XmlAttributes.XmlElements プロパティ
アセンブリ: System.Xml (system.xml.dll 内)

XmlElementAttribute オブジェクトのコレクションを格納している XmlElementAttributes。

XML 要素としてシリアル化されたオーバーライドされる各メンバについて、Add メソッドを呼び出して新しい XmlElementAttribute を XmlElementAttributes に追加する必要があります。既定では、XmlElementAttributes オブジェクトが作成され XmlElements プロパティに代入されます。

Transportation クラスをシリアル化する例を次に示します。この例には、ArrayList を返す Vehicles という名前の単一のフィールドが含まれています。この例では、2 つの XmlElementAttribute 属性を Vehicles フィールドに適用します。この例では、2 つの XmlElementAttribute オブジェクトを作成して、XmlAttributes オブジェクトの XmlElementAttributes コレクションに追加します。異なったオブジェクト型を配列で指定できるようにするには、XmlAttributes オブジェクトを XmlAttributeOverrides オブジェクトに追加します。
Imports System Imports System.IO Imports System.Xml.Serialization Imports System.Collections Imports System.Xml Public Class Transportation ' Subsequent code overrides these two XmlElementAttributes. <XmlElement(GetType(Car)), _ XmlElement(GetType(Plane))> _ Public Vehicles As ArrayList End Class Public Class Car Public Name As String End Class Public Class Plane Public Name As String End Class Public Class Truck Public Name As String End Class Public Class Train Public Name As String End Class Public Class Test Public Shared Sub Main() Dim t As New Test() t.SerializeObject("OverrideElement.xml") End Sub ' Return an XmlSerializer used for overriding. Public Function CreateOverrider() As XmlSerializer ' Create the XmlAttributes and XmlAttributeOverrides objects. Dim attrs As New XmlAttributes() Dim xOver As New XmlAttributeOverrides() ' Create an XmlElementAttribute to override ' the Vehicles property. Dim xElement1 As New XmlElementAttribute(GetType(Truck)) ' Add the XmlElementAttribute to the collection. attrs.XmlElements.Add(xElement1) ' Create a second XmlElementAttribute, and ' add it to the collection. Dim xElement2 As New XmlElementAttribute(GetType(Train)) attrs.XmlElements.Add(xElement2) ' Add the XmlAttributes to the XmlAttributeOverrides, ' specifying the member to override. xOver.Add(GetType(Transportation), "Vehicles", attrs) ' Create the XmlSerializer, and return it. Dim xSer As New XmlSerializer(GetType(Transportation), xOver) Return xSer End Function Public Sub SerializeObject(ByVal filename As String) ' Create an XmlSerializer instance. Dim xSer As XmlSerializer = CreateOverrider() ' Create the object and serialize it. Dim myTransportation As New Transportation() ' Create two new override objects that can be ' ' inserted into the array. myTransportation.Vehicles = New ArrayList() Dim myTruck As New Truck() myTruck.Name = "MyTruck" Dim myTrain As New Train() myTrain.Name = "MyTrain" myTransportation.Vehicles.Add(myTruck) myTransportation.Vehicles.Add(myTrain) Dim writer As New StreamWriter(filename) xSer.Serialize(writer, myTransportation) End Sub End Class
using System; using System.IO; using System.Xml.Serialization; using System.Collections; using System.Xml; public class Transportation { // Subsequent code overrides these two XmlElementAttributes. [XmlElement(typeof(Car)), XmlElement(typeof(Plane))] public ArrayList Vehicles; } public class Car { public string Name; } public class Plane { public string Name; } public class Truck { public string Name; } public class Train { public string Name; } public class Test { public static void Main() { Test t = new Test(); t.SerializeObject("OverrideElement.xml"); } // Return an XmlSerializer used for overriding. public XmlSerializer CreateOverrider() { // Create the XmlAttributes and XmlAttributeOverrides objects. XmlAttributes attrs = new XmlAttributes(); XmlAttributeOverrides xOver = new XmlAttributeOverrides(); /* Create an XmlElementAttribute to override the Vehicles property. */ XmlElementAttribute xElement1 = new XmlElementAttribute(typeof(Truck)); // Add the XmlElementAttribute to the collection. attrs.XmlElements.Add(xElement1); /* Create a second XmlElementAttribute, and add it to the collection. */ XmlElementAttribute xElement2 = new XmlElementAttribute(typeof(Train)); attrs.XmlElements.Add(xElement2); /* Add the XmlAttributes to the XmlAttributeOverrides, specifying the member to override. */ xOver.Add(typeof(Transportation), "Vehicles", attrs); // Create the XmlSerializer, and return it. XmlSerializer xSer = new XmlSerializer (typeof(Transportation), xOver); return xSer; } public void SerializeObject(string filename) { // Create an XmlSerializer instance. XmlSerializer xSer = CreateOverrider(); // Create the object and serialize it. Transportation myTransportation = new Transportation(); /* Create two new override objects that can be inserted into the array. */ myTransportation.Vehicles = new ArrayList(); Truck myTruck = new Truck(); myTruck.Name = "MyTruck"; Train myTrain = new Train(); myTrain.Name = "MyTrain"; myTransportation.Vehicles.Add(myTruck); myTransportation.Vehicles.Add(myTrain); TextWriter writer = new StreamWriter(filename); xSer.Serialize(writer, myTransportation); } }
