IDeserializationCallback.OnDeserialization メソッド
アセンブリ: mscorlib (mscorlib.dll 内)


Imports System Imports System.IO Imports System.Collections Imports System.Runtime.Serialization.Formatters.Binary Imports System.Runtime.Serialization ' This class is serializable and will have its OnDeserialization method ' called after each instance of this class is deserialized. <Serializable()> Class Circle Implements IDeserializationCallback Private m_radius As Double ' To reduce the size of the serialization stream, the field below is ' not serialized. This field is calculated when an object is constructed ' or after an instance of this class is deserialized. <NonSerialized()> Public m_area As Double Public Sub New(ByVal radius As Double) m_radius = radius m_area = Math.PI * radius * radius End Sub Private Sub OnDeserialization(ByVal sender As Object) _ Implements IDeserializationCallback.OnDeserialization ' After being deserialized, initialize the m_area field ' using the deserialized m_radius value. m_area = Math.PI * m_radius * m_radius End Sub Public Overrides Function ToString() As String Return String.Format("radius={0}, area={1}", m_radius, m_area) End Function End Class Class Class1 <STAThread()> Shared Sub Main() Serialize() Deserialize() End Sub Shared Sub Serialize() Dim c As New Circle(10) Console.WriteLine("Object being serialized: " + c.ToString()) ' To serialize the Circle, you must first open a stream for ' writing. Use a file stream here. Dim fs As New FileStream("DataFile.dat", FileMode.Create) ' Construct a BinaryFormatter and use it ' to serialize the data to the stream. Dim formatter As New BinaryFormatter Try formatter.Serialize(fs, c) Catch e As SerializationException Console.WriteLine("Failed to serialize. Reason: " + e.Message) Throw Finally fs.Close() End Try End Sub Shared Sub Deserialize() ' Declare the Circle reference Dim c As Circle = Nothing ' Open the file containing the data that you want to deserialize. Dim fs As New FileStream("DataFile.dat", FileMode.Open) Try Dim formatter As New BinaryFormatter ' Deserialize the Circle from the file and ' assign the reference to the local variable. c = CType(formatter.Deserialize(fs), Circle) Catch e As SerializationException Console.WriteLine("Failed to deserialize. Reason: " + e.Message) Throw Finally fs.Close() End Try ' To prove that the Circle deserialized correctly, display its area. Console.WriteLine("Object being deserialized: " + c.ToString()) End Sub End Class
using System; using System.IO; using System.Collections; using System.Runtime.Serialization.Formatters.Binary; using System.Runtime.Serialization; // This class is serializable and will have its OnDeserialization method // called after each instance of this class is deserialized. [Serializable] class Circle : IDeserializationCallback { Double m_radius; // To reduce the size of the serialization stream, the field below is // not serialized. This field is calculated when an object is constructed // or after an instance of this class is deserialized. [NonSerialized] public Double m_area; public Circle(Double radius) { m_radius = radius; m_area = Math.PI * radius * radius; } void IDeserializationCallback.OnDeserialization(Object sender) { // After being deserialized, initialize the m_area field // using the deserialized m_radius value. m_area = Math.PI * m_radius * m_radius; } public override String ToString() { return String.Format("radius={0}, area={1}" , m_radius, m_area); } } class Class1 { [STAThread] static void Main(string[] args) { Serialize(); Deserialize(); } static void Serialize() { Circle c = new Circle(10); Console.WriteLine("Object being serialized: " + c.ToString()); // To serialize the Circle, you must first open a stream for // writing. Use a file stream here. FileStream fs = new FileStream("DataFile.dat", FileMode.Create); // Construct a BinaryFormatter and use it // to serialize the data to the stream. BinaryFormatter formatter = new BinaryFormatter(); try { formatter.Serialize(fs, c); } catch (SerializationException e) { Console.WriteLine("Failed to serialize. Reason: " + e.Message); throw; } finally { fs.Close(); } } static void Deserialize() { // Declare the Circle reference. Circle c = null; // Open the file containing the data that you want to deserialize. FileStream fs = new FileStream("DataFile.dat", FileMode.Open); try { BinaryFormatter formatter = new BinaryFormatter(); // Deserialize the Circle from the file and // assign the reference to the local variable. c = (Circle) formatter.Deserialize(fs); } catch (SerializationException e) { Console.WriteLine("Failed to deserialize. Reason: " + e.Message); throw; } finally { fs.Close(); } // To prove that the Circle deserialized correctly, display its area. Console.WriteLine("Object being deserialized: " + c.ToString()); } }
