GraphicsPathIterator.CopyData メソッド
アセンブリ: System.Drawing (system.drawing.dll 内)

Public Function CopyData ( _ ByRef points As PointF(), _ ByRef types As Byte(), _ startIndex As Integer, _ endIndex As Integer _ ) As Integer
Dim instance As GraphicsPathIterator Dim points As PointF() Dim types As Byte() Dim startIndex As Integer Dim endIndex As Integer Dim returnValue As Integer returnValue = instance.CopyData(points, types, startIndex, endIndex)
public: int CopyData ( array<PointF>^% points, array<unsigned char>^% types, int startIndex, int endIndex )
public int CopyData ( /** @ref */ PointF[] points, /** @ref */ byte[] types, int startIndex, int endIndex )
戻り値
コピーする点の数。


次の例は、Windows フォームでの使用を意図してデザインされており、OnPaint イベントのオブジェクトである PaintEventArgse が必要です。このコードは次のアクションを実行します。
Public Sub CopyDataExample(ByVal e As PaintEventArgs) ' Create a graphics path. Dim myPath As New GraphicsPath ' Set up a points array. Dim myPoints As Point() = {New Point(20, 20), _ New Point(120, 120), New Point(20, 120), New Point(20, 20)} ' Create a rectangle. Dim myRect As New Rectangle(120, 120, 100, 100) ' Add the points, rectangle, and an ellipse to the path. myPath.AddLines(myPoints) myPath.SetMarkers() myPath.AddRectangle(myRect) myPath.SetMarkers() myPath.AddEllipse(220, 220, 100, 100) ' Get the total number of points for the path, and arrays of the ' points and types. Dim myPathPointCount As Integer = myPath.PointCount Dim myPathPoints As PointF() = myPath.PathPoints Dim myPathTypes As Byte() = myPath.PathTypes ' Set up variables for listing the array of points on the left side ' of the screen. Dim i As Integer Dim j As Single = 20 Dim myFont As New Font("Arial", 8) Dim myBrush As New SolidBrush(Color.Black) ' List the set of points and types and types to the left side of ' the screen. For i = 0 To myPathPointCount - 1 e.Graphics.DrawString(myPathPoints(i).X.ToString() + ", " + _ myPathPoints(i).Y.ToString() + ", " + _ myPathTypes(i).ToString(), myFont, myBrush, 20, j) j += 20 Next i ' Create a GraphicsPathIterator for myPath and rewind it. Dim myPathIterator As New GraphicsPathIterator(myPath) myPathIterator.Rewind() ' Set up the arrays to receive the copied data. Dim points(myPathIterator.Count) As PointF Dim types(myPathIterator.Count) As Byte Dim myStartIndex As Integer Dim myEndIndex As Integer ' Increment the starting index to the second marker in the path. myPathIterator.NextMarker(myStartIndex, myEndIndex) myPathIterator.NextMarker(myStartIndex, myEndIndex) ' Copy all the points and types from the starting index to the ' ending index to the points array and the types array ' respectively. Dim numPointsCopied As Integer = myPathIterator.CopyData(points, _ types, myStartIndex, myEndIndex) ' List the copied points to the right side of the screen. j = 20 Dim copiedStartIndex As Integer = 0 For i = 0 To numPointsCopied - 1 copiedStartIndex = myStartIndex + i e.Graphics.DrawString("Point: " + _ copiedStartIndex.ToString() + ", Value: " + _ points(i).ToString() + ", Type: " + types(i).ToString(), _ myFont, myBrush, 200, j) j += 20 Next i End Sub
public void CopyDataExample(PaintEventArgs e) { // Create a graphics path. GraphicsPath myPath = new GraphicsPath(); // Set up a points array. Point[] myPoints = { new Point(20, 20), new Point(120, 120), new Point(20, 120), new Point(20, 20) }; // Create a rectangle. Rectangle myRect = new Rectangle(120, 120, 100, 100); // Add the points, rectangle, and an ellipse to the path. myPath.AddLines(myPoints); myPath.SetMarkers(); myPath.AddRectangle(myRect); myPath.SetMarkers(); myPath.AddEllipse(220, 220, 100, 100); // Get the total number of points for the path, and arrays of // the points and types. int myPathPointCount = myPath.PointCount; PointF[] myPathPoints = myPath.PathPoints; byte[] myPathTypes = myPath.PathTypes; // Set up variables for listing the array of points on the left // side of the screen. int i; float j = 20; Font myFont = new Font("Arial", 8); SolidBrush myBrush = new SolidBrush(Color.Black); // List the set of points and types and types to the left side // of the screen. for(i=0; i<myPathPointCount; i++) { e.Graphics.DrawString(myPathPoints[i].X.ToString()+ ", " + myPathPoints[i].Y.ToString() + ", " + myPathTypes[i].ToString(), myFont, myBrush, 20, j); j+=20; } // Create a GraphicsPathIterator for myPath and rewind it. GraphicsPathIterator myPathIterator = new GraphicsPathIterator(myPath); myPathIterator.Rewind(); // Set up the arrays to receive the copied data. PointF[] points = new PointF[myPathIterator.Count]; byte[] types = new byte[myPathIterator.Count]; int myStartIndex; int myEndIndex; // Increment the starting index to the second marker in the // path. myPathIterator.NextMarker(out myStartIndex, out myEndIndex); myPathIterator.NextMarker(out myStartIndex, out myEndIndex); // Copy all the points and types from the starting index to the // ending index to the points array and the types array // respectively. int numPointsCopied = myPathIterator.CopyData( ref points, ref types, myStartIndex, myEndIndex); // List the copied points to the right side of the screen. j = 20; int copiedStartIndex = 0; for(i=0; i<numPointsCopied; i++) { copiedStartIndex = myStartIndex + i; e.Graphics.DrawString( "Point: " + copiedStartIndex.ToString() + ", Value: " + points[i].ToString() + ", Type: " + types[i].ToString(), myFont, myBrush, 200, j); j+=20; } }
