ConstructorBuilder クラス
アセンブリ: mscorlib (mscorlib.dll 内)

<ClassInterfaceAttribute(ClassInterfaceType.None)> _ <ComVisibleAttribute(True)> _ Public NotInheritable Class ConstructorBuilder Inherits ConstructorInfo Implements _ConstructorBuilder
[ClassInterfaceAttribute(ClassInterfaceType.None)] [ComVisibleAttribute(true)] public sealed class ConstructorBuilder : ConstructorInfo, _ConstructorBuilder
[ClassInterfaceAttribute(ClassInterfaceType::None)] [ComVisibleAttribute(true)] public ref class ConstructorBuilder sealed : public ConstructorInfo, _ConstructorBuilder

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このクラスに適用される HostProtectionAttribute 属性の Resources プロパティの値は、MayLeakOnAbort です。HostProtectionAttribute は、デスクトップ アプリケーション (一般的には、アイコンをダブルクリック、コマンドを入力、またはブラウザに URL を入力して起動するアプリケーション) には影響しません。詳細については、HostProtectionAttribute クラスのトピックまたは「SQL Server プログラミングとホスト保護属性」を参照してください。 |
ConstructorBuilder を使用して、MSIL (Microsoft Intermediate Language) のコンストラクタを完全に記述します。名前、属性、シグネチャ、およびコンストラクタ本体が含まれます。TypeBuilder クラスと組み合わせて使用され、実行時にクラスを作成します。DefineConstructor を呼び出して、ConstructorBuilder のインスタンスを取得します。
ConstructorBuilder の実際の使用方法を次のコード例に示します。
Imports System Imports System.Threading Imports System.Reflection Imports System.Reflection.Emit _ Class TestCtorBuilder Public Shared Function DynamicPointTypeGen() As Type Dim pointType As Type = Nothing Dim ctorParams() As Type = {GetType(Integer), GetType(Integer), GetType(Integer)} Dim myDomain As AppDomain = Thread.GetDomain() Dim myAsmName As New AssemblyName() myAsmName.Name = "MyDynamicAssembly" Dim myAsmBuilder As AssemblyBuilder = myDomain.DefineDynamicAssembly(myAsmName, AssemblyBuilderAccess.RunAndSave) Dim pointModule As ModuleBuilder = myAsmBuilder.DefineDynamicModule("PointModule", "Point.dll") Dim pointTypeBld As TypeBuilder = pointModule.DefineType("Point", TypeAttributes.Public) Dim xField As FieldBuilder = pointTypeBld.DefineField("x", GetType(Integer), FieldAttributes.Public) Dim yField As FieldBuilder = pointTypeBld.DefineField("y", GetType(Integer), FieldAttributes.Public) Dim zField As FieldBuilder = pointTypeBld.DefineField("z", GetType(Integer), FieldAttributes.Public) Dim objType As Type = Type.GetType("System.Object") Dim objCtor As ConstructorInfo = objType.GetConstructor(New Type() {}) Dim pointCtor As ConstructorBuilder = pointTypeBld.DefineConstructor(MethodAttributes.Public, CallingConventions.Standard, ctorParams) Dim ctorIL As ILGenerator = pointCtor.GetILGenerator() ' NOTE: ldarg.0 holds the "this" reference - ldarg.1, ldarg.2, and ldarg.3 ' hold the actual passed parameters. ldarg.0 is used by instance methods ' to hold a reference to the current calling object instance. Static methods ' do not use arg.0, since they are not instantiated and hence no reference ' is needed to distinguish them. ctorIL.Emit(OpCodes.Ldarg_0) ' Here, we wish to create an instance of System.Object by invoking its ' constructor, as specified above. ctorIL.Emit(OpCodes.Call, objCtor) ' Now, we'll load the current instance ref in arg 0, along ' with the value of parameter "x" stored in arg 1, into stfld. ctorIL.Emit(OpCodes.Ldarg_0) ctorIL.Emit(OpCodes.Ldarg_1) ctorIL.Emit(OpCodes.Stfld, xField) ' Now, we store arg 2 "y" in the current instance with stfld. ctorIL.Emit(OpCodes.Ldarg_0) ctorIL.Emit(OpCodes.Ldarg_2) ctorIL.Emit(OpCodes.Stfld, yField) ' Last of all, arg 3 "z" gets stored in the current instance. ctorIL.Emit(OpCodes.Ldarg_0) ctorIL.Emit(OpCodes.Ldarg_3) ctorIL.Emit(OpCodes.Stfld, zField) ' Our work complete, we