IExtenderProvider.CanExtend メソッド
アセンブリ: System (system.dll 内)

Dim instance As IExtenderProvider Dim extendee As Object Dim returnValue As Boolean returnValue = instance.CanExtend(extendee)
戻り値
オブジェクトが、指定したオブジェクトに対してエクステンダ プロパティを提供できる場合は true。それ以外の場合は false。


CanExtend プロパティを実装する方法を次のコード例に示します。この例は「方法 : HelpLabel 拡張プロバイダを実装する」で取り上げている例の一部です。
Option Strict On Option Explicit On Imports System Imports System.Collections Imports System.ComponentModel Imports System.ComponentModel.Design Imports System.Drawing Imports System.Windows.Forms Imports System.Windows.Forms.Design Namespace Microsoft.Samples.WinForms.Vb.HelpLabel ' ' <doc> ' <desc> ' Help Label offers an extender property called ' HelpText. It monitors the active control ' and displays the help text for the active control. ' </desc> ' </doc> ' <ProvideProperty("HelpText", GetType(Control)), Designer(GetType(HelpLabel.HelpLabelDesigner))> _ Public Class HelpLabel Inherits Control Implements System.ComponentModel.IExtenderProvider ' <summary> ' Required designer variable. ' </summary> Private components As System.ComponentModel.Container Private helpTexts As Hashtable Private activeControl As System.Windows.Forms.Control ' ' <doc> ' <desc> ' Creates a new help label object. ' </desc> ' </doc> ' Public Sub New() ' ' Required for Windows Form designer support. ' InitializeComponent() helpTexts = New Hashtable End Sub ' <summary> ' Clean up any resources being used. ' </summary> Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing Then If Not components Is Nothing Then components.Dispose() End If End If MyBase.Dispose(disposing) End Sub ' <summary> ' Required method for designer support. Do not modify ' the contents of this method with the code editor. ' </summary> Private Sub InitializeComponent() Me.components = New System.ComponentModel.Container Me.BackColor = System.Drawing.SystemColors.Info Me.ForeColor = System.Drawing.SystemColors.InfoText Me.TabStop = False End Sub ' ' <doc> ' <desc> ' Overrides the text property of Control. This label ignores ' the text property, so we add additional attributes here so the ' property does not show up in the Properties window and is not ' persisted. ' </desc> ' </doc> ' <Browsable(False), _ EditorBrowsable(EditorBrowsableState.Never), _ DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)> _ Public Overrides Property [Text]() As String Get Return MyBase.Text End Get Set(ByVal Value As String) MyBase.Text = Value End Set End Property ' ' <doc> ' <desc> ' This implements the IExtenderProvider.CanExtend method. The ' help label provides an extender property, and the design-time ' framework will call this method once for each component to determine ' if we are interested in providing our extended properties for the ' component. We return true here if the object is a control and is ' not a HelpLabel (because it would not be meaningful to add this property to ' ourselves). ' </desc> ' </doc> ' Function CanExtend(ByVal target As Object) As Boolean Implements IExtenderProvider.CanExtend If TypeOf target Is Control And Not TypeOf target Is HelpLabel Then Return True End If Return False End Function ' ' <doc> ' <desc> ' This is the extended property for the HelpText property. Extended ' properties are actual methods because they take an additional parameter ' that is the object or control to provide the property for. ' </desc> ' </doc> ' <DefaultValue("")> _ Public Function GetHelpText(ByVal ctrl As Control) As String Dim myText As String = CStr(helpTexts(ctrl)) If myText Is Nothing Then myText = String.Empty End If Return myText End Function ' ' <doc> ' <desc> ' This is the extended property for the HelpText property. ' </desc> ' </doc> ' Public Sub SetHelpText(ByVal ctrl As Control, ByVal value As String) If value Is Nothing Then value = String.Empty End If If value.Length = 0 Then helpTexts.Remove(ctrl) RemoveHandler ctrl.Enter, AddressOf OnControlEnter RemoveHandler ctrl.Leave, AddressOf OnControlLeave Else helpTexts(ctrl) = value AddHandler ctrl.Enter, AddressOf OnControlEnter AddHandler ctrl.Leave, AddressOf OnControlLeave End If If ctrl Is activeControl Then Invalidate() End If End Sub ' ' <doc> ' <desc> ' This is an event handler that responds to the