ListView.CheckedItems プロパティ
アセンブリ: System.Windows.Forms (system.windows.forms.dll 内)

public: property CheckedListViewItemCollection^ CheckedItems { CheckedListViewItemCollection^ get (); }
現在チェックされている項目を含んでいる ListView.CheckedListViewItemCollection。項目が現在チェックされていない場合は、空の ListView.CheckedListViewItemCollection が返されます。

このプロパティは、ListView コントロールの CheckBoxes プロパティが true に設定されている場合にだけ有効です。CheckedItems プロパティは、コントロールでチェックされているすべての項目を含むコレクションを返します。コレクション内の項目を操作する方法については、ListView.CheckedListViewItemCollection のトピックを参照してください。
チェックされている項目ではなく、ListView コントロールでチェックされている項目の ListView.ListViewItemCollection 内のインデックス位置のコレクションを取得する場合は、CheckedIndices プロパティを使用します。

チェックされている ListView が ItemChecked イベントを処理するようすを次のコード例に示します。この例では、CheckedItems プロパティを使用して、項目のチェック ボックスをオンまたはオフにするたびに新しい価格を合計しています。この例を実行するには、ListView1 という名前の ListView と、Textbox1 という名前の TextBox を含むフォームに次のコードを貼り付けます。そして、フォームのコンストラクタまたはLoad メソッドから InititalizeListView メソッドを呼び出します。
Private Sub InitializeListView() Me.ListView1 = New System.Windows.Forms.ListView ' Set properties such as BackColor, Location and Size Me.ListView1.BackColor = System.Drawing.SystemColors.Control Me.ListView1.Dock = System.Windows.Forms.DockStyle.Top Me.ListView1.Location = New System.Drawing.Point(0, 0) Me.ListView1.Size = New System.Drawing.Size(292, 130) Me.ListView1.View = System.Windows.Forms.View.Details Me.ListView1.HideSelection = False ' Allow user to select multiple items. Me.ListView1.MultiSelect = True ' Show check boxes in the ListView. Me.ListView1.CheckBoxes = True 'Set the column headers and populate the columns. ListView1.HeaderStyle = ColumnHeaderStyle.Nonclickable Dim columnHeader1 As New ColumnHeader With columnHeader1 .Text = "Breakfast Choices" .TextAlign = HorizontalAlignment.Left .Width = 146 End With Dim columnHeader2 As New ColumnHeader With columnHeader2 .Text = "Price Each" .TextAlign = HorizontalAlignment.Center .Width = 142 End With Me.ListView1.Columns.Add(columnHeader1) Me.ListView1.Columns.Add(columnHeader2) Dim foodList() As String = New String() {"Juice", "Coffee", _ "Cereal & Milk", "Fruit Plate", "Toast & Jelly", _ "Bagel & Cream Cheese"} Dim foodPrice() As String = New String() {"1.09", "1.09", "2.19", _ "2.79", "2.09", "2.69"} Dim count As Integer ' Members are added one at a time, so call BeginUpdate to ensure ' the list is painted only once, rather than as each list item is added. ListView1.BeginUpdate() For count = 0 To foodList.Length - 1 Dim listItem As New ListViewItem(foodList(count)) listItem.SubItems.Add(foodPrice(count)) ListView1.Items.Add(listItem) Next 'Call EndUpdate when you finish adding items to the ListView. ListView1.EndUpdate() Me.Controls.Add(Me.ListView1) End Sub <br /><span space="preserve">...</span><br /> ' Handles the ItemCheck event. The method loops through all the ' checked items and tallies a new price each time an item is ' checked or unchecked. It outputs the price to TextBox1. Private Sub ListView1_ItemCheck2(ByVal sender As Object, _ ByVal e As System.Windows.Forms.ItemCheckEventArgs) _ Handles ListView1.ItemCheck Dim item As ListViewItem Dim price As Double = 0.0 Dim checkedItems As ListView.CheckedListViewItemCollection = _ ListView1.CheckedItems For Each item In checkedItems price += Double.Parse(item.SubItems(1).Text) Next If (e.CurrentValue = CheckState.Unchecked) Then price += Double.Parse(Me.ListView1.Items(e.Index).SubItems(1).Text) ElseIf (e.CurrentValue = CheckState.Checked) Then price -= Double.Parse(Me.ListView1.Items(e.Index).SubItems(1).Text) End If ' Output the price to TextBox1. TextBox1.Text = CType(price, String) End Sub
