Message.AcknowledgeType プロパティ
アセンブリ: System.Messaging (system.messaging.dll 内)

Dim instance As Message Dim value As AcknowledgeTypes value = instance.AcknowledgeType instance.AcknowledgeType = value
public: property AcknowledgeTypes AcknowledgeType { AcknowledgeTypes get (); void set (AcknowledgeTypes value); }
/** @property */ public AcknowledgeTypes get_AcknowledgeType () /** @property */ public void set_AcknowledgeType (AcknowledgeTypes value)
public function get AcknowledgeType () : AcknowledgeTypes public function set AcknowledgeType (value : AcknowledgeTypes)
AcknowledgeTypes 値の 1 つ。この値は、システムによって管理キューにポストされる受信確認メッセージのタイプと、送信元のアプリケーションに受信確認メッセージを返すときの条件を表します。既定値は None です。


AcknowledgeType プロパティは、送信元アプリケーションによって要求される受信確認メッセージのタイプを指定します。メッセージが送信先キューに到達した、メッセージが取得された、タイムアウトによりメッセージが到達できない、タイムアウトによりメッセージが送信先キューから取得されない、などの特定の状況の通知を要求するには、メッセージを送信する前に AcknowledgeType プロパティを設定します。
メッセージ キューは、元のメッセージによって指定される AdministrationQueue プロパティに受信確認メッセージを送信することによって通知を返します。受信確認メッセージの Acknowledgment プロパティは、メッセージが表す受信確認のタイプを示します。たとえば、TimeToReachQueue 間隔が終了する前にメッセージが送信先に到達しなかったという理由で受信確認メッセージが送信された場合、その受信確認メッセージの Acknowledgment プロパティの値は ReachQueueTimeout になります。

オーダーを含んでいるメッセージをキューに送信し、またオーダーを含んでいるメッセージをキューから受信するコード例を次に示します。これは特に、元のメッセージがキューに到着するか、元のメッセージがキューから取得されたときに、肯定受信確認を要求します。
Imports System Imports System.Messaging ' Provides a container class for the example. Public Class MyNewQueue ' Provides an entry point into the application. ' This example sends and receives a message from ' a queue. Public Shared Sub Main() ' Create a new instance of the class. Dim myNewQueue As New MyNewQueue() ' Create new queues. CreateQueue(".\myQueue") CreateQueue(".\myAdministrationQueue") ' Send messages to a queue. myNewQueue.SendMessage() ' Receive messages from a queue. Dim messageId As String = myNewQueue.ReceiveMessage() ' Receive acknowledgment message. If Not (messageId Is Nothing) Then myNewQueue.ReceiveAcknowledgment(messageId, ".\myAdministrationQueue") End If Return End Sub 'Main ' Creates a new queue. Public Shared Sub CreateQueue(queuePath As String) Try If Not MessageQueue.Exists(queuePath) Then MessageQueue.Create(queuePath) Else Console.WriteLine((queuePath + " already exists.")) End If Catch e As MessageQueueException Console.WriteLine(e.Message) End Try End Sub 'CreateQueue ' Sends a string message to a queue. Public Sub SendMessage() ' Connect to a queue on the local computer. Dim myQueue As New MessageQueue(".\myQueue") ' Create a new message. Dim myMessage As New Message("Original Message") myMessage.AdministrationQueue = New MessageQueue(".\myAdministrationQueue") myMessage.AcknowledgeType = AcknowledgeTypes.PositiveReceive Or AcknowledgeTypes.PositiveArrival ' Send the Order to the queue. myQueue.Send(myMessage) Return End Sub 'SendMessage ' Receives a message containing an Order. Public Function ReceiveMessage() As String ' Connect to the a queue on the local computer. Dim myQueue As New MessageQueue(".\myQueue") myQueue.MessageReadPropertyFilter.CorrelationId = True ' Set the formatter to indicate body contains an Order. myQueue.Formatter = New XmlMessageFormatter(New Type() {GetType(String)}) Dim returnString As String = Nothing Try ' Receive and format the message. Dim myMessage As Message = myQueue.Receive() ' Display message information. Console.WriteLine("____________________________________________") Console.WriteLine("Original message information--") Console.WriteLine(("Body: " + myMessage.Body.ToString())) Console.WriteLine(("Id: " + myMessage.Id.ToString())) Console.WriteLine("____________________________________________") returnString = myMessage.Id ' Handle invalid serialization format. Catch e As InvalidOperationException Console.WriteLine(e.Message) End Try ' Catch other exceptions as necessary. Return returnString End Function 'ReceiveMessage ' Receives a message containing an Order. Public Sub ReceiveAcknowledgment(messageId As String, queuePath As String) Dim found As Boolean = False Dim queue As New MessageQueue(queuePath) queue.MessageReadPropertyFilter.CorrelationId = True queue.MessageReadPropertyFilter.Acknowledgment = True Try While Not (queue.PeekByCorrelationId(messageId) Is Nothing) Dim myAcknowledgmentMessage As Message = queue.ReceiveByCorrelationId(messageId) ' Output acknowledgment message information. The correlation Id is identical ' to the id of the original message. Console.WriteLine("Acknowledgment Message Information--") Console.WriteLine(("Correlation Id: " + myAcknowledgmentMessage.CorrelationId.ToString())) Console.WriteLine(("Id: " + myAcknowledgmentMessage.Id.ToString())) Console.WriteLine(("Acknowledgment Type: " + myAcknowledgmentMessage.Acknowledgment.ToString())) Console.WriteLine("____________________________________________") found = True End While Catch e As InvalidOperationException ' This exception would be thrown if there is no (further) acknowledgment message ' with the specified correlation Id. Only output a message if there are no messages; ' not if the loop has found at least one. If found = False Then Console.WriteLine(e.Message) End If End Try End Sub 'ReceiveAcknowledgment ' Handle other causes of invalid operation exception. End Class 'MyNewQueue