OnControlEnter ' event. We attach this to each control we are providing help ' text for. ' </desc> ' </doc> ' Private Sub OnControlEnter(ByVal sender As Object, ByVal e As EventArgs) activeControl = CType(sender, Control) Invalidate() End Sub ' ' <doc> ' <desc> ' This is an event handler that responds to the OnControlLeave ' event. We attach this to each control we are providing help ' text for. ' </desc> ' </doc> ' Private Sub OnControlLeave(ByVal sender As Object, ByVal e As EventArgs) If sender Is activeControl Then activeControl = Nothing Invalidate() End If End Sub ' ' <doc> ' <desc> ' Overrides Control.OnPaint. Here we draw our ' label. ' </desc> ' </doc> ' Protected Overrides Sub OnPaint(ByVal pe As PaintEventArgs) ' Let the base draw. This will cover our back ' color and set any image that the user has ' provided. ' MyBase.OnPaint(pe) ' Draw a rectangle around the control. ' Dim rect As Rectangle = ClientRectangle Dim borderPen As New Pen(ForeColor) pe.Graphics.DrawRectangle(borderPen, rect) borderPen.Dispose() ' Finally, draw the text over the top of the ' rectangle. ' If Not (activeControl Is Nothing) Then Dim myText As String = CStr(helpTexts(activeControl)) If Not (myText Is Nothing) And myText.Length > 0 Then rect.Inflate(-2, -2) Dim brush As New SolidBrush(ForeColor) pe.Graphics.DrawString(myText, Font, brush, RectangleF.op_Implicit(rect)) brush.Dispose() End If End If End Sub ' <doc> ' <desc> ' Returns true if backColor should be persisted in code gen. We ' override this because we change the default back color. ' </desc> ' <retvalue> ' true if the backColor should be persisted. ' </retvalue> ' </doc> ' Public Function ShouldSerializeBackColor() As Boolean Return Not BackColor.Equals(SystemColors.Info) End Function ' <doc> ' <desc> ' Returns true if foreColor should be persisted in code gen. We ' override this because we change the default foreground color. ' </desc> ' <retvalue> ' true if foreColor should be persisted. ' </retvalue> ' </doc> ' Public Function ShouldSerializeForeColor() As Boolean Return Not ForeColor.Equals(SystemColors.InfoText) End Function ' ' <doc> ' <desc> ' This is a designer for the HelpLabel. This designer provides ' design time feedback for the label. The help label responds ' to changes in the active control, but these events do not ' occur at design time. In order to provide some usable feedback ' that the control is working the right way, this designer listens ' to selection change events and uses those events to trigger active ' control changes. ' </desc> ' </doc> ' <System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.Demand, Name:="FullTrust")> _ Public Class HelpLabelDesigner Inherits System.Windows.Forms.Design.ControlDesigner Private _trackSelection As Boolean = True ' <summary> ' This property is added to the control's set of properties in the method ' PreFilterProperties below. Note that on designers, properties that are ' explictly declared by TypeDescriptor.CreateProperty can be declared as ' private on the designer. This helps to keep the designer's public ' object model clean. ' </summary> Private Property TrackSelection() As Boolean Get Return _trackSelection End Get Set(ByVal Value As Boolean) _trackSelection = Value If _trackSelection Then Dim ss As ISelectionService = CType(GetService(GetType(ISelectionService)), ISelectionService) If Not (ss Is Nothing) Then UpdateHelpLabelSelection(ss) End If Else Dim helpLabel As HelpLabel = CType(Control, HelpLabel) If Not (helpLabel.activeControl Is Nothing) Then helpLabel.activeControl = Nothing helpLabel.Invalidate() End If End If End Set End Property Public Overrides ReadOnly Property Verbs() As DesignerVerbCollection Get Dim myVerbs() As DesignerVerb = {New DesignerVerb("Sample Verb", AddressOf OnSampleVerb)} Return New DesignerVerbCollection(myVerbs) End Get End Property ' ' <doc> ' <desc> ' Overrides Dispose. Here we remove our handler for the selection changed ' event. With designers, it is critical that they clean up any events they ' have attached. Otherwise, during the course of an editing session many ' designers might get created and never destroyed. ' </desc> ' </doc> ' Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing Then Dim ss As