return. ctorIL.Emit(OpCodes.Ret) ' Now, let's create three very simple methods so we can see our fields. Dim mthdNames() As String = {"GetX", "GetY", "GetZ"} Dim mthdName As String For Each mthdName In mthdNames Dim getFieldMthd As MethodBuilder = pointTypeBld.DefineMethod(mthdName, MethodAttributes.Public, GetType(Integer), Nothing) Dim mthdIL As ILGenerator = getFieldMthd.GetILGenerator() mthdIL.Emit(OpCodes.Ldarg_0) Select Case mthdName Case "GetX" mthdIL.Emit(OpCodes.Ldfld, xField) Case "GetY" mthdIL.Emit(OpCodes.Ldfld, yField) Case "GetZ" mthdIL.Emit(OpCodes.Ldfld, zField) End Select mthdIL.Emit(OpCodes.Ret) Next mthdName ' Finally, we create the type. pointType = pointTypeBld.CreateType() ' Let's save it, just for posterity. myAsmBuilder.Save("Point.dll") Return pointType End Function 'DynamicPointTypeGen Public Shared Sub Main() Dim myDynamicType As Type = Nothing Dim aPoint As Object = Nothing Dim aPtypes() As Type = {GetType(Integer), GetType(Integer), GetType(Integer)} Dim aPargs() As Object = {4, 5, 6} ' Call the method to build our dynamic class. myDynamicType = DynamicPointTypeGen() Console.WriteLine("Some information about my new Type '{0}':", myDynamicType.FullName) Console.WriteLine("Assembly: '{0}'", myDynamicType.Assembly) Console.WriteLine("Attributes: '{0}'", myDynamicType.Attributes) Console.WriteLine("Module: '{0}'", myDynamicType.Module) Console.WriteLine("Members: ") Dim member As MemberInfo For Each member In myDynamicType.GetMembers() Console.WriteLine("-- {0} {1};", member.MemberType, member.Name) Next member Console.WriteLine("---") ' Let's take a look at the constructor we created. Dim myDTctor As ConstructorInfo = myDynamicType.GetConstructor(aPtypes) Console.WriteLine("Constructor: {0};", myDTctor.ToString()) Console.WriteLine("---") ' Now, we get to use our dynamically-created class by invoking the constructor. aPoint = myDTctor.Invoke(aPargs) Console.WriteLine("aPoint is type {0}.", aPoint.GetType()) ' Finally, let's reflect on the instance of our new type - aPoint - and ' make sure everything proceeded according to plan. Console.WriteLine("aPoint.x = {0}", myDynamicType.InvokeMember("GetX", BindingFlags.InvokeMethod, Nothing, aPoint, New Object() {})) Console.WriteLine("aPoint.y = {0}", myDynamicType.InvokeMember("GetY", BindingFlags.InvokeMethod, Nothing, aPoint, New Object() {})) Console.WriteLine("aPoint.z = {0}", myDynamicType.InvokeMember("GetZ", BindingFlags.InvokeMethod, Nothing, aPoint, New Object() {})) End Sub 'Main End Class 'TestCtorBuilder ' +++ OUTPUT +++ ' Some information about my new Type 'Point': ' Assembly: 'MyDynamicAssembly, Version=0.0.0.0' ' Attributes: 'AutoLayout, AnsiClass, NotPublic, Public' ' Module: 'PointModule' ' Members: ' -- Field x; ' -- Field y; ' -- Field z; ' -- Method GetHashCode; ' -- Method Equals; ' -- Method ToString; ' -- Method GetType; ' -- Constructor .ctor; ' --- ' Constructor: Void .ctor(Int32, Int32, Int32); ' --- ' aPoint is type Point. ' aPoint.x = 4 ' aPoint.y = 5 ' aPoint.z = 6
using System; using System.Threading; using System.Reflection; using System.Reflection.Emit; class TestCtorBuilder { public static Type DynamicPointTypeGen() { Type pointType = null; Type[] ctorParams = new Type[] {typeof(int) , typeof(int), typeof(int)}; AppDomain myDomain = Thread.GetDomain(); AssemblyName myAsmName = new AssemblyName(); myAsmName.Name = "MyDynamicAssembly"; AssemblyBuilder myAsmBuilder = myDomain.DefineDynamicAssembly( myAsmName, AssemblyBuilderAccess.RunAndSave); ModuleBuilder pointModule = myAsmBuilder.DefineDynamicModule("PointModule" , "Point.dll"); TypeBuilder pointTypeBld = pointModule.DefineType("Point", TypeAttributes.Public); FieldBuilder xField = pointTypeBld.DefineField("x", typeof(int) , FieldAttributes.Public); FieldBuilder yField = pointTypeBld.DefineField("y", typeof(int), FieldAttributes.Public); FieldBuilder zField = pointTypeBld.DefineField("z", typeof(int) , FieldAttributes.Public); Type objType = Type.GetType("System.Object"); ConstructorInfo objCtor = objType.GetConstructor(new Type[0]); ConstructorBuilder pointCtor = pointTypeBld.DefineConstructor( MethodAttributes.Public, CallingConventions.Standard, ctorParams); ILGenerator ctorIL = pointCtor.GetILGenerator(); // NOTE: ldarg.0 holds the "this" reference - ldarg.1, ldarg.2, and ldarg.3 // hold the actual passed parameters. ldarg.0 is used by instance methods // to hold a reference to the current calling object instance. Static methods // do not use arg.0, since they are not instantiated and hence no reference // is needed to distinguish them. ctorIL.Emit(OpCodes.Ldarg_0); // Here, we wish to create an instance of System.Object by invoking its // constructor, as specified above. ctorIL.Emit(OpCodes.Call, objCtor); // Now, we'll load the current instance ref in arg 0, along // with the value of parameter "x" stored in arg 1, into stfld. ctorIL.Emit(OpCodes.Ldarg_0); ctorIL.Emit(OpCodes.Ldarg_1); ctorIL.Emit(OpCodes.Stfld, xField); // Now, we store arg 2 "y" in the current instance with stfld. ctorIL.Emit(OpCodes.Ldarg_0); ctorIL.Emit(OpCodes.Ldarg_2); ctorIL.Emit(OpCodes.Stfld, yField); // Last of all, arg 3 "z" gets stored in the current instance. ctorIL.Emit(OpCodes.Ldarg_0); ctorIL.Emit(OpCodes.Ldarg_3); ctorIL.Emit(OpCodes.Stfld, zField); // Our work complete, we return. ctorIL.Emit(OpCodes.Ret); // Now, let's create three very simple methods so we can see our fields. string[] mthdNames = new string[] {"GetX", "GetY", "GetZ"}; foreach (string mthdName in mthdNames) { MethodBuilder getFieldMthd = pointTypeBld.DefineMethod( mthdName, MethodAttributes.Public, typeof(int), null); ILGenerator mthdIL = getFieldMthd.GetILGenerator(); mthdIL.Emit(OpCodes.Ldarg_0); switch (mthdName) { case "GetX": mthdIL.Emit(OpCodes.Ldfld, xField); break; case "GetY": mthdIL.Emit(OpCodes.Ldfld, yField); break; case "GetZ": mthdIL.Emit(OpCodes.Ldfld, zField); break; } mthdIL.Emit(OpCodes.Ret); } // Finally, we create the type. pointType = pointTypeBld.CreateType(); // Let's save it, just for posterity. myAsmBuilder.Save("Point.dll"); return pointType; } public static void Main() { Type myDynamicType = null; object aPoint = null; Type[] aPtypes = new Type[] {typeof(int), typeof(int), typeof(int)}; object[] aPargs = new object[] {4, 5, 6}; // Call the method to build our dynamic class. myDynamicType = DynamicPointTypeGen(); Console.WriteLine("Some information about my new Type '{0}':", myDynamicType.FullName); Console.WriteLine("Assembly: '{0}'", myDynamicType.Assembly); Console.WriteLine("Attributes: '{0}'", myDynamicType.Attributes); Console.WriteLine("Module: '{0}'", myDynamicType.Module); Console.WriteLine("Members: "); foreach (MemberInfo member in myDynamicType.GetMembers()) { Console.WriteLine("-- {0} {1};", member.MemberType, member.Name); } Console.WriteLine("---"); // Let's take a look at the constructor we created. ConstructorInfo myDTctor = myDynamicType.GetConstructor(aPtypes); Console.WriteLine("Constructor: {0};", myDTctor.ToString()); Console.WriteLine("---"); // Now, we get to use our dynamically-created class by invoking the