FrameStyle 列挙体とは? わかりやすく解説

FrameStyle 列挙体

選択したコントロールフレーム スタイル指定します

名前空間: System.Windows.Forms
アセンブリ: System.Windows.Forms (system.windows.forms.dll 内)
構文構文

public enum FrameStyle
public enum class FrameStyle
public enum FrameStyle
public enum FrameStyle
メンバメンバ
 メンバ説明
Dashed細い破線境界線。 
Thick太い実線境界線。 
解説解説

この列挙体は、ControlPaint.DrawReversibleFrame で使用されます。

DrawReversibleFrame は、オブジェクト選択する場合、またはドラッグ アンド ドロップ操作中に使用されます。

使用例使用例

FrameStyle 列挙体の使用例次に示します。この例を実行するには、次のコードを、Form1 という名前のフォーム貼り付けます。このフォームには、複数コントロール配置されています。この例は、MouseDown イベント、MouseMove イベント、および MouseUp イベントが、この例で定義されているイベント処理メソッド関連付けられていることを前提としています。

' The following three methods will draw a rectangle and allow 
' the user to use the mouse to resize the rectangle.  If the 
' rectangle intersects a control's client rectangle, the 
' control's color will change.

Dim isDrag As Boolean =
 False
Dim theRectangle As New
 rectangle(New Point(0, 0), New Size(0, 0))
Dim startPoint As Point

Private Sub Form1_MouseDown(ByVal
 sender As Object, ByVal
 e As _
    System.Windows.Forms.MouseEventArgs) Handles MyBase.MouseDown

    ' Set the isDrag variable to true and get the starting point 
    ' by using the PointToScreen method to convert form coordinates
 to
    ' screen coordinates.
    If (e.Button = MouseButtons.Left) Then
        isDrag = True
    End If

    Dim control As Control = CType(sender,
 Control)

    ' Calculate the startPoint by using the PointToScreen 
    ' method.
    startPoint = control.PointToScreen(New Point(e.X, e.Y))
End Sub

Private Sub Form1_MouseMove(ByVal
 sender As Object, ByVal
 e As _
System.Windows.Forms.MouseEventArgs) Handles MyBase.MouseMove

    ' If the mouse is being dragged, undraw and redraw the rectangle
    ' as the mouse moves.
    If (isDrag) Then

        ' Hide the previous rectangle by calling the DrawReversibleFrame
 
        ' method with the same parameters.
        ControlPaint.DrawReversibleFrame(theRectangle, Me.BackColor,
 _
            FrameStyle.Dashed)

        ' Calculate the endpoint and dimensions for the new rectangle,
 
        ' again using the PointToScreen method.
        Dim endPoint As Point = Me.PointToScreen(New
 Point(e.X, e.Y))
        Dim width As Integer
 = endPoint.X - startPoint.X
        Dim height As Integer
 = endPoint.Y - startPoint.Y
        theRectangle = New Rectangle(startPoint.X, startPoint.Y,
 _
            width, height)

        ' Draw the new rectangle by calling DrawReversibleFrame again.
  
        ControlPaint.DrawReversibleFrame(theRectangle, Me.BackColor,
 _
             FrameStyle.Dashed)
    End If
End Sub

Private Sub Form1_MouseUp(ByVal
 sender As Object, ByVal
 e As _
System.Windows.Forms.MouseEventArgs) Handles MyBase.MouseUp

    ' If the MouseUp event occurs, the user is not dragging.
    isDrag = False

    ' Draw the rectangle to be evaluated. Set a dashed frame style 
    ' using the FrameStyle enumeration.
    ControlPaint.DrawReversibleFrame(theRectangle, Me.BackColor,
 _
        FrameStyle.Dashed)

    ' Find out which controls intersect the rectangle and change their
 color.
    ' The method uses the RectangleToScreen method to convert the 
    ' Control's client coordinates to screen coordinates.
    Dim i As Integer
    Dim controlRectangle As Rectangle
    For i = 0 To Controls.Count - 1
        controlRectangle = Controls(i).RectangleToScreen _
            (Controls(i).ClientRectangle)
        If controlRectangle.IntersectsWith(theRectangle) Then
            Controls(i).BackColor = Color.BurlyWood
        End If
    Next

    ' Reset the rectangle.
    theRectangle = New Rectangle(0, 0, 0, 0)
End Sub
// The following three methods will draw a rectangle and allow 
// the user to use the mouse to resize the rectangle.  If the 
// rectangle intersects a control's client rectangle, the 
// control's color will change.

