MaskGenerationMethod クラス
アセンブリ: mscorlib (mscorlib.dll 内)


MaskGenerationMethod の派生クラスは、OAEP (Optimal Asymmetric Encryption Padding) などのキー交換アルゴリズムで使用されるマスクを計算します。
このクラスは、マスク生成のためだけに、キー交換アルゴリズムの実装によって使用されます。アプリケーション コードでは、このクラスを直接使用しません。

MaskGenerationMethod クラスから派生させる方法を次のコード例に示します。
Imports System Imports System.Security.Cryptography Public Class MaskGenerator Inherits System.Security.Cryptography.MaskGenerationMethod Private HashNameValue As String ' Initialize a mask to encrypt using the SHA1 algorithm. Public Sub New() HashNameValue = "SHA1" End Sub ' Create a mask with the specified seed. Public Overrides Function GenerateMask( _ ByVal seed() As Byte, _ ByVal maskLength As Integer) As Byte() Dim hash As HashAlgorithm Dim rgbCounter(4) As Byte Dim targetRgb(maskLength) As Byte Dim counter As Integer For inc As Int16 = 0 To targetRgb.Length ConvertIntToByteArray(counter + 1, rgbCounter) hash = CType( _ CryptoConfig.CreateFromName(HashNameValue), _ HashAlgorithm) Dim temp(4 + seed.Length) As Byte Buffer.BlockCopy(rgbCounter, 0, temp, 0, 4) Buffer.BlockCopy(seed, 0, temp, 4, seed.Length) hash.ComputeHash(temp) If (targetRgb.Length - inc > hash.HashSize / 8) Then Buffer.BlockCopy( _ hash.Hash, 0, targetRgb, inc, hash.Hash.Length) Else Buffer.BlockCopy( _ hash.Hash, 0, targetRgb, inc, targetRgb.Length - inc) End If inc += hash.Hash.Length Next Return targetRgb End Function ' Convert the specified integer to the byte array. Private Sub ConvertIntToByteArray( _ ByVal sourceInt As Integer, _ ByRef targetBytes() As Byte) Dim remainder As Integer Dim inc As Int16 = 0 ' Clear the array prior to filling it. Array.Clear(targetBytes, 0, targetBytes.Length) While (sourceInt > 0) remainder = sourceInt Mod 256 targetBytes(3 - inc) = CType(remainder, Byte) sourceInt = (sourceInt - remainder) / 256 inc = inc + 1 End While End Sub End Class Public Class Form1 Inherits System.Windows.Forms.Form ' Event handler for Run button. Private Sub Button1_Click( _ ByVal sender As System.Object, _ ByVal e As System.EventArgs) Handles Button1.Click tbxOutput.Cursor = Cursors.WaitCursor tbxOutput.Text = "" Dim seed() As Byte = {&H1, &H2, &H3, &H4} Dim length As Int16 = 16 Dim maskGenerator As New MaskGenerator Dim mask() As Byte = maskGenerator.GenerateMask(seed, length) tbxOutput.AppendText("Generated the following mask:") tbxOutput.AppendText(System.Text.Encoding.ASCII.GetString(mask)) ' Align interface and conclude application. tbxOutput.AppendText(vbCrLf + "This sample completed" + _ "successfully; press Exit to continue.") tbxOutput.Cursor = Cursors.Default End Sub ' Event handler for Exit button. Private Sub Button2_Click( _ ByVal sender As System.Object, _ ByVal e As System.EventArgs) Handles Button2.Click Application.Exit() End Sub #Region " Windows Form Designer generated code " Public Sub New() MyBase.New() 'This call is required by the Windows Form Designer. InitializeComponent() 'Add any initialization after the InitializeComponent() call End Sub 'Form overrides dispose to clean up the component list. Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing Then If Not (components Is Nothing) Then components.Dispose() End If End If MyBase.Dispose(disposing) End Sub 'Required by the Windows Form Designer Private components As System.ComponentModel.IContainer 'NOTE: The following procedure is required by the Windows Form Designer 'It can be modified using the Windows Form Designer. 