AssemblyName.Flags プロパティ
アセンブリ: mscorlib (mscorlib.dll 内)

Dim instance As AssemblyName Dim value As AssemblyNameFlags value = instance.Flags instance.Flags = value
public: property AssemblyNameFlags Flags { AssemblyNameFlags get (); void set (AssemblyNameFlags value); }
/** @property */ public AssemblyNameFlags get_Flags () /** @property */ public void set_Flags (AssemblyNameFlags value)
public function get Flags () : AssemblyNameFlags public function set Flags (value : AssemblyNameFlags)
アセンブリの属性を表す AssemblyNameFlags オブジェクト。

Imports System Imports System.Reflection Imports System.Threading Imports System.IO Imports System.Globalization Imports System.Reflection.Emit Imports System.Configuration.Assemblies Imports System.Text Imports Microsoft.VisualBasic Public Class AssemblyName_CodeBase Public Shared Sub MakeAssembly(myAssemblyName As AssemblyName, fileName As String) ' Get the assembly builder from the application domain associated with the current thread. Dim myAssemblyBuilder As AssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave) ' Create a dynamic module in the assembly. Dim myModuleBuilder As ModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName) ' Create a type in the module. Dim myTypeBuilder As TypeBuilder = myModuleBuilder.DefineType("MyType") ' Create a method called 'Main'. Dim myMethodBuilder As MethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public Or MethodAttributes.HideBySig Or MethodAttributes.Static, GetType(object), Nothing) ' Get the Intermediate Language generator for the method. Dim myILGenerator As ILGenerator = myMethodBuilder.GetILGenerator() ' Use the utility method to generate the IL instructions that print a string to the console. myILGenerator.EmitWriteLine("Hello World!") ' Generate the 'ret' IL instruction. myILGenerator.Emit(OpCodes.Ret) ' End the creation of the type. myTypeBuilder.CreateType() ' Set the method with name 'Main' as the entry point in the assembly. myAssemblyBuilder.SetEntryPoint(myMethodBuilder) myAssemblyBuilder.Save(fileName) End Sub 'MakeAssembly Public Shared Sub Main() ' Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'. Dim myAssemblyName As New AssemblyName() ' Set the codebase to the physical directory were the assembly resides. myAssemblyName.CodeBase = [String].Concat("file:///", Directory.GetCurrentDirectory()) ' Set the culture information of the assembly to 'English-American'. myAssemblyName.CultureInfo = New CultureInfo("en-US") ' Set the hash algoritm to 'SHA1'. myAssemblyName.HashAlgorithm = AssemblyHashAlgorithm.SHA1 myAssemblyName.VersionCompatibility = AssemblyVersionCompatibility.SameProcess myAssemblyName.Flags = AssemblyNameFlags.PublicKey ' Provide this assembly with a strong name. myAssemblyName.KeyPair = New StrongNameKeyPair(File.Open("KeyPair.snk", FileMode.Open, FileAccess.Read)) myAssemblyName.Name = "MyAssembly" myAssemblyName.Version = New Version("1.0.0.2001") MakeAssembly(myAssemblyName, "MyAssembly.exe") ' Get the assemblies loaded in the current application domain. Dim myAssemblies As [Assembly]() = Thread.GetDomain().GetAssemblies() ' Get the dynamic assembly named 'MyAssembly'. Dim myAssembly As [Assembly] = Nothing Dim i As Integer For i = 0 To myAssemblies.Length - 1 If [String].Compare(myAssemblies(i).GetName().Name, "MyAssembly") = 0 Then myAssembly = myAssemblies(i) End If Next i ' Display the full assembly information to the console. If Not (myAssembly Is Nothing) Then Console.WriteLine(ControlChars.CrLf +"Displaying the full assembly name."+ ControlChars.CrLf) Console.WriteLine(myAssembly.GetName().FullName) Console.WriteLine(ControlChars.CrLf +"Displaying the public key." + ControlChars.CrLf) Dim pk() As Byte pk = myAssembly.GetName().GetPublicKey() For i = 0 To (pk.GetLength(0)) - 1 Console.Write("{0:x}", pk(i)) Next i Console.WriteLine() Console.WriteLine(ControlChars.CrLf +"Displaying the public key token."+ ControlChars.CrLf) Dim pt() As Byte pt = myAssembly.GetName().GetPublicKeyToken() For i = 0 To (pt.GetLength(0)) - 1 Console.Write("{0:x}", pt(i)) Next i End If End Sub 'Main End Class 'AssemblyName_CodeBase
using System; using System.Reflection; using System.Threading; using System.IO; using System.Globalization; using System.Reflection.Emit; using System.Configuration.Assemblies; using System.Text; public class AssemblyName_CodeBase { public static void MakeAssembly(AssemblyName myAssemblyName, string fileName) { // Get the assembly builder from the application domain associated with the current thread. AssemblyBuilder myAssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave); // Create a dynamic module in the assembly. ModuleBuilder myModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName); // Create a type in the module. TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType"); // Create a method called 'Main'. MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public | MethodAttributes.HideBySig | MethodAttributes.Static, typeof(void), null); // Get the Intermediate Language generator for the method. ILGenerator myILGenerator = myMethodBuilder.GetILGenerator(); // Use the utility method to generate the IL instructions that print a string to the console. myILGenerator.EmitWriteLine("Hello World!"); // Generate the 'ret' IL instruction. myILGenerator.Emit(OpCodes.Ret); // End the creation of the type. myTypeBuilder.CreateType(); // Set the method with name 'Main' as the entry point in the assembly. myAssemblyBuilder.SetEntryPoint(myMethodBuilder); myAssemblyBuilder.Save(fileName); } public static void Main() { // Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'. AssemblyName myAssemblyName = new AssemblyName(); // Set the codebase to the physical directory were the assembly resides. myAssemblyName.CodeBase = String.Concat("file:///", Directory.GetCurrentDirectory()); // Set the culture information of the assembly to 'English-American'. myAssemblyName.CultureInfo = new CultureInfo("en-US"); // Set the hash algoritm to 'SHA1'. myAssemblyName.HashAlgorithm = AssemblyHashAlgorithm.SHA1; myAssemblyName.VersionCompatibility = AssemblyVersionCompatibility.SameProcess; myAssemblyName.Flags = AssemblyNameFlags.PublicKey; // Provide this assembly with a strong name. myAssemblyName.KeyPair = new StrongNameKeyPair(File.Open("KeyPair.snk", FileMode.Open, FileAccess.Read)); myAssemblyName.Name = "MyAssembly"; myAssemblyName.Version = new Version("1.0.0.2001"); MakeAssembly(myAssemblyName, "MyAssembly.exe"); // Get the assemblies loaded in the current application domain. Assembly[] myAssemblies = Thread.GetDomain().GetAssemblies(); // Get the dynamic assembly named 'MyAssembly'. Assembly myAssembly = null; for(int i = 0; i < myAssemblies.Length; i++) if(String.Compare(myAssemblies[i].GetName().Name, "MyAssembly") == 0) myAssembly = myAssemblies[i]; // Display the full assembly information to the console. if(myAssembly != null) { Console.WriteLine("\nDisplaying the full assembly name.\n"); Console.WriteLine(myAssembly.GetName().FullName); Console.WriteLine("\nDisplaying the public key.\n"); byte []pk; pk = myAssembly.GetName().GetPublicKey(); for (int i=0;i<pk.GetLength(0);i++) Console.Write ("{0:x}", pk[i]); Console.WriteLine(); Console.WriteLine("\nDisplaying the public key token.\n"); byte []pt; pt = myAssembly.GetName().GetPublicKeyToken(); for (int i=0;i<pt.GetLength(0);i++) Console.Write ("{0:x}", pt[i]); } } }
using namespace System; using namespace System::Reflection; using namespace System::Threading; using namespace System::IO; using namespace System::Globalization; using namespace System::Reflection::Emit; using namespace System::Configuration::Assemblies; using namespace System::Text; static void MakeAssembly( AssemblyName^ myAssemblyName, String^ fileName ) { // Get the assembly builder from the application domain associated with the current thread. AssemblyBuilder^ myAssemblyBuilder = Thread::GetDomain()->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::RunAndSave ); // Create a dynamic module in the assembly. ModuleBuilder^ myModuleBuilder = myAssemblyBuilder->DefineDynamicModule( "MyModule", fileName ); // Create a type in the module. TypeBuilder^ myTypeBuilder = myModuleBuilder->DefineType( "MyType" ); // Create a method called 'Main'. MethodBuilder^ myMethodBuilder = myTypeBuilder->DefineMethod( "Main", static_cast<MethodAttributes>(MethodAttributes::Public | MethodAttributes::HideBySig | MethodAttributes::Static), void::typeid, nullptr ); // Get the Intermediate Language generator for the method. ILGenerator^ myILGenerator = myMethodBuilder->GetILGenerator(); // Use the utility method to generate the IL instructions that print a String* to the console. myILGenerator->EmitWriteLine( "Hello World!" ); // Generate the 'ret' IL instruction. myILGenerator->Emit( OpCodes::Ret ); // End the creation of the type. myTypeBuilder->CreateType(); // Set the method with name 'Main' as the entry point in the assembly. myAssemblyBuilder->SetEntryPoint( myMethodBuilder ); myAssemblyBuilder->Save( fileName ); } int main() { // Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'. AssemblyName^ myAssemblyName = gcnew AssemblyName; // Set the codebase to the physical directory were the assembly resides. myAssemblyName->CodeBase = String::Concat( "file:///", Directory::GetCurrentDirectory() ); // Set the culture information of the assembly to 'English-American'. myAssemblyName->CultureInfo = gcnew CultureInfo( "en-US" ); // Set the hash algoritm to 'SHA1'. myAssemblyName->HashAlgorithm = AssemblyHashAlgorithm::SHA1; myAssemblyName->VersionCompatibility = AssemblyVersionCompatibility::SameProcess; myAssemblyName->Flags = AssemblyNameFlags::PublicKey; // Provide this assembly with a strong name. myAssemblyName->KeyPair = gcnew