private void InitializeListView() { this.ListView1 = new System.Windows.Forms.ListView(); // Set properties such as BackColor and DockStyle and Location. this.ListView1.BackColor = System.Drawing.SystemColors.Control; this.ListView1.Dock = System.Windows.Forms.DockStyle.Top; this.ListView1.Location = new System.Drawing.Point(0, 0); this.ListView1.Size = new System.Drawing.Size(292, 130); this.ListView1.View = System.Windows.Forms.View.Details; this.ListView1.HideSelection = false; // Allow the user to select multiple items. this.ListView1.MultiSelect = true; // Show CheckBoxes in the ListView. this.ListView1.CheckBoxes = true; //Set the column headers and populate the columns. ListView1.HeaderStyle = ColumnHeaderStyle.Nonclickable; ColumnHeader columnHeader1 = new ColumnHeader(); columnHeader1.Text = "Breakfast Choices"; columnHeader1.TextAlign = HorizontalAlignment.Left; columnHeader1.Width = 146; ColumnHeader columnHeader2 = new ColumnHeader(); columnHeader2.Text = "Price Each"; columnHeader2.TextAlign = HorizontalAlignment.Center; columnHeader2.Width = 142; this.ListView1.Columns.Add(columnHeader1); this.ListView1.Columns.Add(columnHeader2); string[] foodList = new string[]{"Juice", "Coffee", "Cereal & Milk", "Fruit Plate", "Toast & Jelly", "Bagel & Cream Cheese"}; string[] foodPrice = new string[]{"1.09", "1.09", "2.19", "2.79", "2.09", "2.69"}; int count; // Members are added one at a time, so call BeginUpdate to ensure // the list is painted only once, rather than as each list item is added. ListView1.BeginUpdate(); for(count = 0; count < foodList.Length; count++) { ListViewItem listItem = new ListViewItem(foodList[count]); listItem.SubItems.Add(foodPrice[count]); ListView1.Items.Add(listItem); } //Call EndUpdate when you finish adding items to the ListView. ListView1.EndUpdate(); this.Controls.Add(this.ListView1); } <br /><span space="preserve">...</span><br /> // Handles the ItemChecked event. The method loops through all the // checked items and tallies a new price each time an item is // checked or unchecked. It outputs the price to TextBox1. private void ListView1_ItemCheck2(object sender, System.Windows.Forms.ItemCheckEventArgs e) { double price = 0.0; ListView.CheckedListViewItemCollection checkedItems = ListView1.CheckedItems; foreach ( ListViewItem item in checkedItems ) { price += Double.Parse(item.SubItems[1].Text); } if (e.CurrentValue==CheckState.Unchecked) { price += Double.Parse( this.ListView1.Items[e.Index].SubItems[1].Text); } else if((e.CurrentValue==CheckState.Checked)) { price -= Double.Parse( this.ListView1.Items[e.Index].SubItems[1].Text); } // Output the price to TextBox1. TextBox1.Text = price.ToString(); }
void InitializeListView() { this->ListView1 = gcnew System::Windows::Forms::ListView; // Set properties such as BackColor and DockStyle and Location. this->ListView1->BackColor = System::Drawing::SystemColors::Control; this->ListView1->Dock = System::Windows::Forms::DockStyle::Top; this->ListView1->Location = System::Drawing::Point( 0, 0 ); this->ListView1->Size = System::Drawing::Size( 292, 130 ); this->ListView1->View = System::Windows::Forms::View::Details; this->ListView1->HideSelection = false; // Allow the user to select multiple items. this->ListView1->MultiSelect = true; // Show CheckBoxes in the ListView. this->ListView1->CheckBoxes = true; //Set the column headers and populate the columns. ListView1->HeaderStyle = ColumnHeaderStyle::Nonclickable; ColumnHeader^ columnHeader1 = gcnew ColumnHeader; columnHeader1->Text = "Breakfast Choices"; columnHeader1->TextAlign = HorizontalAlignment::Left; columnHeader1->Width = 146; ColumnHeader^ columnHeader2 = gcnew ColumnHeader; columnHeader2->Text = "Price Each"; columnHeader2->TextAlign = HorizontalAlignment::Center; columnHeader2->Width = 142; this->ListView1->Columns->Add( columnHeader1 ); this->ListView1->Columns->Add( columnHeader2 ); array<String^>^foodList = {"Juice","Coffee","Cereal & Milk","Fruit Plate","Toast & Jelly","Bagel & Cream Cheese"}; array<String^>^foodPrice = {"1.09","1.09","2.19" ,"2.79","2.09","2.69"}; int count; // Members are added one at a time, so call BeginUpdate to ensure // the list is painted only once, rather than as each list item is added. ListView1->BeginUpdate(); for ( count = 0; count < foodList->Length; count++ ) { ListViewItem^ listItem = gcnew ListViewItem( foodList[ count ] ); listItem->SubItems->Add( foodPrice[ count ] ); ListView1->Items->Add( listItem ); } //Call EndUpdate when you finish adding items to the ListView. ListView1->EndUpdate(); this->Controls->Add( this->ListView1 ); } <br /><span space="preserve">...