute demands that code that calls  
   // this method have permission to perform serialization.

   [SecurityPermissionAttribute(SecurityAction::Demand,SerializationFormatter=true)]
   virtual void GetObjectData( SerializationInfo^ info, StreamingContext
 context )
   {
      info->AddValue( "x", x );
      info->AddValue( "name", name );
   }


private:

   // The security attribute demands that code that calls  
   // this method have permission to perform serialization.

   [SecurityPermissionAttribute(SecurityAction::Demand,SerializationFormatter=true)]
   Version2Type( SerializationInfo^ info, StreamingContext context )
   {
      x = info->GetInt32( "x" );
      try
      {
         name = info->GetString( "name" );
      }
      catch ( SerializationException^ ) 
      {
         // The 'name' field was not serialized because Version1Type
 
         // did not contain this field.
         // We will set this field to a reasonable default value.
         name =  "Reasonable default value";
      }
   }
};

ref class Version1ToVersion2DeserializationBinder sealed: public
 SerializationBinder
{
public:
   virtual Type^ BindToType( String^ assemblyName, String^ typeName ) override
   {
      Type^ typeToDeserialize = nullptr;

      // For each assemblyName/typeName that you want to deserialize
 to
      // a different type, set typeToDeserialize to the desired type.
      String^ assemVer1 = Assembly::GetExecutingAssembly()->FullName;
      String^ typeVer1 =  "Version1Type";
      if ( assemblyName->Equals( assemVer1 ) && typeName->Equals(
 typeVer1 ) )
      {
         // To use a type from a different assembly version, 
         // change the version number using the following line of code.
         // assemblyName = assemblyName.Replace("1.0.0.0",
 "2.0.0.0");
         // To use a different type from the same assembly, 
         // change the type name.
         typeName =  "Version2Type";
      }

      // The following line of code returns the type.
      typeToDeserialize = Type::GetType( String::Format(  "{0}, {1}", typeName,
 assemblyName ) );
      return typeToDeserialize;
   }
};

ref class App
{
public:
   static void Serialize()
   {
      // To serialize the objects, you must first open a stream for
 writing. 
      // We will use a file stream here.
      FileStream^ fs = gcnew FileStream( "DataFile.dat",FileMode::Create
 );
      try
      {
         // Construct a BinaryFormatter and use it 
         // to serialize the data to the stream.
         BinaryFormatter^ formatter = gcnew BinaryFormatter;

         // Construct a Version1Type Object and serialize it.
         Version1Type^ obj = gcnew Version1Type;
         obj->x = 123;
         formatter->Serialize( fs, obj );
      }
      catch ( SerializationException^ e ) 
      {
         Console::WriteLine( "Failed to serialize. Reason: {0}", e->Message
 );
         throw;
      }
      finally
      {
         fs->Close();
      }
   }

   static void Deserialize()
   {
      // Declare the Version2Type reference.
      Version2Type^ obj = nullptr;

      // Open the file containing the data that we want to deserialize.
      FileStream^ fs = gcnew FileStream( "DataFile.dat",FileMode::Open
 );
      try
      {
         // Construct a BinaryFormatter and use it 
         // to deserialize the data from the stream.
         BinaryFormatter^ formatter = gcnew BinaryFormatter;

         // Construct an instance of our 
         // Version1ToVersion2TypeSerialiationBinder type.
         // This Binder type knows how to deserialize a Version1Type
  
         // Object* to a Version2Type Object.
         formatter->Binder = gcnew Version1ToVersion2DeserializationBinder;
         obj = dynamic_cast<Version2Type^>(formatter->Deserialize( fs ));
      }
      catch ( SerializationException^ e ) 
      {
         Console::WriteLine( "Failed to deserialize. Reason: {0}", e->Message
 );
         throw;
      }
      finally
      {
         fs->Close();
      }

      // To prove that a Version2Type Object* was deserialized, 
      // display the Object's type and fields to the console.
      Console::WriteLine( "Type of Object deserialized: {0}", obj->GetType()
 );
      Console::WriteLine( "x = {0}, name = {1}", obj->x, obj->name
 );
   }
};

[STAThread]
int main()
{
   App::Serialize();
   App::Deserialize();
   return 0;
}
import System.*;
import System.IO.*;
import System.Runtime.Serialization.*;
import System.Runtime.Serialization.Formatters.Binary.*;
import System.Reflection.*;
import System.Security.Permissions.*;

class App
{
    /** @attribute STAThread()
     */
    public static void main(String[]
 args)
    {      
        Serialize();
        Deserialize();
    } //main

    static void Serialize()
    {
        // To serialize the objects, you must first open a stream for
 writing. 
        // Use a file stream here.
        FileStream fs = new FileStream("DataFile.dat",
 FileMode.Create);
        try {
            // Construct a BinaryFormatter and use it 
            // to serialize the data to the stream.
            BinaryFormatter formatter = new BinaryFormatter();
            // Construct a Version1Type object and serialize it.
            Version1Type obj = new Version1Type();
            obj.x = 123;
            formatter.Serialize(fs, obj);
        }
        catch (SerializationException e) {
            Console.WriteLine("Failed to serialize. Reason: " + e.get_Message());
            