'Do not modify it using the code editor. Friend WithEvents Panel2 As System.Windows.Forms.Panel Friend WithEvents Panel1 As System.Windows.Forms.Panel Friend WithEvents Button1 As System.Windows.Forms.Button Friend WithEvents Button2 As System.Windows.Forms.Button Friend WithEvents tbxOutput As System.Windows.Forms.RichTextBox <System.Diagnostics.DebuggerStepThrough()> _ Private Sub InitializeComponent() Me.Panel2 = New System.Windows.Forms.Panel Me.Button1 = New System.Windows.Forms.Button Me.Button2 = New System.Windows.Forms.Button Me.Panel1 = New System.Windows.Forms.Panel Me.tbxOutput = New System.Windows.Forms.RichTextBox Me.Panel2.SuspendLayout() Me.Panel1.SuspendLayout() Me.SuspendLayout() ' 'Panel2 ' Me.Panel2.Controls.Add(Me.Button1) Me.Panel2.Controls.Add(Me.Button2) Me.Panel2.Dock = System.Windows.Forms.DockStyle.Bottom Me.Panel2.DockPadding.All = 20 Me.Panel2.Location = New System.Drawing.Point(0, 320) Me.Panel2.Name = "Panel2" Me.Panel2.Size = New System.Drawing.Size(616, 64) Me.Panel2.TabIndex = 1 ' 'Button1 ' Me.Button1.Dock = System.Windows.Forms.DockStyle.Right Me.Button1.Font = New System.Drawing.Font( _ "Microsoft Sans Serif", _ 9.0!, _ System.Drawing.FontStyle.Regular, _ System.Drawing.GraphicsUnit.Point, _ CType(0, Byte)) Me.Button1.Location = New System.Drawing.Point(446, 20) Me.Button1.Name = "Button1" Me.Button1.Size = New System.Drawing.Size(75, 24) Me.Button1.TabIndex = 2 Me.Button1.Text = "&Run" ' 'Button2 ' Me.Button2.Dock = System.Windows.Forms.DockStyle.Right Me.Button2.Font = New System.Drawing.Font( _ "Microsoft Sans Serif", _ 9.0!, _ System.Drawing.FontStyle.Regular, _ System.Drawing.GraphicsUnit.Point, _ CType(0, Byte)) Me.Button2.Location = New System.Drawing.Point(521, 20) Me.Button2.Name = "Button2" Me.Button2.Size = New System.Drawing.Size(75, 24) Me.Button2.TabIndex = 3 Me.Button2.Text = "E&xit" ' 'Panel1 ' Me.Panel1.Controls.Add(Me.tbxOutput) Me.Panel1.Dock = System.Windows.Forms.DockStyle.Fill Me.Panel1.DockPadding.All = 20 Me.Panel1.Location = New System.Drawing.Point(0, 0) Me.Panel1.Name = "Panel1" Me.Panel1.Size = New System.Drawing.Size(616, 320) Me.Panel1.TabIndex = 2 ' 'tbxOutput ' Me.tbxOutput.AccessibleDescription = _ "Displays output from application." Me.tbxOutput.AccessibleName = "Output textbox." Me.tbxOutput.Dock = System.Windows.Forms.DockStyle.Fill Me.tbxOutput.Location = New System.Drawing.Point(20, 20) Me.tbxOutput.Name = "tbxOutput" Me.tbxOutput.Size = New System.Drawing.Size(576, 280) Me.tbxOutput.TabIndex = 1 Me.tbxOutput.Text = "Click the Run button to run the application." ' 'Form1 ' Me.AutoScaleBaseSize = New System.Drawing.Size(6, 15) Me.ClientSize = New System.Drawing.Size(616, 384) Me.Controls.Add(Me.Panel1) Me.Controls.Add(Me.Panel2) Me.Name = "Form1" Me.Text = "MaskGenerationMethod" Me.Panel2.ResumeLayout(False) Me.Panel1.ResumeLayout(False) Me.ResumeLayout(False) End Sub #End Region End Class ' ' This sample produces the following output: ' ' Generated the following mask:~&*(uj98U(*UD989D ' This sample completedsuccessfully; press Exit to continue.