</span><br /> // Handles the ItemChecked event. The method loops through all the // checked items and tallies a new price each time an item is // checked or unchecked. It outputs the price to TextBox1. void ListView1_ItemCheck2( Object^ /*sender*/, System::Windows::Forms::ItemCheckEventArgs^ e ) { double price = 0.0; ListView::CheckedListViewItemCollection^ checkedItems = ListView1->CheckedItems; System::Collections::IEnumerator^ myEnum = checkedItems->GetEnumerator(); while ( myEnum->MoveNext() ) { ListViewItem^ item = safe_cast<ListViewItem^>(myEnum->Current); price += Double::Parse( item->SubItems[ 1 ]->Text ); } if ( e->CurrentValue == CheckState::Unchecked ) { price += Double::Parse( this->ListView1->Items[ e->Index ]->SubItems[ 1 ]->Text ); } else if ( (e->CurrentValue == CheckState::Checked) ) { price -= Double::Parse( this->ListView1->Items[ e->Index ]->SubItems[ 1 ]->Text ); } // Output the price to TextBox1. TextBox1->Text = price.ToString(); }
private void InitializeListView() { this.listView1 = new System.Windows.Forms.ListView(); // Set properties such as BackColor and DockStyle and Location. this.listView1.set_BackColor(System.Drawing.SystemColors.get_Control()); this.listView1.set_Dock(System.Windows.Forms.DockStyle.Top); this.listView1.set_Location(new System.Drawing.Point(0, 0)); this.listView1.set_Size(new System.Drawing.Size(292, 130)); this.listView1.set_View(System.Windows.Forms.View.Details); this.listView1.set_HideSelection(false); // Allow the user to select multiple items. this.listView1.set_MultiSelect(true); // Show CheckBoxes in the ListView. this.listView1.set_CheckBoxes(true); //Set the column headers and populate the columns. listView1.set_HeaderStyle(ColumnHeaderStyle.Nonclickable); ColumnHeader columnHeader1 = new ColumnHeader(); columnHeader1.set_Text("Breakfast Choices"); columnHeader1.set_TextAlign(HorizontalAlignment.Left); columnHeader1.set_Width(146); ColumnHeader columnHeader2 = new ColumnHeader(); columnHeader2.set_Text("Price Each"); columnHeader2.set_TextAlign(HorizontalAlignment.Center); columnHeader2.set_Width(142); this.listView1.get_Columns().Add(columnHeader1); this.listView1.get_Columns().Add(columnHeader2); String foodList[] = new String[] { "Juice", "Coffee", "Cereal & Milk", "Fruit Plate", "Toast & Jelly", "Bagel & Cream Cheese" }; String foodPrice[] = new String[] { "1.09", "1.09", "2.19", "2.79", "2.09", "2.69" }; int count; // Members are added one at a time, so call BeginUpdate to ensure // the list is painted only once, rather than as each list item is added. listView1.BeginUpdate(); for (count = 0; count < foodList.length; count++) { ListViewItem listItem = new ListViewItem((String)foodList.get_Item(count)); listItem.get_SubItems().Add((String)foodPrice.get_Item(count)); listView1.get_Items().Add(listItem); } //Call EndUpdate when you finish adding items to the ListView. listView1.EndUpdate(); this.get_Controls().Add(this.listView1); } //InitializeListView <br /><span space="preserve">...</span><br /> // Handles the ItemChecked event. The method loops through all the // checked items and tallies a new price each time an item is // checked or unchecked. It outputs the price to TextBox1. private void listView1_ItemCheck2(Object sender, System.Windows.Forms.ItemCheckEventArgs e) { double price = 0.0; ListView.CheckedListViewItemCollection checkedItems = listView1.get_CheckedItems(); for (int iCtr = 0; iCtr < checkedItems.get_Count(); iCtr++) { ListViewItem item = checkedItems.get_Item(iCtr); price += System.Double.Parse(item.get_SubItems().get_Item(1).get_Text()); } if (e.get_CurrentValue().Equals(CheckState.Unchecked)) { price += System.Double.Parse(this.listView1.get_Items(). get_Item(e.get_Index()).get_SubItems().get_Item(1). get_Text()); } else { if (e.get_CurrentValue().Equals(CheckState.Checked)) { price -= System.Double.Parse(this.listView1.get_Items(). get_Item(e.get_Index()).get_SubItems().get_Item(1). get_Text()); } } // Output the price to TextBox1. textBox1.set_Text(((System.Double)price).ToString()); } //listView1_ItemCheck2

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
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