StrongNameKeyPair( File::Open( "KeyPair.snk", FileMode::Open, FileAccess::Read ) ); myAssemblyName->Name = "MyAssembly"; myAssemblyName->Version = gcnew Version( "1.0.0.2001" ); MakeAssembly( myAssemblyName, "MyAssembly.exe" ); // Get the assemblies loaded in the current application domain. array<Assembly^>^myAssemblies = Thread::GetDomain()->GetAssemblies(); // Get the dynamic assembly named 'MyAssembly'. Assembly^ myAssembly = nullptr; for ( int i = 0; i < myAssemblies->Length; i++ ) if ( String::Compare( myAssemblies[ i ]->GetName()->Name, "MyAssembly" ) == 0 ) myAssembly = myAssemblies[ i ]; // Display the full assembly information to the console. if ( myAssembly != nullptr ) { Console::WriteLine( "\nDisplaying the full assembly name.\n" ); Console::WriteLine( myAssembly->GetName()->FullName ); Console::WriteLine( "\nDisplaying the public key.\n" ); array<Byte>^pk; pk = myAssembly->GetName()->GetPublicKey(); for ( int i = 0; i < pk->GetLength( 0 ); i++ ) Console::Write( " {0:x}", pk[ i ] ); Console::WriteLine(); Console::WriteLine( "\nDisplaying the public key token.\n" ); array<Byte>^pt; pt = myAssembly->GetName()->GetPublicKeyToken(); for ( int i = 0; i < pt->GetLength( 0 ); i++ ) Console::Write( " {0:x}", pt[ i ] ); } }
import System.*; import System.Reflection.*; import System.Threading.*; import System.IO.*; import System.Globalization.*; import System.Reflection.Emit.*; import System.Configuration.Assemblies.*; import System.Text.*; public class AssemblyNameCodeBase { public static void MakeAssembly(AssemblyName myAssemblyName, String fileName) { // Get the assembly builder from the application domain associated // with the current thread. AssemblyBuilder myAssemblyBuilder = System.Threading.Thread. GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave); // Create a dynamic module in the assembly. ModuleBuilder myModuleBuilder = myAssemblyBuilder. DefineDynamicModule("MyModule", fileName); // Create a type in the module. TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType"); // Create a method called 'main'. MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("main", MethodAttributes.Public | MethodAttributes.HideBySig | MethodAttributes.Static, void.class.ToType(), null); // Get the Intermediate Language generator for the method. ILGenerator myILGenerator = myMethodBuilder.GetILGenerator(); // Use the utility method to generate the IL instructions // that print a string to the console. myILGenerator.EmitWriteLine("Hello World!"); // Generate the 'ret' IL instruction. myILGenerator.Emit(OpCodes.Ret); // End the creation of the type. myTypeBuilder.CreateType(); // Set the method with name 'main' as the entry point in the assembly. myAssemblyBuilder.SetEntryPoint(myMethodBuilder); myAssemblyBuilder.Save(fileName); } //MakeAssembly public static void main(String[] args) { // Create a dynamic assembly with name 'MyAssembly' and // build version '1.0.0.2001'. AssemblyName myAssemblyName = new AssemblyName(); // Set the codebase to the physical directory were the assembly resides. myAssemblyName.set_CodeBase(String.Concat("file:///", Directory.GetCurrentDirectory())); // Set the culture information of the assembly to 'English-American'. myAssemblyName.set_CultureInfo(new CultureInfo("en-US")); // Set the hash algoritm to 'SHA1'. myAssemblyName.set_HashAlgorithm(AssemblyHashAlgorithm.SHA1); myAssemblyName.set_VersionCompatibility( AssemblyVersionCompatibility.SameProcess); myAssemblyName.set_Flags(AssemblyNameFlags.PublicKey); // Provide this assembly with a strong name. myAssemblyName.set_KeyPair(new StrongNameKeyPair(File.Open( "KeyPair.snk", FileMode.Open, FileAccess.Read))); myAssemblyName.set_Name("MyAssembly"); myAssemblyName.set_Version(new Version("1.0.0.2001")); MakeAssembly(myAssemblyName, "MyAssembly.exe"); // Get the assemblies loaded in the current application domain. Assembly myAssemblies[] = System.Threading.Thread.GetDomain(). GetAssemblies(); // Get the dynamic assembly named 'MyAssembly'. Assembly myAssembly = null; for (int i = 0; i < myAssemblies.length; i++) { if (String.Compare(((Assembly)myAssemblies.get_Item(i)).GetName(). get_Name(), "MyAssembly") == 0) { myAssembly = (Assembly)myAssemblies.get_Item(i); } } // Display the full assembly information to the console. if (myAssembly != null) { Console.WriteLine("\nDisplaying the full assembly name.\n"); Console.WriteLine(myAssembly.GetName().get_FullName()); Console.WriteLine("\nDisplaying the public key.\n"); ubyte pk[]; pk = myAssembly.GetName().GetPublicKey(); for (int i = 0; i < pk.GetLength(0); i++) { Console.Write("{0:x}", pk.get_Item(i)); } Console.WriteLine(); Console.WriteLine("\nDisplaying the public key token.\n"); ubyte pt[]; pt = myAssembly.GetName().GetPublicKeyToken(); for (int i = 0; i < pt.GetLength(0); i++) { Console.Write("{0:x}", pt.get_Item(i)); } } } //main } //AssemblyNameCodeBase

