Array.GetUpperBound メソッド
アセンブリ: mscorlib (mscorlib.dll 内)

Dim instance As Array Dim dimension As Integer Dim returnValue As Integer returnValue = instance.GetUpperBound(dimension)
戻り値
Array 内の指定した次元の上限。



GetLowerBound と GetUpperBound を使用して 1 次元配列と多次元配列の 2 つの配列を初期化する方法を次のコード例に示します。
Imports System Imports Microsoft.VisualBasic Public Class SamplesArray Public Shared Sub Main() ' Creates a new one-dimensional Array of type Int32. Dim my1DIntArray As Array = Array.CreateInstance(GetType(Int32), 5) ' Uses GetLowerBound and GetUpperBound in the for loop. Dim i As Integer For i = my1DIntArray.GetLowerBound(0) To my1DIntArray.GetUpperBound(0) my1DIntArray.SetValue(i + 1, i) Next i ' Displays the bounds and values of the one-dimensional Array. Console.WriteLine("One-dimensional Array:") Console.WriteLine("Rank" + ControlChars.Tab + "Lower" _ + ControlChars.Tab + "Upper") Console.WriteLine("{0}" + ControlChars.Tab + "{1}" _ + ControlChars.Tab + "{2}", 0, my1DIntArray.GetLowerBound(0), _ my1DIntArray.GetUpperBound(0)) Console.WriteLine("Values:") PrintValues(my1DIntArray) Console.WriteLine() ' Creates a new three-dimensional Array of type Int32. Dim my3DIntArray As Array = _ Array.CreateInstance(GetType(Int32), 2, 3, 4) ' Uses GetLowerBound and GetUpperBound in the for loop. Dim j, k As Integer For i = my3DIntArray.GetLowerBound(0) _ To my3DIntArray.GetUpperBound(0) For j = my3DIntArray.GetLowerBound(1) _ To my3DIntArray.GetUpperBound(1) For k = my3DIntArray.GetLowerBound(2) _ To my3DIntArray.GetUpperBound(2) my3DIntArray.SetValue(i * 100 + j * 10 + k, i, j, k) Next k Next j Next i ' Displays the bounds and values of the multidimensional Array. Console.WriteLine("Multidimensional Array:") Console.WriteLine("Rank" + ControlChars.Tab + "Lower" _ + ControlChars.Tab + "Upper") For i = 0 To my3DIntArray.Rank - 1 Console.WriteLine("{0}" + ControlChars.Tab + "{1}" _ + ControlChars.Tab + "{2}", i, my3DIntArray.GetLowerBound(i), _ my3DIntArray.GetUpperBound(i)) Next i Console.WriteLine("Values:") PrintValues(my3DIntArray) End Sub Public Shared Sub PrintValues(myArr As Array) Dim myEnumerator As System.Collections.IEnumerator = _ myArr.GetEnumerator() Dim i As Integer = 0 Dim cols As Integer = myArr.GetLength(myArr.Rank - 1) While myEnumerator.MoveNext() If i < cols Then i += 1 Else Console.WriteLine() i = 1 End If Console.Write(ControlChars.Tab + "{0}", myEnumerator.Current) End While Console.WriteLine() End Sub End Class ' This code produces the following output. ' ' One-dimensional Array: ' Rank Lower Upper ' 0 0 4 ' Values: ' 1 2 3 4 5 ' ' Multidimensional Array: ' Rank Lower Upper ' 0 0 1 ' 1 0 2 ' 2 0 3 ' Values: ' 0 1 2 3 ' 10 11 12 13 ' 20 21 22 23 ' 100 101 102 103 ' 110 111 112 113 ' 120 121 122 123
using System; public class SamplesArray { public static void Main() { // Creates a new one-dimensional Array of type Int32. Array my1DIntArray = Array.CreateInstance( typeof(Int32), 5 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my1DIntArray.GetLowerBound(0); i <= my1DIntArray.GetUpperBound(0); i++ ) my1DIntArray.SetValue( i+1, i ); // Displays the bounds and values of the one-dimensional Array. Console.WriteLine( "One-dimensional Array:" ); Console.WriteLine( "Rank\tLower\tUpper" ); Console.WriteLine( "{0}\t{1}\t{2}", 0, my1DIntArray.GetLowerBound(0), my1DIntArray.GetUpperBound(0) ); Console.WriteLine( "Values:" ); PrintValues( my1DIntArray ); Console.WriteLine(); // Creates a new three-dimensional Array of type Int32. Array my3DIntArray = Array.CreateInstance( typeof(Int32), 2, 3, 4 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my3DIntArray.GetLowerBound(0); i <= my3DIntArray.GetUpperBound(0); i++ ) for ( int j = my3DIntArray.GetLowerBound(1); j <= my3DIntArray.GetUpperBound(1); j++ ) for ( int k = my3DIntArray.GetLowerBound(2); k <= my3DIntArray.GetUpperBound(2); k++ ) { my3DIntArray.SetValue( (i*100)+(j*10)+k, i, j, k ); } // Displays the bounds and values of the multidimensional Array. Console.WriteLine( "Multidimensional Array:" ); Console.WriteLine( "Rank\tLower\tUpper" ); for ( int i = 0; i < my3DIntArray.Rank; i++ ) Console.WriteLine( "{0}\t{1}\t{2}", i, my3DIntArray.GetLowerBound(i), my3DIntArray.GetUpperBound(i) ); Console.WriteLine( "Values:" ); PrintValues( my3DIntArray ); } public static void PrintValues( Array myArr ) { System.Collections.IEnumerator myEnumerator = myArr.GetEnumerator(); int i = 0; int cols = myArr.GetLength( myArr.Rank - 1 ); while ( myEnumerator.MoveNext() ) { if ( i < cols ) { i++; } else { Console.WriteLine(); i = 1; } Console.Write( "\t{0}", myEnumerator.Current ); } Console.WriteLine(); } } /* This code produces the following output. One-dimensional Array: Rank Lower Upper 0 0 4 Values: 1 2 3 4 5 Multidimensional Array: Rank Lower Upper 0 0 1 1 0 2 2 0 3 Values: 0 1 2 3 10 11 12 13 20 21 22 23 100 101 102 103 110 111 112 113 120 121 122 123 */
using namespace System; void PrintValues( Array^ myArr ); void main() { // Creates a new one-dimensional Array instance of type Int32. Array^ my1DIntArray = Array::CreateInstance( Int32::typeid, 5 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my1DIntArray->GetLowerBound( 0 ); i <= my1DIntArray->GetUpperBound( 0 ); i++ ) my1DIntArray->SetValue( i + 1, i ); // Displays the bounds and values of the one-dimensional Array. Console::WriteLine( "One-dimensional Array:" ); Console::WriteLine( "Rank\tLower\tUpper" ); Console::WriteLine( "{0}\t{1}\t{2}", nullptr, my1DIntArray->GetLowerBound( 0 ), my1DIntArray->GetUpperBound( 0 ) ); Console::WriteLine( "Values:" ); PrintValues( my1DIntArray ); Console::WriteLine(); // Creates a new three-dimensional Array instance of type Int32. Array^ my3DIntArray = Array::CreateInstance( Int32::typeid, 2, 3, 4 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my3DIntArray->GetLowerBound( 0 ); i <= my3DIntArray->GetUpperBound( 0 ); i++ ) for ( int j = my3DIntArray->GetLowerBound( 1 ); j <= my3DIntArray->GetUpperBound( 1 ); j++ ) for ( int k = my3DIntArray->GetLowerBound( 2 ); k <= my3DIntArray->GetUpperBound( 2 ); k++ ) { my3DIntArray->SetValue( (i * 100) + (j * 10) + k, i, j, k ); } // Displays the bounds and values of the multidimensional Array. Console::WriteLine( "Multidimensional Array:" ); Console::WriteLine( "Rank\tLower\tUpper" ); for ( int i = 0; i < my3DIntArray->Rank; i++ ) Console::WriteLine( "{0}\t{1}\t{2}", i, my3DIntArray->GetLowerBound( i ), my3DIntArray->GetUpperBound( i ) ); Console::WriteLine( "Values:" ); PrintValues( my3DIntArray ); } void PrintValues( Array^ myArr ) { System::Collections::IEnumerator^ myEnumerator = myArr->GetEnumerator(); int i = 0; int cols = myArr->GetLength( myArr->Rank - 1 ); while ( myEnumerator->MoveNext() ) { if ( i < cols ) { i++; } else { Console::WriteLine(); i = 1; } Console::Write( "\t{0}", myEnumerator->Current ); } Console::WriteLine(); } /* This code produces the following output. One-dimensional Array: Rank Lower Upper 0 0 4 Values: 1 2 3 4 5 Multidimensional Array: Rank Lower Upper 0 0 1 1 0 2 2 0 3 Values: 0 1 2 3 10 11 12 13 20 21 22 23 100 101 102 103 110 111 112 113 120 121 122 123 */
import System.*; public class SamplesArray { public static void main(String[] args) { // Creates a new one-dimensional Array of type Int32. Array my1DIntArray = Array.CreateInstance(Int32.class.ToType(), 5); // Uses GetLowerBound and GetUpperBound in the for loop. for (int i = my1DIntArray.GetLowerBound(0); i <= my1DIntArray. GetUpperBound(0); i++) { my1DIntArray.SetValue((Int32)(i + 1), i); } // Displays the bounds and values of the one-dimensional Array. Console.WriteLine("One-dimensional Array:"); Console.WriteLine("Rank\tLower\tUpper"); Console.WriteLine("{0}\t{1}\t{2}", (Int32)0, (Int32)my1DIntArray. GetLowerBound(0), (Int32)my1DIntArray.GetUpperBound(0)); Console.WriteLine("Values:"); PrintValues(my1DIntArray); Console.WriteLine(); // Creates