#using <System.Xml.dll> #using <System.dll> using namespace System; using namespace System::IO; using namespace System::Xml::Serialization; using namespace System::Collections; using namespace System::Xml; public ref class Car { public: String^ Name; }; public ref class Plane { public: String^ Name; }; public ref class Truck { public: String^ Name; }; public ref class Train { public: String^ Name; }; public ref class Transportation { public: // Subsequent code overrides these two XmlElementAttributes. [XmlElement(Car::typeid), XmlElement(Plane::typeid)] ArrayList^ Vehicles; }; // Return an XmlSerializer used for overriding. XmlSerializer^ CreateOverrider() { // Create the XmlAttributes and XmlAttributeOverrides objects. XmlAttributes^ attrs = gcnew XmlAttributes; XmlAttributeOverrides^ xOver = gcnew XmlAttributeOverrides; /* Create an XmlElementAttribute to override the Vehicles property. */ XmlElementAttribute^ xElement1 = gcnew XmlElementAttribute( Truck::typeid ); // Add the XmlElementAttribute to the collection. attrs->XmlElements->Add( xElement1 ); /* Create a second XmlElementAttribute, and add it to the collection. */ XmlElementAttribute^ xElement2 = gcnew XmlElementAttribute( Train::typeid ); attrs->XmlElements->Add( xElement2 ); /* Add the XmlAttributes to the XmlAttributeOverrides, specifying the member to override. */ xOver->Add( Transportation::typeid, "Vehicles", attrs ); // Create the XmlSerializer, and return it. XmlSerializer^ xSer = gcnew XmlSerializer( Transportation::typeid,xOver ); return xSer; } void SerializeObject( String^ filename ) { // Create an XmlSerializer instance. XmlSerializer^ xSer = CreateOverrider(); // Create the object and serialize it. Transportation^ myTransportation = gcnew Transportation; /* Create two new override objects that can be inserted into the array. */ myTransportation->Vehicles = gcnew ArrayList; Truck^ myTruck = gcnew Truck; myTruck->Name = "MyTruck"; Train^ myTrain = gcnew Train; myTrain->Name = "MyTrain"; myTransportation->Vehicles->Add( myTruck ); myTransportation->Vehicles->Add( myTrain ); TextWriter^ writer = gcnew StreamWriter( filename ); xSer->Serialize( writer, myTransportation ); } int main() { SerializeObject( "OverrideElement.xml" ); }
import System.*; import System.IO.*; import System.Xml.Serialization.*; import System.Collections.*; import System.Xml.*; public class Transportation { // Subsequent code overrides these two XmlElementAttributes. /** @attribute XmlElement(Car.class) @attribute XmlElement(Plane.class) */ public ArrayList vehicles; } //Transportation public class Car { public String name; } //Car public class Plane { public String name; } //Plane public class Truck { public String name; } //Truck public class Train { public String name; } //Train public class Test { public static void main(String[] args) { Test t = new Test(); t.SerializeObject("OverrideElement.xml"); } //main // Return an XmlSerializer used for overriding. public XmlSerializer CreateOverrider() { // Create the XmlAttributes and XmlAttributeOverrides objects. XmlAttributes attrs = new XmlAttributes(); XmlAttributeOverrides xOver = new XmlAttributeOverrides(); /* Create an XmlElementAttribute to override the Vehicles property. */ XmlElementAttribute xElement1 = new XmlElementAttribute(Truck.class.ToType()); // Add the XmlElementAttribute to the collection. attrs.get_XmlElements().Add(xElement1); /* Create a second XmlElementAttribute, and add it to the collection. */ XmlElementAttribute xElement2 = new XmlElementAttribute(Train.class.ToType()); attrs.get_XmlElements().Add(xElement2); /* Add the XmlAttributes to the XmlAttributeOverrides, specifying the member to override. */ xOver.Add(Transportation.class.ToType(), "vehicles", attrs); // Create the XmlSerializer, and return it. XmlSerializer xSer = new XmlSerializer(Transportation.class.ToType(), xOver); return xSer; } //CreateOverrider public void SerializeObject(String fileName) { // Create an XmlSerializer instance. XmlSerializer xSer = CreateOverrider(); // Create the object and serialize it. Transportation myTransportation = new Transportation(); /* Create two new override objects that can be inserted into the array. */ myTransportation.vehicles = new ArrayList(); Truck myTruck = new Truck(); myTruck.name = "MyTruck"; Train myTrain = new Train(); myTrain.name = "MyTrain"; myTransportation.vehicles.Add(myTruck); myTransportation.vehicles.Add(myTrain); TextWriter writer = new StreamWriter(fileName); xSer.Serialize(writer, myTransportation); } //SerializeObject } //Test

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