Socket.SendBufferSize プロパティ
アセンブリ: System (system.dll 内)

Dim instance As Socket Dim value As Integer value = instance.SendBufferSize instance.SendBufferSize = value
/** @property */ public int get_SendBufferSize () /** @property */ public void set_SendBufferSize (int value)
送信バッファのサイズ (バイト単位) を格納している Int32。既定値は 8192 です。


より大きなバッファ サイズを指定すると、接続に関する問題を認識するのが遅くなる可能性があります。大きなファイルを転送する場合や、帯域幅が広く待機時間の長い接続 (衛星通信ブロードバンド プロバイダなど) を使用している場合は、バッファ サイズを増やすようにしてください。

SendBufferSize プロパティの使用方法を示すコード例を次に示します。
static void ConfigureTcpSocket(Socket tcpSocket) { // Don't allow another socket to bind to this port. tcpSocket.ExclusiveAddressUse = true; // The socket will linger for 10 seconds after // Socket.Close is called. tcpSocket.LingerState = new LingerOption (true, 10); // Disable the Nagle Algorithm for this tcp socket. tcpSocket.NoDelay = true; // Set the receive buffer size to 8k tcpSocket.ReceiveBufferSize = 8192; // Set the timeout for synchronous receive methods to // 1 second (1000 milliseconds.) tcpSocket.ReceiveTimeout = 1000; // Set the send buffer size to 8k. tcpSocket.SendBufferSize = 8192; // Set the timeout for synchronous send methods // to 1 second (1000 milliseconds.) tcpSocket.SendTimeout = 1000; // Set the Time To Live (TTL) to 42 router hops. tcpSocket.Ttl = 42; Console.WriteLine("Tcp Socket configured:"); Console.WriteLine(" ExclusiveAddressUse {0}", tcpSocket.ExclusiveAddressUse); Console.WriteLine(" LingerState {0}, {1}", tcpSocket.LingerState.Enabled, tcpSocket.LingerState.LingerTime); Console.WriteLine(" NoDelay {0}", tcpSocket.NoDelay); Console.WriteLine(" ReceiveBufferSize {0}", tcpSocket.ReceiveBufferSize); Console.WriteLine(" ReceiveTimeout {0}", tcpSocket.ReceiveTimeout); Console.WriteLine(" SendBufferSize {0}", tcpSocket.SendBufferSize); Console.WriteLine(" SendTimeout {0}", tcpSocket.SendTimeout); Console.WriteLine(" Ttl {0}", tcpSocket.Ttl); Console.WriteLine(" IsBound {0}", tcpSocket.IsBound); Console.WriteLine(""); }
static void ConfigureTcpSocket(Socket^ tcpSocket) { // Don't allow another socket to bind to this port. tcpSocket->ExclusiveAddressUse = true; // The socket will linger for 10 seconds after // Socket.Close is called. tcpSocket->LingerState = gcnew LingerOption(true, 10); // Disable the Nagle Algorithm for this tcp socket. tcpSocket->NoDelay = true; // Set the receive buffer size to 8k tcpSocket->ReceiveBufferSize = 8192; // Set the timeout for synchronous receive methods to // 1 second (1000 milliseconds.) tcpSocket->ReceiveTimeout = 1000; // Set the send buffer size to 8k. tcpSocket->SendBufferSize = 8192; // Set the timeout for synchronous send methods // to 1 second (1000 milliseconds.) tcpSocket->SendTimeout = 1000; // Set the Time To Live (TTL) to 42 router hops. tcpSocket->Ttl = 42; Console::WriteLine("Tcp Socket configured:"); Console::WriteLine(" ExclusiveAddressUse {0}", tcpSocket->ExclusiveAddressUse); Console::WriteLine(" LingerState {0}, {1}", tcpSocket->LingerState->Enabled, tcpSocket->LingerState->LingerTime); Console::WriteLine(" NoDelay {0}", tcpSocket->NoDelay); Console::WriteLine(" ReceiveBufferSize {0}", tcpSocket->ReceiveBufferSize); Console::WriteLine(" ReceiveTimeout {0}", tcpSocket->ReceiveTimeout); Console::WriteLine(" SendBufferSize {0}", tcpSocket->SendBufferSize); Console::WriteLine(" SendTimeout {0}", tcpSocket->SendTimeout); Console::WriteLine(" Ttl {0}", tcpSocket->Ttl); Console::WriteLine(" IsBound {0}", tcpSocket->IsBound); Console::WriteLine(""); }

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
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Weblioに収録されているすべての辞書からSocket.SendBufferSize プロパティを検索する場合は、下記のリンクをクリックしてください。

- Socket.SendBufferSize プロパティのページへのリンク