using System; using System.Messaging; namespace MyProject { /// <summary> /// Provides a container class for the example. /// </summary> public class MyNewQueue { //************************************************** // Provides an entry point into the application. // // This example sends and receives a message from // a queue. //************************************************** public static void Main() { // Create a new instance of the class. MyNewQueue myNewQueue = new MyNewQueue(); // Create new queues. CreateQueue(".\\myQueue"); CreateQueue(".\\myAdministrationQueue"); // Send messages to a queue. myNewQueue.SendMessage(); // Receive messages from a queue. string messageId = myNewQueue.ReceiveMessage(); // Receive acknowledgment message. if(messageId != null) { myNewQueue.ReceiveAcknowledgment(messageId, ".\\myAdministrationQueue"); } return; } //************************************************** // Creates a new queue. //************************************************** public static void CreateQueue(string queuePath) { try { if(!MessageQueue.Exists(queuePath)) { MessageQueue.Create(queuePath); } else { Console.WriteLine(queuePath + " already exists."); } } catch (MessageQueueException e) { Console.WriteLine(e.Message); } } //************************************************** // Sends a string message to a queue. //************************************************** public void SendMessage() { // Connect to a queue on the local computer. MessageQueue myQueue = new MessageQueue(".\\myQueue"); // Create a new message. Message myMessage = new Message("Original Message"); myMessage.AdministrationQueue = new MessageQueue(".\\myAdministrationQueue"); myMessage.AcknowledgeType = AcknowledgeTypes.PositiveReceive | AcknowledgeTypes.PositiveArrival; // Send the Order to the queue. myQueue.Send(myMessage); return; } //************************************************** // Receives a message containing an Order. //************************************************** public string ReceiveMessage() { // Connect to the a queue on the local computer. MessageQueue myQueue = new MessageQueue(".\\myQueue"); myQueue.MessageReadPropertyFilter.CorrelationId = true; // Set the formatter to indicate body contains an Order. myQueue.Formatter = new XmlMessageFormatter(new Type[] {typeof(string)}); string returnString = null; try { // Receive and format the message. Message myMessage = myQueue.Receive(); // Display message information. Console.WriteLine("____________________________________________"); Console.WriteLine("Original message information--"); Console.WriteLine("Body: " +myMessage.Body.ToString()); Console.WriteLine("Id: " + myMessage.Id.ToString()); Console.WriteLine("____________________________________________"); returnString = myMessage.Id; } catch (MessageQueueException) { // Handle Message Queuing exceptions. } // Handle invalid serialization format. catch (InvalidOperationException e) { Console.WriteLine(e.Message); } // Catch other exceptions as necessary. return returnString; } //************************************************** // Receives a message containing an Order. //************************************************** public void ReceiveAcknowledgment(string messageId, string queuePath) { bool found = false; MessageQueue queue = new MessageQueue(queuePath); queue.MessageReadPropertyFilter.CorrelationId = true; queue.MessageReadPropertyFilter.Acknowledgment = true; try { while(queue.PeekByCorrelationId(messageId) != null) { Message myAcknowledgmentMessage = queue.ReceiveByCorrelationId(messageId); // Output acknowledgment message information. The correlation Id is identical // to the id of the original message. Console.WriteLine("Acknowledgment Message Information--"); Console.WriteLine("Correlation Id: " + myAcknowledgmentMessage.CorrelationId.ToString()); Console.WriteLine("Id: " + myAcknowledgmentMessage.Id.ToString()); Console.WriteLine("Acknowledgment Type: " + myAcknowledgmentMessage.Acknowledgment.ToString()); Console.WriteLine("____________________________________________"); found = true; } } catch (InvalidOperationException e) { // This exception would be thrown if there is no (further) acknowledgment message // with the specified correlation Id. Only output a message if there are no messages; // not if the loop has found at least one. if(found == false) { Console.WriteLine(e.Message); } // Handle other causes of invalid operation exception. } } } }