constructor. aPoint = myDTctor.Invoke(aPargs); Console.WriteLine("aPoint is type {0}.", aPoint.GetType()); // Finally, let's reflect on the instance of our new type - aPoint - and // make sure everything proceeded according to plan. Console.WriteLine("aPoint.x = {0}", myDynamicType.InvokeMember("GetX", BindingFlags.InvokeMethod, null, aPoint, new object[0])); Console.WriteLine("aPoint.y = {0}", myDynamicType.InvokeMember("GetY", BindingFlags.InvokeMethod, null, aPoint, new object[0])); Console.WriteLine("aPoint.z = {0}", myDynamicType.InvokeMember("GetZ", BindingFlags.InvokeMethod, null, aPoint, new object[0])); // +++ OUTPUT +++ // Some information about my new Type 'Point': // Assembly: 'MyDynamicAssembly, Version=0.0.0.0' // Attributes: 'AutoLayout, AnsiClass, NotPublic, Public' // Module: 'PointModule' // Members: // -- Field x; // -- Field y; // -- Field z; // -- Method GetHashCode; // -- Method Equals; // -- Method ToString; // -- Method GetType; // -- Constructor .ctor; // --- // Constructor: Void .ctor(Int32, Int32, Int32); // --- // aPoint is type Point. // aPoint.x = 4 // aPoint.y = 5 // aPoint.z = 6 } }
using namespace System; using namespace System::Threading; using namespace System::Reflection; using namespace System::Reflection::Emit; Type^ DynamicPointTypeGen() { Type^ pointType = nullptr; array<Type^>^temp0 = {int::typeid,int::typeid ,int::typeid}; array<Type^>^ctorParams = temp0; AppDomain^ myDomain = Thread::GetDomain(); AssemblyName^ myAsmName = gcnew AssemblyName; myAsmName->Name = "MyDynamicAssembly"; AssemblyBuilder^ myAsmBuilder = myDomain->DefineDynamicAssembly( myAsmName, AssemblyBuilderAccess::RunAndSave ); ModuleBuilder^ pointModule = myAsmBuilder->DefineDynamicModule( "PointModule", "Point.dll" ); TypeBuilder^ pointTypeBld = pointModule->DefineType( "Point", TypeAttributes::Public ); FieldBuilder^ xField = pointTypeBld->DefineField( "x", int::typeid, FieldAttributes::Public ); FieldBuilder^ yField = pointTypeBld->DefineField( "y", int::typeid, FieldAttributes::Public ); FieldBuilder^ zField = pointTypeBld->DefineField( "z", int::typeid, FieldAttributes::Public ); Type^ objType = Type::GetType( "System.Object" ); ConstructorInfo^ objCtor = objType->GetConstructor( gcnew array<Type^>(0) ); ConstructorBuilder^ pointCtor = pointTypeBld->DefineConstructor( MethodAttributes::Public, CallingConventions::Standard, ctorParams ); ILGenerator^ ctorIL = pointCtor->GetILGenerator(); // NOTE: ldarg.0 holds the "this" reference - ldarg.1, ldarg.2, and ldarg.3 // hold the actual passed parameters. ldarg.0 is used by instance methods // to hold a reference to the current calling bject instance. Static methods // do not use arg.0, since they are not instantiated and hence no reference // is needed to distinguish them. ctorIL->Emit( OpCodes::Ldarg_0 ); // Here, we wish to create an instance of System::Object by invoking its // constructor, as specified above. ctorIL->Emit( OpCodes::Call, objCtor ); // Now, we'll load the current instance in arg 0, along // with the value of parameter "x" stored in arg 1, into stfld. ctorIL->Emit( OpCodes::Ldarg_0 ); ctorIL->Emit( OpCodes::Ldarg_1 ); ctorIL->Emit( OpCodes::Stfld, xField ); // Now, we store arg 2 "y" in the current instance with stfld. ctorIL->Emit( OpCodes::Ldarg_0 ); ctorIL->Emit( OpCodes::Ldarg_2 ); ctorIL->Emit( OpCodes::Stfld, yField ); // Last of all, arg 3 "z" gets stored in the current instance. ctorIL->Emit( OpCodes::Ldarg_0 ); ctorIL->Emit( OpCodes::Ldarg_3 ); ctorIL->Emit( OpCodes::Stfld, zField ); // Our work