ComboBox.DropDownStyle プロパティ
アセンブリ: System.Windows.Forms (system.windows.forms.dll 内)

Dim instance As ComboBox Dim value As ComboBoxStyle value = instance.DropDownStyle instance.DropDownStyle = value
public: property ComboBoxStyle DropDownStyle { ComboBoxStyle get (); void set (ComboBoxStyle value); }
/** @property */ public ComboBoxStyle get_DropDownStyle () /** @property */ public void set_DropDownStyle (ComboBoxStyle value)
public function get DropDownStyle () : ComboBoxStyle public function set DropDownStyle (value : ComboBoxStyle)
ComboBoxStyle 値の 1 つ。既定値は DropDown です。


DropDownStyle プロパティは、ユーザーに表示されるインターフェイスを制御します。値を入力することにより、単純なドロップダウン リスト ボックス (リストが常に表示される)、ドロップダウン リスト ボックス (テキスト部分を編集できず、ドロップダウンを表示するには矢印をクリックする必要がある)、または既定のドロップダウン リスト ボックス (テキスト部分を編集でき、リストを表示するには方向キーを押す必要がある) を設定できます。ユーザーが編集できないリストを常に表示するには、ListBox コントロールを使用します。
DropDownStyle プロパティを DropDownList に設定すると、リストから有効値のみを選択できます。DropDownStyle プロパティを DropDown に設定すると、ComboBox の編集できる領域に任意の値を入力できます。この場合、AutoCompleteMode として Append 値を設定すると、AutoCompleteMode として SuggestAppend 値を設定した場合と同じ動作が行われます。

DrawMode プロパティを OwnerDrawnVariable に設定し、DrawItem イベントおよび MeasureItem イベントを処理して、オーナー描画のコンボ ボックスを作成する方法を次のコード例に示します。この例はまた、DropDownWidth プロパティおよび DropDownStyle プロパティの設定方法も示しています。この例を実行するには、次のコードをフォームに貼り付けます。そして、フォームのコンストラクタまたは Load イベントで InitializeComboBox メソッドを呼び出します。
Friend WithEvents ComboBox1 As System.Windows.Forms.ComboBox Private animals() As String ' This method initializes the owner-drawn combo box. ' The drop-down width is set much wider than the size of the combo box ' to accomodate the large items in the list. The drop-down style is set to ' ComboBox.DropDown, which requires the user to click on the arrow to ' see the list. Private Sub InitializeComboBox() Me.ComboBox1 = New ComboBox Me.ComboBox1.DrawMode = System.Windows.Forms.DrawMode.OwnerDrawVariable Me.ComboBox1.Location = New System.Drawing.Point(10, 20) Me.ComboBox1.Name = "ComboBox1" Me.ComboBox1.Size = New System.Drawing.Size(100, 120) Me.ComboBox1.DropDownWidth = 250 Me.ComboBox1.TabIndex = 0 Me.ComboBox1.DropDownStyle = ComboBoxStyle.DropDown animals = New String() {"Elephant", "c r o c o d i l e", "lion"} ComboBox1.DataSource = animals Me.Controls.Add(Me.ComboBox1) End Sub ' If you set the Draw property to DrawMode.OwnerDrawVariable, ' you must handle the MeasureItem event. This event handler ' will set the height and width of each item before it is drawn. Private Sub ComboBox1_MeasureItem(ByVal sender As Object, _ ByVal e As System.Windows.Forms.MeasureItemEventArgs) _ Handles ComboBox1.MeasureItem Select Case e.Index Case 0 e.ItemHeight = 45 Case 1 e.ItemHeight = 20 Case 2 e.ItemHeight = 35 End Select e.ItemWidth = 260 End Sub ' You must handle the DrawItem event for owner-drawn combo boxes. ' This event handler changes the color, size and font of an ' item based on its position in the array. Private Sub ComboBox1_DrawItem(ByVal sender As Object, _ ByVal e As System.Windows.Forms.DrawItemEventArgs) _ Handles ComboBox1.DrawItem Dim size As Single Dim myFont As System.Drawing.Font Dim family As FontFamily Dim animalColor As New System.Drawing.Color Select Case e.Index Case 0 size = 30 animalColor = System.Drawing.Color.Gray family = FontFamily.GenericSansSerif Case 1 size = 10 animalColor = System.Drawing.Color.LawnGreen family = FontFamily.GenericMonospace Case 2 size = 15 animalColor = System.Drawing.Color.Tan family = FontFamily.GenericSansSerif