#using <system.dll> #using <system.messaging.dll> using namespace System; using namespace System::Messaging; ref class MyNewQueue { public: static void CreateQueue( String^ queuePath ) { try { if ( !MessageQueue::Exists( queuePath ) ) { MessageQueue::Create( queuePath ); } else { Console::WriteLine( "{0} already exists.", queuePath ); } } catch ( MessageQueueException^ e ) { Console::WriteLine( e->Message ); } } void SendMessage() { // Connect to a queue on the local computer. MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" ); // Create a new message. Message^ myMessage = gcnew Message( "Original Message" ); myMessage->AdministrationQueue = gcnew MessageQueue( ".\\myAdministrationQueue" ); myMessage->AcknowledgeType = (AcknowledgeTypes)(AcknowledgeTypes::PositiveReceive | AcknowledgeTypes::PositiveArrival); // Send the Order to the queue. myQueue->Send( myMessage ); return; } String^ ReceiveMessage() { // Connect to the a queue on the local computer. MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" ); myQueue->MessageReadPropertyFilter->CorrelationId = true; array<Type^>^p = gcnew array<Type^>(1); p[ 0 ] = String::typeid; myQueue->Formatter = gcnew XmlMessageFormatter( p ); String^ returnString = nullptr; try { // Receive and format the message. Message^ myMessage = myQueue->Receive(); // Display message information. Console::WriteLine( "____________________________________________" ); Console::WriteLine( "Original message information--" ); Console::WriteLine( "Body: {0}", myMessage->Body ); Console::WriteLine( "Id: {0}", myMessage->Id ); Console::WriteLine( "____________________________________________" ); returnString = myMessage->Id; } catch ( MessageQueueException^ ) { // Handle Message Queuing exceptions. } // Handle invalid serialization format. catch ( InvalidOperationException^ e ) { Console::WriteLine( e->Message ); } // Catch other exceptions as necessary. return returnString; } void ReceiveAcknowledgment( String^ messageId, String^ queuePath ) { bool found = false; MessageQueue^ queue = gcnew MessageQueue( queuePath ); queue->MessageReadPropertyFilter->CorrelationId = true; queue->MessageReadPropertyFilter->Acknowledgment = true; try { while ( queue->PeekByCorrelationId( messageId ) != nullptr ) { Message^ myAcknowledgmentMessage = queue->ReceiveByCorrelationId( messageId ); // Output acknowledgment message information. The correlation Id is identical // to the id of the original message. Console::WriteLine( "Acknowledgment Message Information--" ); Console::WriteLine( "Correlation Id: {0}", myAcknowledgmentMessage->CorrelationId ); Console::WriteLine( "Id: {0}", myAcknowledgmentMessage->Id ); Console::WriteLine( "Acknowledgment Type: {0}", myAcknowledgmentMessage->Acknowledgment ); Console::WriteLine( "____________________________________________" ); found = true; } } catch ( InvalidOperationException^ e ) { // This exception would be thrown if there is no (further) acknowledgment message // with the specified correlation Id. Only output a message if there are no messages; // not if the loop has found at least one. if ( found == false ) { Console::WriteLine( e->Message ); } // Handle other causes of invalid operation exception. } } }; int main() { // Create a new instance of the class. MyNewQueue^ myNewQueue = gcnew MyNewQueue; // Create new queues. MyNewQueue::CreateQueue( ".\\myQueue" ); MyNewQueue::CreateQueue( ".\\myAdministrationQueue" ); // Send messages to a queue. myNewQueue->SendMessage(); // Receive messages from a queue. String^ messageId = myNewQueue->ReceiveMessage(); // Receive acknowledgment message. if ( messageId != nullptr ) { myNewQueue->ReceiveAcknowledgment( messageId, ".\\myAdministrationQueue" ); } return 0; }