public: void CopyDataExample( PaintEventArgs^ e ) { // Create a graphics path. GraphicsPath^ myPath = gcnew GraphicsPath; // Set up a points array. array<Point>^ myPoints = {Point(20,20),Point(120,120),Point(20,120),Point(20 ,20)}; // Create a rectangle. Rectangle myRect = Rectangle(120,120,100,100); // Add the points, rectangle, and an ellipse to the path. myPath->AddLines( myPoints ); myPath->SetMarkers(); myPath->AddRectangle( myRect ); myPath->SetMarkers(); myPath->AddEllipse( 220, 220, 100, 100 ); // Get the total number of points for the path, and arrays of // the points and types. int myPathPointCount = myPath->PointCount; array<PointF>^myPathPoints = myPath->PathPoints; array<Byte>^myPathTypes = myPath->PathTypes; // Set up variables for listing the array of points on the left // side of the screen. int i; float j = 20; System::Drawing::Font^ myFont = gcnew System::Drawing::Font( "Arial",8 ); SolidBrush^ myBrush = gcnew SolidBrush( Color::Black ); // List the set of points and types and types to the left side // of the screen. for ( i = 0; i < myPathPointCount; i++ ) { e->Graphics->DrawString( myPathPoints[ i ].X + ", " + myPathPoints[ i ].Y + ", " + myPathTypes[ i ], myFont, myBrush, 20, j ); j += 20; } // Create a GraphicsPathIterator for myPath and rewind it. GraphicsPathIterator^ myPathIterator = gcnew GraphicsPathIterator( myPath ); myPathIterator->Rewind(); // Set up the arrays to receive the copied data. array<PointF>^points = gcnew array<PointF>(myPathIterator->Count); array<Byte>^types = gcnew array<Byte>(myPathIterator->Count); int myStartIndex; int myEndIndex; // Increment the starting index to the second marker in the // path. myPathIterator->NextMarker( myStartIndex, myEndIndex ); myPathIterator->NextMarker( myStartIndex, myEndIndex ); // Copy all the points and types from the starting index to the // ending index to the points array and the types array // respectively. int numPointsCopied = myPathIterator->CopyData( points, types, myStartIndex, myEndIndex ); // List the copied points to the right side of the screen. j = 20; int copiedStartIndex = 0; for ( i = 0; i < numPointsCopied; i++ ) { copiedStartIndex = myStartIndex + i; e->Graphics->DrawString( String::Format( "Point: {0}, Value: {1}, Type: {2}", copiedStartIndex, points[ i ], types[ i ] ), myFont, myBrush, 200, j ); j += 20; } }
public void CopyDataExample(PaintEventArgs e) { // Create a graphics path. GraphicsPath myPath = new GraphicsPath(); // Set up a points array. Point myPoints[] = { new Point(20, 20), new Point(120, 120), new Point(20, 120), new Point(20, 20) }; // Create a rectangle. Rectangle myRect = new Rectangle(120, 120, 100, 100); // Add the points, rectangle, and an ellipse to the path. myPath.AddLines(myPoints); myPath.SetMarkers(); myPath.AddRectangle(myRect); myPath.SetMarkers(); myPath.AddEllipse(220, 220, 100, 100); // Get the total number of points for the path, and arrays of // the points and types. int myPathPointCount = myPath.get_PointCount(); PointF myPathPoints[] = myPath.get_PathPoints(); ubyte myPathTypes[] = myPath.get_PathTypes(); // Set up variables for listing the array of points on the left // side of the screen. int i; float j = 20; Font myFont = new Font("Arial", 8); SolidBrush myBrush = new SolidBrush(Color.get_Black()); // List the set of points and types and types to the left side // of the screen. for (i = 0; i < myPathPointCount; i++) { e.get_Graphics().DrawString(System.Convert.ToString( myPathPoints[i].get_X()) + ", " + System.Convert.ToString(myPathPoints[i].get_Y()) + ", " + myPathTypes.get_Item(i).ToString(), myFont, myBrush, 20, j); j += 20; } // Create a GraphicsPathIterator for myPath and rewind it. GraphicsPathIterator myPathIterator = new GraphicsPathIterator(myPath); myPathIterator.Rewind(); // Set up the arrays to receive the copied data. PointF points[] = new PointF[myPathIterator.get_Count()]; ubyte types[] = new ubyte[myPathIterator.get_Count()]; int myStartIndex = 0; int myEndIndex = 0; // Increment the starting index to the second marker in the // path. myPathIterator.NextMarker(myStartIndex, myEndIndex); myPathIterator.NextMarker(myStartIndex, myEndIndex); // Copy all the points and types from the starting index to the // ending index to the points array and the types array // respectively. int numPointsCopied = myPathIterator.CopyData(points, types, myStartIndex, myEndIndex); // List the copied points to the right side of the screen. j = 20; int copiedStartIndex = 0; for (i = 0; i < numPointsCopied; i++) { copiedStartIndex = myStartIndex + i; e.get_Graphics().DrawString("Point: " + System.Convert.ToString(copiedStartIndex) + ", Value: " + points.get_Item(i).ToString() + ", Type: " + types.get_Item(i).ToString(), myFont, myBrush, 200, j); j += 20; } } //CopyDataExample

Windows 98, Windows 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
開発プラットフォームの中には、.NET Framework によってサポートされていないバージョンがあります。サポートされているバージョンについては、「システム要件」を参照してください。


- GraphicsPathIterator.CopyData メソッドのページへのリンク