ISelectionService = CType(GetService(GetType(ISelectionService)), ISelectionService) If Not (ss Is Nothing) Then RemoveHandler ss.SelectionChanged, AddressOf OnSelectionChanged End If End If MyBase.Dispose(disposing) End Sub ' ' <doc> ' <desc> ' Overrides initialize. Here we add an event handler to the selection service. ' Notice that we are very careful not to assume that the selection service is ' available. It is entirely optional that a service is available and you should ' always degrade gracefully if a service cannot be found. ' </desc> ' </doc> ' Public Overrides Sub Initialize(ByVal component As IComponent) MyBase.Initialize(component) Dim ss As ISelectionService = CType(GetService(GetType(ISelectionService)), ISelectionService) If Not (ss Is Nothing) Then AddHandler ss.SelectionChanged, AddressOf OnSelectionChanged End If End Sub Private Sub OnSampleVerb(ByVal sender As Object, ByVal e As EventArgs) MessageBox.Show("You have just invoked a sample verb. Normally, this would do something interesting.") End Sub ' ' <doc> ' <desc> ' The handler for the selection change event. Here we update the active control within ' the help label. ' </desc> ' </doc> ' Private Sub OnSelectionChanged(ByVal sender As Object, ByVal e As EventArgs) If _trackSelection Then Dim ss As ISelectionService = CType(sender, ISelectionService) UpdateHelpLabelSelection(ss) End If End Sub Protected Overrides Sub PreFilterProperties(ByVal properties As IDictionary) ' Always call base first in PreFilter* methods, and last in PostFilter* ' methods. MyBase.PreFilterProperties(properties) ' We add a design-time property called TrackSelection that is used to track ' the active selection. If the user sets this to true (the default), then ' we will listen to selection change events and update the control's active ' control to point to the current primary selection. properties("TrackSelection") = TypeDescriptor.CreateProperty( _ Me.GetType(), _ "TrackSelection", _ GetType(Boolean), _ New Attribute() {CategoryAttribute.Design}) End Sub ' <summary> ' This is a helper method that, given a selection service, will update the active control ' of the help label with the currently active selection. ' </summary> ' <param name="ss"></param> Private Sub UpdateHelpLabelSelection(ByVal ss As ISelectionService) Dim c As Control = CType(ss.PrimarySelection, Control) Dim helpLabel As HelpLabel = CType(Control, HelpLabel) If Not (c Is Nothing) Then helpLabel.activeControl = c helpLabel.Invalidate() Else If Not (helpLabel.activeControl Is Nothing) Then helpLabel.activeControl = Nothing helpLabel.Invalidate() End If End If End Sub Public Sub New() End Sub End Class End Class End Namespace
namespace Microsoft.Samples.WinForms.Cs.HelpLabel { using System; using System.Collections; using System.ComponentModel; using System.ComponentModel.Design; using System.Drawing; using System.Windows.Forms; using System.Windows.Forms.Design; // // <doc> // <desc> // Help Label offers an extender property called // "HelpText". It monitors the active control // and displays the help text for the active control. // </desc> // </doc> // [ ProvideProperty("HelpText",typeof(Control)), Designer(typeof(HelpLabel.HelpLabelDesigner)) ] public class HelpLabel : Control, System.ComponentModel.IExtenderProvider { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.Container components; private Hashtable helpTexts; private System.Windows.Forms.Control activeControl; // // <doc> // <desc> // Creates a new help label object. // </desc> // </doc> // public HelpLabel() { // // Required for Windows Form Designer support // InitializeComponent(); helpTexts = new Hashtable(); } /// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose(bool disposing) { if (disposing) { components.Dispose(); } base.Dispose(disposing); } /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container (); this.BackColor = System.Drawing.SystemColors.Info; this.ForeColor = System.Drawing.SystemColors.InfoText; this.TabStop = false; } // // <doc> // <desc> // Overrides the text property of Control. This label ignores // the text property, so we add additional attributes here so the // property does not show up in the properties window and is not // persisted. // </desc> // </doc> // [ Browsable(false), EditorBrowsable(EditorBrowsableState.Never), DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden) ] public override string Text { get { return base.Text; } set { base.Text = value; } } // // <doc> // <desc> // This implements the IExtenderProvider.CanExtend method. The // help label provides an extender property, and the design time // framework will call this method once for each component to determine // if we are interested in providing our extended properties for the // component. We return true here if the object is a control and is // not a HelpLabel (since it would be silly to add this property to // ourselves). // </desc> // </doc> // bool IExtenderProvider.CanExtend(object target) { if (target is Control && !(target is HelpLabel)) { return true; } return false; } // // <doc> // <desc> // This is the extended property for the HelpText property. Extended // properties are actual methods because they take an additional parameter // that is the object or control to provide the property for. // </desc> // </doc> // [ DefaultValue(""), ] public string GetHelpText(Control control) { string text = (string)helpTexts[control]; if (text == null) { text = string.Empty; } return text; } // // <doc> // <desc> // This is an event handler that responds to the OnControlEnter // event. We attach this to each control we are providing help // text for. // </desc> // </doc> // private void OnControlEnter(object sender, EventArgs e) { activeControl = (Control)sender; Invalidate(); } // // <doc> // <desc> // This is an event handler that responds to the OnControlLeave // event. We attach this to each control we are providing help // text for. // </desc> // </doc> // private void OnControlLeave(object sender, EventArgs e) { if (sender == activeControl) { activeControl = null; Invalidate(); } } // // <doc> // <desc> // This is the extended property for the HelpText property. // </desc> // </doc> // public void SetHelpText(Control control, string value) { if (value == null) { value = string.Empty; } if (value.Length == 0) { helpTexts.Remove(control); control.Enter -= new EventHandler(OnControlEnter); control.Leave -= new EventHandler(OnControlLeave); } else { helpTexts[control] = value; control.Enter += new EventHandler(OnControlEnter); control.Leave += new EventHandler(OnControlLeave); } if (control == activeControl) { Invalidate(); } } // // <doc> // <desc> // Overrides Control.OnPaint. Here we draw our // label. // </desc> // </doc> // protected override void OnPaint(PaintEventArgs pe) { // Let the base draw. This will cover our back // color and set any image that the user may have // provided. // base.OnPaint(pe); // Draw a rectangle around our control. // Rectangle rect = ClientRectangle; Pen borderPen = new Pen(ForeColor); pe.Graphics.DrawRectangle(borderPen, rect); borderPen.Dispose(); // Finally, draw the text over the top of the // rectangle. // if (activeControl != null) { string text = (string)helpTexts[activeControl]; if (text != null && text.Length > 0) { rect.Inflate(-2, -2); Brush brush = new SolidBrush(ForeColor); pe.Graphics.DrawString(text, Font, brush, rect); brush.Dispose(); } } } // <doc> // <desc> // Returns true if the backColor should be persisted in code gen. We // override this because we change the default back color. // </desc> // <retvalue> // true if the backColor should be persisted. // </retvalue> // </doc> // public bool ShouldSerializeBackColor() { return(!BackColor.Equals(SystemColors.Info)); } // <doc> // <desc> // Returns true if the foreColor should be persisted in code gen. We // override this because we change the default foreground color. // </desc> // <retvalue> // true if the foreColor should be persisted. // </retvalue> // </doc> // public bool ShouldSerializeForeColor() { return(!ForeColor.Equals(SystemColors.InfoText)); } // // <doc> // <desc> // This is a designer for the HelpLabel. This designer provides // design time feedback for the label. The help label responds // to changes in the active control, but these events do not // occur at design time. In order to provide some usable feedback // that the control is working the right way, this designer listens // to selection