complete, we return. ctorIL->Emit( OpCodes::Ret ); // Now, let's create three very simple methods so we can see our fields. array<String^>^temp1 = {"GetX","GetY","GetZ"}; array<String^>^mthdNames = temp1; System::Collections::IEnumerator^ myEnum = mthdNames->GetEnumerator(); while ( myEnum->MoveNext() ) { String^ mthdName = safe_cast<String^>(myEnum->Current); MethodBuilder^ getFieldMthd = pointTypeBld->DefineMethod( mthdName, MethodAttributes::Public, int::typeid, nullptr ); ILGenerator^ mthdIL = getFieldMthd->GetILGenerator(); mthdIL->Emit( OpCodes::Ldarg_0 ); if ( mthdName->Equals( "GetX" ) ) mthdIL->Emit( OpCodes::Ldfld, xField ); else if ( mthdName->Equals( "GetY" ) ) mthdIL->Emit( OpCodes::Ldfld, yField ); else if ( mthdName->Equals( "GetZ" ) ) mthdIL->Emit( OpCodes::Ldfld, zField ); mthdIL->Emit( OpCodes::Ret ); } pointType = pointTypeBld->CreateType(); // Let's save it, just for posterity. myAsmBuilder->Save( "Point.dll" ); return pointType; } int main() { Type^ myDynamicType = nullptr; Object^ aPoint = nullptr; array<Type^>^temp2 = {int::typeid,int::typeid ,int::typeid}; array<Type^>^aPtypes = temp2; array<Object^>^temp3 = {4,5,6}; array<Object^>^aPargs = temp3; // Call the method to build our dynamic class. myDynamicType = DynamicPointTypeGen(); Console::WriteLine( "Some information about my new Type '{0}':", myDynamicType->FullName ); Console::WriteLine( "Assembly: '{0}'", myDynamicType->Assembly ); Console::WriteLine( "Attributes: '{0}'", myDynamicType->Attributes ); Console::WriteLine( "Module: '{0}'", myDynamicType->Module ); Console::WriteLine( "Members: " ); System::Collections::IEnumerator^ myEnum = myDynamicType->GetMembers()->GetEnumerator(); while ( myEnum->MoveNext() ) { MemberInfo^ member = safe_cast<MemberInfo^>(myEnum->Current); Console::WriteLine( "-- {0} {1};", member->MemberType, member->Name ); } Console::WriteLine( "---" ); // Let's take a look at the constructor we created. ConstructorInfo^ myDTctor = myDynamicType->GetConstructor( aPtypes ); Console::WriteLine( "Constructor: {0};", myDTctor ); Console::WriteLine( "---" ); // Now, we get to use our dynamically-created class by invoking the constructor. aPoint = myDTctor->Invoke( aPargs ); Console::WriteLine( "aPoint is type {0}.", aPoint->GetType() ); // Finally, let's reflect on the instance of our new type - aPoint - and // make sure everything proceeded according to plan. Console::WriteLine( "aPoint.x = {0}", myDynamicType->InvokeMember( "GetX", BindingFlags::InvokeMethod, nullptr, aPoint, gcnew array<Object^>(0) ) ); Console::WriteLine( "aPoint.y = {0}", myDynamicType->InvokeMember( "GetY", BindingFlags::InvokeMethod, nullptr, aPoint, gcnew array<Object^>(0) ) ); Console::WriteLine( "aPoint.z = {0}", myDynamicType->InvokeMember( "GetZ", BindingFlags::InvokeMethod, nullptr, aPoint, gcnew array<Object^>(0) ) ); // +++ OUTPUT +++ // Some information about my new Type 'Point': // Assembly: 'MyDynamicAssembly, Version=0.0.0.0' // Attributes: 'AutoLayout, AnsiClass, NotPublic, Public' // Module: 'PointModule' // Members: // -- Field x; // -- Field y; // -- Field z; // -- Method GetHashCode; // -- Method Equals; // -- Method ToString; // -- Method GetType; // -- Constructor .ctor; // --- // Constructor: Void .ctor(Int32, Int32, Int32); // --- // aPoint is type Point. // aPoint.x = 4 // aPoint.y = 5 // aPoint.z = 6 }

System.Reflection.MemberInfo
System.Reflection.MethodBase
System.Reflection.ConstructorInfo
System.Reflection.Emit.ConstructorBuilder


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