        }
        finally {
            fs.Close();
        }
    } //Serialize

    static void Deserialize()
    {
        // Declare the Version2Type reference.
        Version2Type obj = null;
        // Open the file containing the data that you want to deserialize.
        FileStream fs = new FileStream("DataFile.dat",
 FileMode.Open);
        try {
            // Construct a BinaryFormatter and use it 
            // to deserialize the data from the stream.
            BinaryFormatter formatter = new BinaryFormatter();
            // Construct an instance of our the
            // Version1ToVersion2TypeSerialiationBinder type.
            // This Binder type can deserialize a Version1Type  
            // object to a Version2Type object.
            formatter.set_Binder(new Version1ToVersion2DeserializationBinder());
            obj = (Version2Type)(formatter.Deserialize(fs));
        }
        catch (SerializationException e) {
            Console.WriteLine("Failed to deserialize. Reason: " + e.get_Message());
            
        }
        finally {
            fs.Close();
        }
        // To prove that a Version2Type object was deserialized, 
        // display the object's type and fields to the console.
        Console.WriteLine("Type of object deserialized: " + obj.GetType());
        System.Console.WriteLine("x = {0}, name = {1}", (System.Int32)obj.x
,
            obj.name);
    } //Deserialize
} //App

/** @attribute Serializable()
 */
class Version1Type
{
    public int x;
} //Version1Type

/** @attribute Serializable()
 */
class Version2Type implements ISerializable
{
    public int x;
    public String name;
    // The security attribute demands that code that calls
    // this method have permission to perform serialization.
    /** @attribute SecurityPermissionAttribute(SecurityAction.Demand, 
        SerializationFormatter = true)
     */

    public void GetObjectData(SerializationInfo
 info,StreamingContext context)
    {
        info.AddValue("x", x);
        info.AddValue("name", name);
    } //ISerializable.GetObjectData

    // The security attribute demands that code that calls  
    // this method have permission to perform serialization.
    /** @attribute SecurityPermissionAttribute(SecurityAction.Demand, 
        SerializationFormatter = true)
     */
    private Version2Type(SerializationInfo info, StreamingContext
 context)
    {
        x = info.GetInt32("x");
        try {
            name = info.GetString("name");
        }
        catch (SerializationException exp) {
            // The "name" field was not serialized because
 Version1Type 
            // did not contain this field.
            // Set this field to a reasonable default value.
            name = "Reasonable default value";
        }
    } //Version2Type
} //Version2Type

final class Version1ToVersion2DeserializationBinder extends SerializationBinder
{
    public Type BindToType(String assemblyName, String typeName)
    {
        Type typeToDeserialize = null;
        // For each assemblyName/typeName that you want to deserialize
 to
        // a different type, set typeToDeserialize to the desired type.
        String assemVer1 = Assembly.GetExecutingAssembly().get_FullName();
        String typeVer1 = "Version1Type";
        if (assemblyName.Equals(assemVer1) && typeName.Equals(typeVer1))
 {
            // To use a type from a different assembly version, 
            // change the version number.
            // To do this, uncomment the following line of code.
            // assemblyName = assemblyName.Replace("1.0.0.0",
 "2.0.0.0");
            // To use a different type from the same assembly, 
            // change the type name.
            typeName = "Version2Type";
        }
        // The following line of code returns the type.
        typeToDeserialize = Type.GetType(String.Format("{0}, {1}", typeName
,
            assemblyName));
        return typeToDeserialize;
    } //BindToType
} //Version1ToVersion2DeserializationBinder
継承階層継承階層
System.Object
  System.Runtime.Serialization.SerializationBinder
スレッド セーフスレッド セーフ
この型の public static (Visual Basic では Shared) メンバはすべて、スレッド セーフです。インスタンス メンバ場合は、スレッド セーフであるとは限りません。
プラットフォームプラットフォーム
バージョン情報バージョン情報
参照参照
関連項目
SerializationBinder メンバ
System.Runtime.Serialization 名前空間
StrongName

SerializationBinder コンストラクタ


SerializationBinder メソッド


パブリック メソッドパブリック メソッド

プロテクト メソッドプロテクト メソッド
参照参照

関連項目

SerializationBinder クラス
System.Runtime.Serialization 名前空間
StrongName

SerializationBinder メンバ

ユーザークラス読み込み制御したり、読み込むクラス指定したりできるようにします。

SerializationBinder データ型公開されるメンバを以下の表に示します


プロテクト コンストラクタプロテクト コンストラクタ
  名前 説明
プロテクト メソッド SerializationBinder  
パブリック メソッドパブリック メソッド
プロテクト メソッドプロテクト メソッド
参照参照

関連項目

SerializationBinder クラス
System.Runtime.Serialization 名前空間
StrongName



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