using System; using System.Security.Cryptography; namespace Contoso { class MaskGenerator : System.Security.Cryptography.MaskGenerationMethod { private String HashNameValue; // Initialize a mask to encrypt using the SHA1 algorithm. public MaskGenerator() { HashNameValue = "SHA1"; } // Create a mask with the specified seed. override public byte[] GenerateMask(byte[] seed, int maskLength) { HashAlgorithm hash; byte[] rgbCounter = new byte[4]; byte[] targetRgb = new byte[maskLength]; uint counter = 0; for (int inc = 0; inc < targetRgb.Length; ) { ConvertIntToByteArray(counter++, ref rgbCounter); hash = (HashAlgorithm) CryptoConfig.CreateFromName(HashNameValue); byte[] temp = new byte[4 + seed.Length]; Buffer.BlockCopy(rgbCounter, 0, temp, 0, 4); Buffer.BlockCopy(seed, 0, temp, 4, seed.Length); hash.ComputeHash(temp); if (targetRgb.Length - inc > hash.HashSize/8) { Buffer.BlockCopy( hash.Hash, 0, targetRgb, inc, hash.Hash.Length); } else { Buffer.BlockCopy( hash.Hash, 0, targetRgb, inc, targetRgb.Length - inc); } inc += hash.Hash.Length; } return targetRgb; } // Convert the specified integer to the byte array. private void ConvertIntToByteArray( uint sourceInt, ref byte[] targetBytes) { uint remainder; int inc = 0; // Clear the array prior to filling it. Array.Clear(targetBytes, 0, targetBytes.Length); while (sourceInt > 0) { remainder = sourceInt % 256; targetBytes[3 - inc] = (byte) remainder; sourceInt = (sourceInt - remainder)/256; inc++; } } } // This class demonstrates how to create the MaskGenerator class // and call its GenerateMask member. class MaskGeneratorImpl { public static void Main(string[] args) { byte[] seed = new byte[] {0x01, 0x02, 0x03, 0x04}; int length = 16; MaskGenerator maskGenerator = new MaskGenerator(); byte[] mask = maskGenerator.GenerateMask(seed, length); Console.WriteLine("Generated the following mask:"); Console.WriteLine(System.Text.Encoding.ASCII.GetString(mask)); Console.WriteLine("This sample completed successfully; " + "press Enter to exit."); Console.ReadLine(); } } } // // This sample produces the following output: // // Generated the following mask: // ?"TFd(?~OtO? // This sample completed successfully; press Enter to exit.
#using <System.dll> using namespace System; using namespace System::Security::Cryptography; namespace Contoso { ref class MaskGenerator: MaskGenerationMethod { private: String^ hashNameValue; public: // Initialize a mask to encrypt using the SHA1 algorithm. MaskGenerator() { hashNameValue = "SHA1"; } // Create a mask with the specified seed. virtual array<Byte>^ GenerateMask(array<Byte>^ seed, int maskLength) override { HashAlgorithm^ hash; array<Byte>^ rgbCounter = gcnew array<Byte>(4); array<Byte>^ targetRgb = gcnew array<Byte>(maskLength); UInt32 counter = 0; for (int inc = 0; inc < targetRgb->Length; ) { ConvertIntToByteArray(counter++, rgbCounter); hash = (HashAlgorithm^)CryptoConfig::CreateFromName( hashNameValue); array<Byte>^ temp = gcnew array<Byte>( 4 + seed->Length); Buffer::BlockCopy(rgbCounter, 0, temp, 0, 4); Buffer::BlockCopy(seed, 0, temp, 4, seed->Length); hash->ComputeHash(temp); if (targetRgb->Length - inc > hash->HashSize / 8) { Buffer::BlockCopy(hash->Hash, 0, targetRgb, inc, hash->Hash->Length); } else { Buffer::BlockCopy(hash->Hash, 0, targetRgb, inc, targetRgb->Length - inc); } inc += hash->Hash->Length; } return targetRgb; } private: // Convert the specified integer to the byte array. void ConvertIntToByteArray(UInt32 source, array<Byte>^ targetBytes) { UInt32 remainder; int inc = 0; // Clear the array prior to filling it. Array::Clear(targetBytes, 0, targetBytes->Length); while (source > 0) { remainder = source % 256; targetBytes[ 3 - inc ] = (Byte)remainder; source = (source - remainder) / 256; inc++; } } }; // This class demonstrates how to create the MaskGenerator class // and call its GenerateMask member. ref class MaskGeneratorImpl { public: void static Work() { array<Byte>^ seed = gcnew array<Byte>(4){ 0x01,0x02,0x03,0x04}; int length = 16; MaskGenerator^ maskGenerator = gcnew MaskGenerator; array<Byte>^ mask = maskGenerator->GenerateMask(seed, length); Console::WriteLine("Generated the following mask:"); Console::WriteLine(System::Text::Encoding:: ASCII::get()->GetString(mask)); Console::WriteLine("This sample completed successfully;" " press Enter to exit."); Console::ReadLine(); } }; } void main() { Contoso::MaskGeneratorImpl::Work(); } // // This sample produces the following output: // // Generated the following mask: // ?"TFd(?~OtO? // This sample completed successfully; press Enter to exit.