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
開発プラットフォームの中には、.NET Framework によってサポートされていないバージョンがあります。サポートされているバージョンについては、「システム要件」を参照してください。


AssemblyNameFlags 列挙体
この列挙体には、メンバ値のビットごとの組み合わせを可能にする FlagsAttribute 属性が含まれています。
名前空間: System.Reflectionアセンブリ: mscorlib (mscorlib.dll 内)

<SerializableAttribute> _ <FlagsAttribute> _ <ComVisibleAttribute(True)> _ Public Enumeration AssemblyNameFlags
[SerializableAttribute] [FlagsAttribute] [ComVisibleAttribute(true)] public enum class AssemblyNameFlags

メンバ名 | 説明 | |
---|---|---|
EnableJITcompileOptimizer | アセンブリに対して Just-In-Time (JIT) コンパイラの最適化が有効であることを示します。 | |
EnableJITcompileTracking | アセンブリに対して Just-In-Time (JIT) コンパイラの追跡が有効であることを示します。 | |
![]() | None | すべてのフラグが無効であることを示します。 |
![]() | PublicKey | 公開キーが、公開キー トークンではなく完全な公開キーから形成されていることを示します。 |
![]() | Retargetable | アセンブリを実行時に別の発行元のアセンブリに再ターゲットできることを示します。 |

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
開発プラットフォームの中には、.NET Framework によってサポートされていないバージョンがあります。サポートされているバージョンについては、「システム要件」を参照してください。


- AssemblyName.Flagsのページへのリンク