change events and uses those events to trigger active // control changes. // </desc> // </doc> // [System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")] public class HelpLabelDesigner : System.Windows.Forms.Design.ControlDesigner { private bool trackSelection = true; /// <summary> /// This property is added to the control's set of properties in the method /// PreFilterProperties below. Note that on designers, properties that are /// explictly declared by TypeDescriptor.CreateProperty can be declared as /// private on the designer. This helps to keep the designer's publi /// object model clean. /// </summary> private bool TrackSelection { get { return trackSelection; } set { trackSelection = value; if (trackSelection) { ISelectionService ss = (ISelectionService)GetService(typeof(ISelectionService)); if (ss != null) { UpdateHelpLabelSelection(ss); } } else { HelpLabel helpLabel = (HelpLabel)Control; if (helpLabel.activeControl != null) { helpLabel.activeControl = null; helpLabel.Invalidate(); } } } } public override DesignerVerbCollection Verbs { get { DesignerVerb[] verbs = new DesignerVerb[] { new DesignerVerb("Sample Verb", new EventHandler(OnSampleVerb)) }; return new DesignerVerbCollection(verbs); } } // // <doc> // <desc> // Overrides Dispose. Here we remove our handler for the selection changed // event. With designers, it is critical that they clean up any events they // have attached. Otherwise, during the course of an editing session many // designers may get created and never destroyed. // </desc> // </doc> // protected override void Dispose(bool disposing) { if (disposing) { ISelectionService ss = (ISelectionService)GetService(typeof(ISelectionService)); if (ss != null) { ss.SelectionChanged -= new EventHandler(OnSelectionChanged); } } base.Dispose(disposing); } // // <doc> // <desc> // Overrides initialize. Here we add an event handler to the selection service. // Notice that we are very careful not to assume that the selection service is // available. It is entirely optional that a service is available and you should // always degrade gracefully if a service could not be found. // </desc> // </doc> // public override void Initialize(IComponent component) { base.Initialize(component); ISelectionService ss = (ISelectionService)GetService(typeof(ISelectionService)); if (ss != null) { ss.SelectionChanged += new EventHandler(OnSelectionChanged); } } private void OnSampleVerb(object sender, EventArgs e) { MessageBox.Show("You have just invoked a sample verb. Normally, this would do something interesting."); } // // <doc> // <desc> // Our handler for the selection change event. Here we update the active control within // the help label. // </desc> // </doc> // private void OnSelectionChanged(object sender, EventArgs e) { if (trackSelection) { ISelectionService ss = (ISelectionService)sender; UpdateHelpLabelSelection(ss); } } protected override void PreFilterProperties(IDictionary properties) { // Always call base first in PreFilter* methods, and last in PostFilter* // methods. base.PreFilterProperties(properties); // We add a design-time property called "TrackSelection" that is used to track // the active selection. If the user sets this to true (the default), then // we will listen to selection change events and update the control's active // control to point to the current primary selection. properties["TrackSelection"] = TypeDescriptor.CreateProperty( this.GetType(), // the type this property is defined on "TrackSelection", // the name of the property typeof(bool), // the type of the property new Attribute[] {CategoryAttribute.Design}); // attributes } /// <summary> /// This is a helper method that, given a selection service, will update the active control /// of our help label with the currently active selection. /// </summary> /// <param name="ss"></param> private void UpdateHelpLabelSelection(ISelectionService ss) { Control c = ss.PrimarySelection as Control; HelpLabel helpLabel = (HelpLabel)Control; if (c != null) { helpLabel.activeControl = c; helpLabel.Invalidate(); } else { if (helpLabel.activeControl != null) { helpLabel.activeControl = null; helpLabel.Invalidate(); } } } } } }

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