End Select ' Draw the background of the item. e.DrawBackground() ' Create a square filled with the animals color. Vary the size ' of the rectangle based on the length of the animals name. Dim rectangle As Rectangle = New Rectangle(2, e.Bounds.Top + 2, _ e.Bounds.Height, e.Bounds.Height - 4) e.Graphics.FillRectangle(New SolidBrush(animalColor), rectangle) ' Draw each string in the array, using a different size, color, ' and font for each item. myFont = New Font(family, size, FontStyle.Bold) e.Graphics.DrawString(animals(e.Index), myFont, System.Drawing.Brushes.Black, _ New RectangleF(e.Bounds.X + rectangle.Width, e.Bounds.Y, _ e.Bounds.Width, e.Bounds.Height)) ' Draw the focus rectangle if the mouse hovers over an item. e.DrawFocusRectangle() End Sub
internal System.Windows.Forms.ComboBox ComboBox1; private string[] animals; // This method initializes the owner-drawn combo box. // The drop-down width is set much wider than the size of the combo box // to accomodate the large items in the list. The drop-down style is set to // ComboBox.DropDown, which requires the user to click on the arrow to // see the list. private void InitializeComboBox() { this.ComboBox1 = new ComboBox(); this.ComboBox1.DrawMode = System.Windows.Forms.DrawMode.OwnerDrawVariable; this.ComboBox1.Location = new System.Drawing.Point(10, 20); this.ComboBox1.Name = "ComboBox1"; this.ComboBox1.Size = new System.Drawing.Size(100, 120); this.ComboBox1.DropDownWidth = 250; this.ComboBox1.TabIndex = 0; this.ComboBox1.DropDownStyle = ComboBoxStyle.DropDown; animals = new string[]{"Elephant", "c r o c o d i l e", "lion"}; ComboBox1.DataSource = animals; this.Controls.Add(this.ComboBox1); // Hook up the MeasureItem and DrawItem events this.ComboBox1.DrawItem += new DrawItemEventHandler(ComboBox1_DrawItem); this.ComboBox1.MeasureItem += new MeasureItemEventHandler(ComboBox1_MeasureItem); } // If you set the Draw property to DrawMode.OwnerDrawVariable, // you must handle the MeasureItem event. This event handler // will set the height and width of each item before it is drawn. private void ComboBox1_MeasureItem(object sender, System.Windows.Forms.MeasureItemEventArgs e) { switch(e.Index) { case 0: e.ItemHeight = 45; break; case 1: e.ItemHeight = 20; break; case 2: e.ItemHeight = 35; break; } e.ItemWidth = 260; } // You must handle the DrawItem event for owner-drawn combo boxes. // This event handler changes the color, size and font of an // item based on its position in the array. private void ComboBox1_DrawItem(object sender, System.Windows.Forms.DrawItemEventArgs e) { float size = 0; System.Drawing.Font myFont; FontFamily family = null; System.Drawing.Color animalColor = new System.Drawing.Color(); switch(e.Index) { case 0: size = 30; animalColor = System.Drawing.Color.Gray; family = FontFamily.GenericSansSerif; break; case 1: size = 10; animalColor = System.Drawing.Color.LawnGreen; family = FontFamily.GenericMonospace; break; case 2: size = 15; animalColor = System.Drawing.Color.Tan; family = FontFamily.GenericSansSerif; break; } // Draw the background of the item. e.DrawBackground(); // Create a square filled with the animals color. Vary the size // of the rectangle based on the length of the animals name. Rectangle rectangle = new Rectangle(2, e.Bounds.Top+2, e.Bounds.Height, e.Bounds.Height-4); e.Graphics.FillRectangle(new SolidBrush(animalColor), rectangle); // Draw each string in the array, using a different size, color , // and font for each item. myFont = new Font(family, size, FontStyle.Bold); e.Graphics.DrawString(animals[e.Index], myFont, System.Drawing.Brushes.Black, new RectangleF(e.Bounds.X+rectangle.Width, e.Bounds.Y, e.Bounds.Width, e.Bounds.Height)); // Draw the focus rectangle if the mouse hovers over an item. e.DrawFocusRectangle(); }