bool isDrag = false;
Rectangle theRectangle = new Rectangle
    (new Point(0, 0), new Size(0, 0));
Point startPoint;

private void Form1_MouseDown(object sender,
 
    System.Windows.Forms.MouseEventArgs e)
{

    // Set the isDrag variable to true and get the starting point 
    // by using the PointToScreen method to convert form 
    // coordinates to screen coordinates.
    if (e.Button==MouseButtons.Left)
    {
        isDrag = true;
    }

    Control control = (Control) sender;

    // Calculate the startPoint by using the PointToScreen 
    // method.
    startPoint = control.PointToScreen(new Point(e.X, e.Y));
}

private void Form1_MouseMove(object sender,
 
    System.Windows.Forms.MouseEventArgs e)
{

    // If the mouse is being dragged, 
    // undraw and redraw the rectangle as the mouse moves.
    if (isDrag)

        // Hide the previous rectangle by calling the 
        // DrawReversibleFrame method with the same parameters.
    {
        ControlPaint.DrawReversibleFrame(theRectangle, 
            this.BackColor, FrameStyle.Dashed);

        // Calculate the endpoint and dimensions for the new 
        // rectangle, again using the PointToScreen method.
        Point endPoint = this.PointToScreen(new
 Point(e.X, e.Y));
        int width = endPoint.X-startPoint.X;
        int height = endPoint.Y-startPoint.Y;
        theRectangle = new Rectangle(startPoint.X, 
            startPoint.Y, width, height);

        // Draw the new rectangle by calling DrawReversibleFrame
        // again.  
        ControlPaint.DrawReversibleFrame(theRectangle, 
            this.BackColor, FrameStyle.Dashed);
    }
}

private void Form1_MouseUp(object sender, 
    System.Windows.Forms.MouseEventArgs e)
{

    // If the MouseUp event occurs, the user is not dragging.
    isDrag = false;

    // Draw the rectangle to be evaluated. Set a dashed frame style
 
    // using the FrameStyle enumeration.
    ControlPaint.DrawReversibleFrame(theRectangle, 
        this.BackColor, FrameStyle.Dashed);

    // Find out which controls intersect the rectangle and 
    // change their color. The method uses the RectangleToScreen  
    // method to convert the Control's client coordinates 
    // to screen coordinates.
    Rectangle controlRectangle;
    for(int i = 0; i < Controls.Count; i++)
    {
        controlRectangle = Controls[i].RectangleToScreen
            (Controls[i].ClientRectangle);
        if (controlRectangle.IntersectsWith(theRectangle))
        {
            Controls[i].BackColor = Color.BurlyWood;
        }
    }

    // Reset the rectangle.
    theRectangle = new Rectangle(0, 0, 0, 0);
}
private:
   // The following three methods will draw a rectangle and allow 
   // the user to use the mouse to resize the rectangle.  If the 
   // rectangle intersects a control's client rectangle, the 
   // control's color will change.
   bool isDrag;
   Rectangle theRectangle;
   Point startPoint;
   void Form1_MouseDown( Object^ sender, System::Windows::Forms::MouseEventArgs^
 e )
   {
      
      // Set the isDrag variable to true and get the starting point
 
      // by using the PointToScreen method to convert form 
      // coordinates to screen coordinates.
      if ( e->Button == ::MouseButtons::Left )
      {
         isDrag = true;
      }

      Control^ control = dynamic_cast<Control^>(sender);
      
      // Calculate the startPoint by using the PointToScreen 
      // method.
      startPoint = control->PointToScreen( Point(e->X,e->Y) );
   }

   void Form1_MouseMove( Object^ /*sender*/, System::Windows::Forms::MouseEventArgs^
 e )
   {
      
      // If the mouse is being dragged, 
      // undraw and redraw the rectangle as the mouse moves.
      if ( isDrag )
      {
         ControlPaint::DrawReversibleFrame( theRectangle, this->BackColor,
 FrameStyle::Dashed );
         
         // Calculate the endpoint and dimensions for the new 
         // rectangle, again using the PointToScreen method.
         Point endPoint = this->PointToScreen( Point(e->X,e->Y)
 );
         int width = endPoint.X - startPoint.X;
         int height = endPoint.Y - startPoint.Y;
         theRectangle = Rectangle(startPoint.X,startPoint.Y,width,height);
         