import System.*; import System.Security.Cryptography.*; class MaskGenerator extends System.Security.Cryptography.MaskGenerationMethod { private String hashNameValue; // Initialize a mask to encrypt using the SHA1 algorithm. public MaskGenerator() { hashNameValue = "SHA1"; } //MaskGenerator // Create a mask with the specified seed. public ubyte[] GenerateMask(ubyte seed[], int maskLength) { HashAlgorithm hash; ubyte rgbCounter[] = new ubyte[4]; ubyte targetRgb[] = new ubyte[maskLength]; int counter = 0; for (int inc = 0; inc < targetRgb.get_Length(); ) { ConvertIntToByteArray(counter++, rgbCounter); hash = ((HashAlgorithm)CryptoConfig.CreateFromName(hashNameValue)); ubyte temp[] = new ubyte[4 + seed.get_Length()]; Buffer.BlockCopy(rgbCounter, 0, temp, 0, 4); Buffer.BlockCopy(seed, 0, temp, 4, seed.get_Length()); hash.ComputeHash(temp); if (targetRgb.get_Length() - inc > hash.get_HashSize() / 8) { Buffer.BlockCopy(hash.get_Hash(), 0, targetRgb, inc, hash.get_Hash().get_Length()); } else { Buffer.BlockCopy(hash.get_Hash(), 0, targetRgb, inc, targetRgb.get_Length() - inc); } inc += hash.get_Hash().get_Length(); } return targetRgb; } //GenerateMask // Convert the specified integer to the byte array. private void ConvertIntToByteArray(int sourceInt, ubyte targetBytes[]) { int remainder; int inc = 0; // Clear the array prior to filling it. Array.Clear(targetBytes, 0, targetBytes.get_Length()); while (sourceInt > 0) { remainder = sourceInt % 256; targetBytes.set_Item((3 - inc), (Int32)remainder); sourceInt = (sourceInt - remainder) / 256; inc++; } } //ConvertIntToByteArray } //MaskGenerator // This class demonstrates how to create the MaskGenerator class // and call its GenerateMask member. class MaskGeneratorImpl { public static void main(String[] args) { ubyte seed[] = new ubyte[] { 0x1, 0x2, 0x3, 0x4 }; int length = 16; MaskGenerator maskGenerator = new MaskGenerator(); ubyte mask[] = maskGenerator.GenerateMask(seed, length); Console.WriteLine("Generated the following mask:"); Console.WriteLine(System.Text.Encoding.get_ASCII().GetString(mask)); Console.WriteLine("This sample completed successfully; " + "press Enter to exit."); Console.ReadLine(); } //main } //MaskGeneratorImpl // // This sample produces the following output: // // Generated the following mask: // ?"TFd(?~OtO? // This sample completed successfully; press Enter to exit.

System.Security.Cryptography.MaskGenerationMethod
System.Security.Cryptography.PKCS1MaskGenerationMethod


Windows 98, Windows 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
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