internal: System::Windows::Forms::ComboBox^ ComboBox1; private: array<String^>^ animals; // This method initializes the owner-drawn combo box. // The drop-down width is set much wider than the size of the combo box // to accomodate the large items in the list. The drop-down style is set to // ComboBox.DropDown, which requires the user to click on the arrow to // see the list. void InitializeComboBox() { this->ComboBox1 = gcnew ComboBox; this->ComboBox1->DrawMode = System::Windows::Forms::DrawMode::OwnerDrawVariable; this->ComboBox1->Location = System::Drawing::Point( 10, 20 ); this->ComboBox1->Name = "ComboBox1"; this->ComboBox1->Size = System::Drawing::Size( 100, 120 ); this->ComboBox1->DropDownWidth = 250; this->ComboBox1->TabIndex = 0; this->ComboBox1->DropDownStyle = ComboBoxStyle::DropDown; animals = gcnew array<String^>{"Elephant","c r o c o d i l e","lion"}; ComboBox1->DataSource = animals; this->Controls->Add( this->ComboBox1 ); // Hook up the MeasureItem and DrawItem events this->ComboBox1->DrawItem += gcnew DrawItemEventHandler( this, &Form1::ComboBox1_DrawItem ); this->ComboBox1->MeasureItem += gcnew MeasureItemEventHandler( this, &Form1::ComboBox1_MeasureItem ); } // If you set the Draw property to DrawMode.OwnerDrawVariable, // you must handle the MeasureItem event. This event handler // will set the height and width of each item before it is drawn. private: void ComboBox1_MeasureItem( Object^ sender, System::Windows::Forms::MeasureItemEventArgs^ e ) { switch ( e->Index ) { case 0: e->ItemHeight = 45; break; case 1: e->ItemHeight = 20; break; case 2: e->ItemHeight = 35; break; } e->ItemWidth = 260; } private: // You must handle the DrawItem event for owner-drawn combo boxes. // This event handler changes the color, size and font of an // item based on its position in the array. void ComboBox1_DrawItem( Object^ sender, System::Windows::Forms::DrawItemEventArgs^ e ) { float size = 0; System::Drawing::Font^ myFont; FontFamily^ family = nullptr; System::Drawing::Color animalColor; switch ( e->Index ) { case 0: size = 30; animalColor = System::Drawing::Color::Gray; family = FontFamily::GenericSansSerif; break; case 1: size = 10; animalColor = System::Drawing::Color::LawnGreen; family = FontFamily::GenericMonospace; break; case 2: size = 15; animalColor = System::Drawing::Color::Tan; family = FontFamily::GenericSansSerif; break; } // Draw the background of the item. e->DrawBackground(); // Create a square filled with the animals color. Vary the size // of the rectangle based on the length of the animals name. Rectangle rectangle = Rectangle( 2, e->Bounds.Top + 2, e->Bounds.Height, e->Bounds.Height - 4 ); e->Graphics->FillRectangle( gcnew SolidBrush( animalColor ), rectangle ); // Draw each string in the array, using a different size, color , // and font for each item. myFont = gcnew System::Drawing::Font( family, size, FontStyle::Bold ); e->Graphics->DrawString( animals[ e->Index ], myFont, System::Drawing::Brushes::Black, RectangleF( e->Bounds.X + rectangle.Width, e->Bounds.Y, e->Bounds.Width, e->Bounds.Height) ); // Draw the focus rectangle if the mouse hovers over an item. e->DrawFocusRectangle(); }