         // Draw the new rectangle by calling DrawReversibleFrame
         // again.  
         ControlPaint::DrawReversibleFrame( theRectangle, this->BackColor,
 FrameStyle::Dashed );
      }
   }

   void Form1_MouseUp( Object^ /*sender*/, System::Windows::Forms::MouseEventArgs^
 /*e*/ )
   {
      
      // If the MouseUp event occurs, the user is not dragging.
      isDrag = false;
      
      // Draw the rectangle to be evaluated. Set a dashed frame style
 
      // using the FrameStyle enumeration.
      ControlPaint::DrawReversibleFrame( theRectangle, this->BackColor,
 FrameStyle::Dashed );
      
      // Find out which controls intersect the rectangle and 
      // change their color. The method uses the RectangleToScreen 
 
      // method to convert the Control's client coordinates 
      // to screen coordinates.
      Rectangle controlRectangle;
      for ( int i = 0; i < Controls->Count;
 i++ )
      {
         controlRectangle = Controls[ i ]->RectangleToScreen( Controls[ i ]->ClientRectangle
 );
         if ( controlRectangle.IntersectsWith( theRectangle )
 )
         {
            Controls[ i ]->BackColor = Color::BurlyWood;
         }

      }
      
      // Reset the rectangle.
      theRectangle = Rectangle(0,0,0,0);
   }
// The following three methods will draw a rectangle and allow 
// the user to use the mouse to resize the rectangle. If the 
// rectangle intersects a control's client rectangle, the 
// control's color will change.
private boolean isDrag = false;
private Rectangle theRectangle =
    new Rectangle(new Point(0, 0), new
 Size(0, 0));
private Point startPoint;

private void Form1_MouseDown(Object sender
,
    System.Windows.Forms.MouseEventArgs e)
{
    // Set the isDrag variable to true and get the starting point 
    // by using the PointToScreen method to convert form 
    // coordinates to screen coordinates.
    if (e.get_Button().Equals(MouseButtons.Left)) {
        isDrag = true;
    }

    Control control = (Control)sender;
    // Calculate the startPoint by using the PointToScreen 
    // method.
    startPoint = control.PointToScreen(new Point(e.get_X(), e.get_Y()));
} //Form1_MouseDown

private void Form1_MouseMove(Object sender
,
    System.Windows.Forms.MouseEventArgs e)
{
    // If the mouse is being dragged, 
    // undraw and redraw the rectangle as the mouse moves.
    if (isDrag) {
        // Hide the previous rectangle by calling the 
        // DrawReversibleFrame method with the same parameters.
        ControlPaint.DrawReversibleFrame(theRectangle, this.get_BackColor()
,
            FrameStyle.Dashed);
        // Calculate the endpoint and dimensions for the new 
        // rectangle, again using the PointToScreen method.
        Point endPoint = this.PointToScreen(new
 Point(e.get_X(), e.get_Y()));
        int width = endPoint.get_X() - startPoint.get_X();
        int height = endPoint.get_Y() - startPoint.get_Y();
        theRectangle = new Rectangle(startPoint.get_X(), startPoint.get_Y()
,
            width, height);
        // Draw the new rectangle by calling DrawReversibleFrame
        // again.  
        ControlPaint.DrawReversibleFrame(theRectangle, this.get_BackColor()
,
            FrameStyle.Dashed);
    }
} //Form1_MouseMove

private void Form1_MouseUp(Object sender,
    System.Windows.Forms.MouseEventArgs e)
{
    // If the MouseUp event occurs, the user is not dragging.
    isDrag = false;
    // Draw the rectangle to be evaluated. Set a dashed frame style
 
    // using the FrameStyle enumeration.
    ControlPaint.DrawReversibleFrame(theRectangle, this.get_BackColor()
,
        FrameStyle.Dashed);
    // Find out which controls intersect the rectangle and 
    // change their color. The method uses the RectangleToScreen  
    // method to convert the Control's client coordinates 
    // to screen coordinates.
    Rectangle controlRectangle;
    for (int i = 0; i < get_Controls().get_Count();
 i++) {
        controlRectangle =
            get_Controls().get_Item(i).RectangleToScreen(get_Controls().
            get_Item(i).get_ClientRectangle());
        if (controlRectangle.IntersectsWith(theRectangle)) {
            get_Controls().get_Item(i).set_BackColor(Color.get_BurlyWood());
        }
    }
    // Reset the rectangle.
    theRectangle = new Rectangle(0, 0, 0, 0);
} //Form1_MouseUp
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