package MyProject; import System.*; import System.Messaging.*; /// <summary> /// Provides a container class for the example. /// </summary> public class MyNewQueue { //************************************************** // Provides an entry point into the application. // // This example sends and receives a message from // a queue. //************************************************** public static void main(String[] args) { // Create a new instance of the class. MyNewQueue myNewQueue = new MyNewQueue(); // Create new queues. CreateQueue(".\\myQueue"); CreateQueue(".\\myAdministrationQueue"); // Send messages to a queue. myNewQueue.SendMessage(); // Receive messages from a queue. String messageId = myNewQueue.ReceiveMessage(); // Receive acknowledgment message. if (messageId != null) { myNewQueue.ReceiveAcknowledgment(messageId, ".\\myAdministrationQueue"); } return; } //main //************************************************** // Creates a new queue. //************************************************** public static void CreateQueue(String queuePath) { try { if (!(MessageQueue.Exists(queuePath))) { MessageQueue.Create(queuePath); } else { Console.WriteLine(queuePath + " already exists."); } } catch (MessageQueueException e) { Console.WriteLine(e.get_Message()); } } //CreateQueue //************************************************** // Sends a string message to a queue. //************************************************** public void SendMessage() { // Connect to a queue on the local computer. MessageQueue myQueue = new MessageQueue(".\\myQueue"); // Create a new message. Message myMessage = new Message("Original Message"); myMessage.set_AdministrationQueue( new MessageQueue(".\\myAdministrationQueue")); myMessage.set_AcknowledgeType(AcknowledgeTypes.PositiveReceive | AcknowledgeTypes.PositiveArrival); // Send the Order to the queue. myQueue.Send(myMessage); return; } //SendMessage //************************************************** // Receives a message containing an Order. //************************************************** public String ReceiveMessage() { // Connect to the a queue on the local computer. MessageQueue myQueue = new MessageQueue(".\\myQueue"); myQueue.get_MessageReadPropertyFilter().set_CorrelationId(true); // Set the formatter to indicate body contains an Order. myQueue.set_Formatter(new XmlMessageFormatter( new Type[] { String.class.ToType() })); String returnString = null; try { // Receive and format the message. Message myMessage = myQueue.Receive(); // Display message information. Console.WriteLine("____________________________________________"); Console.WriteLine("Original message information--"); Console.WriteLine("Body: " + myMessage.get_Body().ToString()); Console.WriteLine("Id: " + myMessage.get_Id().ToString()); Console.WriteLine("____________________________________________"); returnString = myMessage.get_Id(); } catch (MessageQueueException exp) { // Handle Message Queuing exceptions. } // Handle invalid serialization format. catch (InvalidOperationException e) { Console.WriteLine(e.get_Message()); } // Catch other exceptions as necessary. return returnString; } //ReceiveMessage //************************************************** // Receives a message containing an Order. //************************************************** public void ReceiveAcknowledgment(String messageId, String queuePath) { boolean found = false; MessageQueue queue = new MessageQueue(queuePath); queue.get_MessageReadPropertyFilter().set_CorrelationId(true); queue.get_MessageReadPropertyFilter().set_Acknowledgment(true); try { while (queue.PeekByCorrelationId(messageId) != null) { Message myAcknowledgmentMessage = queue.ReceiveByCorrelationId(messageId); // Output acknowledgment message information. // The correlation Id is identical // to the id of the original message. Console.WriteLine("Acknowledgment Message Information--"); Console.WriteLine("Correlation Id: " + myAcknowledgmentMessage.get_CorrelationId().ToString()); Console.WriteLine("Id: " + myAcknowledgmentMessage.get_Id().ToString()); Console.WriteLine("Acknowledgment Type: " + myAcknowledgmentMessage.get_Acknowledgment().ToString()); Console.WriteLine("____________________________________________"); found = true; } } catch (InvalidOperationException e) { // This exception would be thrown if there is no (further) // acknowledgment message with the specified correlation Id. // Only output a message if there are no messages; // not if the loop has found at least one. if (found == false) { Console.WriteLine(e.get_Message()); } // Handle other causes of invalid operation exception. } } //ReceiveAcknowledgment } //MyNewQueue


Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
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