System.Windows.Forms.ComboBox comboBox1; private String animals[]; // This method initializes the owner-drawn combo box. // The drop-down width is set much wider than the size of the combo box // to accomodate the large items in the list. The drop-down style is set to // ComboBox.DropDown, which requires the user to click on the arrow to // see the list. private void InitializeComboBox() { this.comboBox1 = new ComboBox(); this.comboBox1.set_DrawMode( System.Windows.Forms.DrawMode.OwnerDrawVariable); this.comboBox1.set_Location(new System.Drawing.Point(10, 20)); this.comboBox1.set_Name("comboBox1"); this.comboBox1.set_Size(new System.Drawing.Size(100, 120)); this.comboBox1.set_DropDownWidth(250); this.comboBox1.set_TabIndex(0); this.comboBox1.set_DropDownStyle(ComboBoxStyle.DropDown); animals = new String[] { "Elephant", "c r o c o d i l e", "lion" }; comboBox1.set_DataSource(animals); this.get_Controls().Add(this.comboBox1); // Hook up the MeasureItem and DrawItem events this.comboBox1.add_DrawItem( new DrawItemEventHandler(comboBox1_DrawItem)); this.comboBox1.add_MeasureItem( new MeasureItemEventHandler(comboBox1_MeasureItem)); } //InitializeComboBox // If you set the Draw property to DrawMode.OwnerDrawVariable, // you must handle the MeasureItem event. This event handler // will set the height and width of each item before it is drawn. private void comboBox1_MeasureItem(Object sender, System.Windows.Forms.MeasureItemEventArgs e) { switch (e.get_Index()) { case 0: e.set_ItemHeight(45); break; case 1: e.set_ItemHeight(20); break; case 2: e.set_ItemHeight(35); break; } e.set_ItemWidth(260); } //comboBox1_MeasureItem // You must handle the DrawItem event for owner-drawn combo boxes. // This event handler changes the color, size and font of an // item based on its position in the array. private void comboBox1_DrawItem(Object sender, System.Windows.Forms.DrawItemEventArgs e) { float size = 0; System.Drawing.Font myFont; FontFamily family = null; System.Drawing.Color animalColor = new System.Drawing.Color(); switch (e.get_Index()) { case 0: size = 30; animalColor = System.Drawing.Color.get_Gray(); family = FontFamily.get_GenericSansSerif(); break; case 1: size = 10; animalColor = System.Drawing.Color.get_LawnGreen(); family = FontFamily.get_GenericMonospace(); break; case 2: size = 15; animalColor = System.Drawing.Color.get_Tan(); family = FontFamily.get_GenericSansSerif(); break; } // Draw the background of the item. e.DrawBackground(); // Create a square filled with the animals color. Vary the size // of the rectangle based on the length of the animals name. Rectangle rectangle = new Rectangle(2, e.get_Bounds().get_Top() + 2, e.get_Bounds().get_Height(), e.get_Bounds().get_Height() - 4); e.get_Graphics().FillRectangle(new SolidBrush(animalColor), rectangle); // Draw each string in the array, using a different size, color , // and font for each item. myFont = new Font(family, size, FontStyle.Bold); e.get_Graphics().DrawString((String)animals.get_Item(e.get_Index()), myFont, System.Drawing.Brushes.get_Black(), new RectangleF(e.get_Bounds().get_X() + rectangle.get_Width() , e.get_Bounds().get_Y(), e.get_Bounds().get_Width(), e.get_Bounds().get_Height())); // Draw the focus rectangle if the mouse hovers over an item. e.DrawFocusRectangle(); } //comboBox1_DrawItem

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