using namespace System; using namespace System::IO; using namespace System::Collections; using namespace System::Runtime::Serialization::Formatters::Binary; using namespace System::Runtime::Serialization; // This class is serializable and will have its OnDeserialization method // called after each instance of this class is deserialized. [Serializable] ref class Circle: public IDeserializationCallback { private: Double m_radius; public: // To reduce the size of the serialization stream, the field below is // not serialized. This field is calculated when an object is constructed // or after an instance of this class is deserialized. [NonSerialized] Double m_area; Circle( Double radius ) { m_radius = radius; m_area = Math::PI * radius * radius; } virtual void OnDeserialization( Object^ /*sender*/ ) { // After being deserialized, initialize the m_area field // using the deserialized m_radius value. m_area = Math::PI * m_radius * m_radius; } virtual String^ ToString() override { return String::Format( "radius= {0}, area= {1}", m_radius, m_area ); } }; void Serialize() { Circle^ c = gcnew Circle( 10 ); Console::WriteLine( "Object being serialized: {0}", c ); // To serialize the Circle, you must first open a stream for // writing. We will use a file stream here. FileStream^ fs = gcnew FileStream( "DataFile.dat",FileMode::Create ); // Construct a BinaryFormatter and use it to serialize the data to the stream. BinaryFormatter^ formatter = gcnew BinaryFormatter; try { formatter->Serialize( fs, c ); } catch ( SerializationException^ e ) { Console::WriteLine( "Failed to serialize. Reason: {0}", e->Message ); throw; } finally { fs->Close(); } } void Deserialize() { // Declare the Circle reference. Circle^ c = nullptr; // Open the file containing the data that we want to deserialize. FileStream^ fs = gcnew FileStream( "DataFile.dat",FileMode::Open ); try { BinaryFormatter^ formatter = gcnew BinaryFormatter; // Deserialize the Circle from the file and // assign the reference to our local variable. c = dynamic_cast<Circle^>(formatter->Deserialize( fs )); } catch ( SerializationException^ e ) { Console::WriteLine( "Failed to deserialize. Reason: {0}", e->Message ); throw; } finally { fs->Close(); } // To prove that the Circle deserialized correctly, display its area. Console::WriteLine( "Object being deserialized: {0}", c ); } [STAThread] int main() { Serialize(); Deserialize(); }
import System.*; import System.IO.*; import System.Collections.*; import System.Runtime.Serialization.Formatters.Binary.*; import System.Runtime.Serialization.*; // This class is serializable and will have its OnDeserialization method // called after each instance of this class is deserialized. /** @attribute Serializable() */ class Circle implements IDeserializationCallback { private double mRadius; // To reduce the size of the serialization stream, the field below is // not serialized. This field is calculated when an object is constructed // or after an instance of this class is deserialized. /** @attribute NonSerialized() */ public double mArea; public Circle(double radius) { mRadius = radius; mArea = Math.PI * radius * radius; } //Circle public void OnDeserialization(Object sender) { // After being deserialized, initialize the mArea field // using the deserialized mRadius value. mArea = Math.PI * mRadius * mRadius; } //IDeserializationCallback.OnDeserialization public String ToString() { return String.Format("radius={0}, area={1}" , System.Convert.ToString(mRadius),System.Convert.ToString(mArea)); } //ToString } //Circle class Class1 { /** @attribute STAThread() */ public static void main(String[] args) throws SerializationException { Serialize(); try { Deserialize(); } catch (SerializationException e) { } } //main static void Serialize() throws SerializationException { Circle c = new Circle(System.Convert.ToDouble(10)); Console.WriteLine("Object being serialized: " + c.ToString()); // To serialize the Circle, you must first open a stream for // writing. Use a file stream here. FileStream fs = new FileStream("DataFile.dat", FileMode.Create); // Construct a BinaryFormatter and use it // to serialize the data to the stream. BinaryFormatter formatter = new BinaryFormatter(); try { formatter.Serialize(fs, c); } catch (SerializationException e) { Console.WriteLine("Failed to serialize. Reason: " + e.get_Message()); throw e; } finally { fs.Close(); } } //Serialize static void Deserialize() throws SerializationException { // Declare the Circle reference. Circle c = null; // Open the file containing the data that you want to deserialize. FileStream fs = new FileStream("DataFile.dat", FileMode.Open); try { BinaryFormatter formatter = new BinaryFormatter(); // Deserialize the Circle from the file and // assign the reference to the local variable. c = (Circle)(formatter.Deserialize(fs)); } catch (SerializationException e) { Console.WriteLine("Failed to deserialize. Reason: " + e.get_Message()); throw e; } finally { fs.Close(); } // To prove that the Circle deserialized correctly, display its area. Console.WriteLine("Object being deserialized: " + c.ToString()); } //Deserialize } //Class1

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