a new three-dimensional Array of type Int32. Array my3DIntArray = Array.CreateInstance(Int32.class.ToType(), 2, 3, 4); // Uses GetLowerBound and GetUpperBound in the for loop. for (int i = my3DIntArray.GetLowerBound(0); i <= my3DIntArray. GetUpperBound(0); i++) { for (int j = my3DIntArray.GetLowerBound(1); j <= my3DIntArray. GetUpperBound(1); j++) { for (int k = my3DIntArray.GetLowerBound(2); k <= my3DIntArray. GetUpperBound(2); k++) { my3DIntArray.SetValue((Int32)(i * 100 + j * 10 + k), i, j, k); } } } // Displays the bounds and values of the multidimensional Array. Console.WriteLine("Multidimensional Array:"); Console.WriteLine("Rank\tLower\tUpper"); for (int i = 0; i < my3DIntArray.get_Rank(); i++) { Console.WriteLine("{0}\t{1}\t{2}", (Int32)i, (Int32)my3DIntArray. GetLowerBound(i), (Int32)my3DIntArray.GetUpperBound(i)); } Console.WriteLine("Values:"); PrintValues(my3DIntArray); } //main public static void PrintValues(Array myArr) { System.Collections.IEnumerator myEnumerator = myArr.GetEnumerator(); int i = 0; int cols = myArr.GetLength(myArr.get_Rank() - 1); while (myEnumerator.MoveNext()) { if (i < cols) { i++; } else { Console.WriteLine(); i = 1; } Console.Write("\t{0}", myEnumerator.get_Current()); } Console.WriteLine(); } //PrintValues } //SamplesArray /* This code produces the following output. One-dimensional Array: Rank Lower Upper 0 0 4 Values: 1 2 3 4 5 Multidimensional Array: Rank Lower Upper 0 0 1 1 0 2 2 0 3 Values: 0 1 2 3 10 11 12 13 20 21 22 23 100 101 102 103 110 111 112 113 120 121 122 123 */
import System; // Creates a new one-dimensional Array of type Int32. var my1DIntArray : System.Array = System.Array.CreateInstance( Int32, 5 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( var m : int = my1DIntArray.GetLowerBound(0); m <= my1DIntArray.GetUpperBound(0); m++ ) my1DIntArray.SetValue( Int32(m+1), m ); // Displays the bounds and values of the one-dimensional Array. Console.WriteLine( "One-dimensional Array:" ); Console.WriteLine( "Rank\tLower\tUpper" ); Console.WriteLine( "{0}\t{1}\t{2}", 0, my1DIntArray.GetLowerBound(0), my1DIntArray.GetUpperBound(0) ); Console.WriteLine( "Values:" ); PrintValues( my1DIntArray ); Console.WriteLine(); // Creates a new three-dimensional Array of type Int32. var my3DIntArray : System.Array = System.Array.CreateInstance( Int32, 2, 3, 4 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( var i : int = my3DIntArray.GetLowerBound(0); i <= my3DIntArray.GetUpperBound(0); i++ ) for ( var j : int = my3DIntArray.GetLowerBound(1); j <= my3DIntArray.GetUpperBound(1); j++ ) for ( var k : int = my3DIntArray.GetLowerBound(2); k <= my3DIntArray.GetUpperBound(2); k++ ) { my3DIntArray.SetValue( Int32((i*100)+(j*10)+k), i, j, k ); } // Displays the bounds and values of the multidimensional Array. Console.WriteLine( "Multidimensional Array:" ); Console.WriteLine( "Rank\tLower\tUpper" ); for ( var l : int = 0; l < my3DIntArray.Rank; l++ ) Console.WriteLine( "{0}\t{1}\t{2}", l, my3DIntArray.GetLowerBound(l), my3DIntArray.GetUpperBound(l) ); Console.WriteLine( "Values:" ); PrintValues( my3DIntArray ); function PrintValues( myArr : System.Array) { var myEnumerator : System.Collections.IEnumerator = myArr.GetEnumerator(); var i : int = 0; var cols : int = myArr.GetLength( myArr.Rank - 1 ); while ( myEnumerator.MoveNext() ) { if ( i < cols ) { i++; } else { Console.WriteLine(); i = 1; } Console.Write( "\t{0}", myEnumerator.Current ); } Console.WriteLine(); } /* This code produces the following output. One-dimensional Array: Rank Lower Upper 0 0 4 Values: 1 2 3 4 5 Multidimensional Array: Rank Lower Upper 0 0 1 1 0 2 2 0 3 Values: 0 1 2 3 10 11 12 13 20 21 22 23 100 101 102 103 110 111 112 113 120 121 122 123 */

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