UltimateResourceFallbackLocation 列挙体
アセンブリ: mscorlib (mscorlib.dll 内)

<SerializableAttribute> _ <ComVisibleAttribute(True)> _ Public Enumeration UltimateResourceFallbackLocation
[SerializableAttribute] [ComVisibleAttribute(true)] public enum class UltimateResourceFallbackLocation

メンバ名 | 説明 | |
---|---|---|
MainAssembly | フォールバック リソースは、メイン アセンブリにあります。 | |
Satellite | フォールバック リソースは、Location プロパティで指定された位置のサテライト アセンブリにあります。 |

NeutralResourcesLanguageAttribute コンストラクタで UltimateResourceFallbackLocation 列挙体を使用して、ResourceManager クラスが、メイン アプリケーション アセンブリ (既定値) またはサテライト アセンブリからニュートラル フォールバック リソースを取得できるかどうかを指定します。

現在のユーザー インターフェイスのカルチャまたはコマンド ラインで指定されたカルチャに対して作成されたリソース マネージャのニュートラル言語、フォールバック位置、およびフォールバック カルチャを表示するコード例を次に示します。
Imports System Imports System.Resources Imports System.Globalization Imports System.Threading <assembly: NeutralResourcesLanguageAttribute("de", UltimateResourceFallbackLocation.Satellite)> Public Class Demo Public Overloads Shared Sub Main(ByVal args() As String) ' If a specific culture is passed in through the command line, use that -- otherwise ' just use the current ui culture Dim strCulture As String = "" If args.Length = 1 Then strCulture = args(0) End If If strCulture <> "" Then Try Thread.CurrentThread.CurrentUICulture = New CultureInfo(strCulture) Catch e As ArgumentException Console.WriteLine(e.Message, "Bad command-line argument") End Try Else Console.WriteLine("Current culture is: {0}", CultureInfo.CurrentUICulture.ToString()) End If Dim rm As ResourceManager Try rm = New ResourceManager("MyStrings", GetType(Demo).Assembly) Dim attr As New NeutralResourcesLanguageAttribute("de", UltimateResourceFallbackLocation.Satellite) Console.WriteLine(("Neutral language = " + rm.GetString("Language") + ", Fallback location = " + attr.Location.ToString() + ", Fallback culture = " + attr.CultureName.ToString())) Console.WriteLine(rm.GetString("MSG")) Catch e As MissingSatelliteAssemblyException Console.WriteLine(e.Message, "Unable to locate satellite Assembly") End Try End Sub 'Main End Class 'Demo
using System; using System.Resources; using System.Globalization; using System.Threading; [assembly: NeutralResourcesLanguageAttribute("de" , UltimateResourceFallbackLocation.Satellite)] public class Demo { public static void Main(string[] args) { // If a specific culture is passed in through the command line, use that -- otherwise // just use the current ui culture String strCulture = ""; if (args.Length == 1) { strCulture = args[0]; } if (strCulture != "") { try { Thread.CurrentThread.CurrentUICulture = new CultureInfo(strCulture); } catch (ArgumentException e){ Console.WriteLine(e.Message, "Bad command-line argument"); } } else Console.WriteLine("Current culture is: {0}", CultureInfo.CurrentUICulture.ToString()); ResourceManager rm; try { rm = new ResourceManager("MyStrings", typeof(Demo).Assembly); NeutralResourcesLanguageAttribute attr = new NeutralResourcesLanguageAttribute("de", UltimateResourceFallbackLocation.Satellite); Console.WriteLine("Neutral language = " + rm.GetString("Language") + ", Fallback location = " + attr.Location.ToString() + ", Fallback culture = " + attr.CultureName.ToString()); Console.WriteLine(rm.GetString("MSG")); } catch (MissingSatelliteAssemblyException e){ Console.WriteLine(e.Message, "Unable to locate satellite Assembly"); } } }
using namespace System; using namespace System::Resources; using namespace System::Globalization; using namespace System::Threading; [assembly:NeutralResourcesLanguageAttribute("de",UltimateResourceFallbackLocation::Satellite)]; public ref class Demo { public: int FallbackDemo() { array<String^>^args = Environment::GetCommandLineArgs(); // If a specific culture is passed in through the command line, use that -- otherwise // just use the current ui culture String^ strCulture = L""; if ( args->Length == 1 ) { strCulture = args[ 0 ]; } if ( !strCulture->Equals( L"" ) ) { try { Thread::CurrentThread->CurrentUICulture = gcnew CultureInfo( strCulture ); } catch ( ArgumentException^ e ) { Console::WriteLine( e->Message, L"Bad command-line argument" ); } } else Console::WriteLine( L"Current culture is: {0}", CultureInfo::CurrentUICulture ); ResourceManager^ rm; try { rm = gcnew ResourceManager( L"MyStrings",Demo::typeid->Assembly ); NeutralResourcesLanguageAttribute^ attr = gcnew NeutralResourcesLanguageAttribute( L"de",UltimateResourceFallbackLocation::Satellite ); Console::WriteLine( L"Neutral language = {0}, Fallback location = {1}, Fallback culture = {2}", rm->GetString( L"Language" ), attr->Location, attr->CultureName ); Console::WriteLine( rm->GetString( L"MSG" ) ); } catch ( MissingSatelliteAssemblyException^ e ) { Console::WriteLine( e->Message, L"Unable to locate satellite Assembly" ); } return 1; } }; void main() { Demo^ d = gcnew Demo; d->FallbackDemo(); }
import System.*; import System.Resources.*; import System.Globalization.*; import System.Threading.*; /** @assembly NeutralResourcesLanguageAttribute("de", UltimateResourceFallbackLocation.Satellite) */ public class Demo { public static void main(String[] args) { // If a specific culture is passed in through the command line, use // that -- otherwise just use the current ui culture String strCulture = ""; if (args.get_Length() == 1) { strCulture = args[0]; } if (!(strCulture.Equals(""))) { try { System.Threading.Thread.get_CurrentThread(). set_CurrentUICulture(new CultureInfo(strCulture)); } catch (ArgumentException e) { Console.WriteLine(e.get_Message(), "Bad command-line argument"); } } else { Console.WriteLine("Current culture is: {0}", CultureInfo.get_CurrentUICulture().ToString()); } ResourceManager rm; try { rm = new ResourceManager("MyStrings", Demo.class.ToType().get_Assembly()); NeutralResourcesLanguageAttribute attr = new NeutralResourcesLanguageAttribute("de" , UltimateResourceFallbackLocation.Satellite); Console.WriteLine("Neutral language = " + rm.GetString("Language") + ", Fallback location = " + attr.get_Location().ToString() + ", Fallback culture = " + attr.get_CultureName().ToString()); Console.WriteLine(rm.GetString("MSG")); } catch (MissingSatelliteAssemblyException e) { Console.WriteLine(e.get_Message(), "Unable to locate satellite Assembly"); } } //main } //Demo

Windows 98, Windows 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
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