XmlAttributeAttribute.AttributeName プロパティ
アセンブリ: System.Xml (system.xml.dll 内)

Dim instance As XmlAttributeAttribute Dim value As String value = instance.AttributeName instance.AttributeName = value
/** @property */ public String get_AttributeName () /** @property */ public void set_AttributeName (String value)
XML 属性の名前。既定値は、メンバ名です。

既定値が使用できない場合は、AttributeName プロパティを使用して、XML 属性名を指定します。たとえば、XML 属性名がメンバ識別子としては無効である場合は、AttributeName を無効な名前に設定する一方で、識別子に対して有効な名前を使用できます。

XmlAttributeAttribute の AttributeName プロパティを設定する例を次に示します。
Option Explicit Option Strict Imports System Imports System.IO Imports System.Xml Imports System.Xml.Serialization Public Class Group ' Change the XML attribute name. <XmlAttribute(AttributeName := "MgrName")> Public Name As String ' Use the AttributeName to collect all the XML attributes ' in the XML-document instance. <XmlAttribute(AttributeName := "*")> Public Attrs() As XmlAttribute End Class Public Class Run Public Shared Sub Main() Dim test As New Run() ' To use the AttributeName to collect all the ' XML attributes. Call SerializeObject to generate ' an XML document and alter the document by adding ' new XML attributes to it. Then comment out the SerializeObject ' method, and call DeserializeObject. test.SerializeObject("MyAtts.xml") test.DeserializeObject("MyAtts.xml") End Sub Public Sub SerializeObject(ByVal filename As String) Console.WriteLine("Serializing") ' Create an instance of the XmlSerializer class. Dim mySerializer As New XmlSerializer(GetType(Group)) ' Writing the file requires a TextWriter. Dim writer As New StreamWriter(filename) ' Create an instance of the class that will be serialized. Dim myGroup As New Group() ' Set the Name property, which will be generated ' as an XML attribute. myGroup.Name = "Wallace" ' Serialize the class, and close the TextWriter. mySerializer.Serialize(writer, myGroup) writer.Close() End Sub Public Sub DeserializeObject(ByVal filename As String) Console.WriteLine("Deserializing") Dim mySerializer As New XmlSerializer(GetType(Group)) Dim fs As New FileStream(filename, FileMode.Open) Dim myGroup As Group = CType(mySerializer.Deserialize(fs), Group) ' The following code prints all the attributes in the ' XML document. To collect the attributes, the AttributeName of the ' XmlAttributeAttribute must be set to "*". Dim xAtt As XmlAttribute For Each xAtt In myGroup.Attrs Console.WriteLine(xAtt.Name & ":" & xAtt.Value) Next xAtt End Sub End Class
using System; using System.IO; using System.Xml; using System.Xml.Serialization; public class Group { // Change the XML attribute name. [XmlAttribute(AttributeName = "MgrName")] public string Name; /* Use the AttributeName to collect all the XML attributes in the XML-document instance. */ } public class Run { public static void Main() { Run test = new Run(); /* To use the AttributeName to collect all the XML attributes. Call SerializeObject to generate an XML document and alter the document by adding new XML attributes to it. Then comment out the SerializeObject method, and call DeserializeObject. */ test.SerializeObject("MyAtts.xml"); test.DeserializeObject("MyAtts.xml"); } public void SerializeObject(string filename) { Console.WriteLine("Serializing"); // Create an instance of the XmlSerializer class. XmlSerializer mySerializer = new XmlSerializer(typeof(Group)); // Writing the file requires a TextWriter. TextWriter writer = new StreamWriter(filename); // Create an instance of the class that will be serialized. Group myGroup = new Group(); /* Set the Name property, which will be generated as an XML attribute. */ myGroup.Name = "Wallace"; // Serialize the class, and close the TextWriter. mySerializer.Serialize(writer, myGroup); writer.Close(); } public void DeserializeObject(string filename) { Console.WriteLine("Deserializing"); XmlSerializer mySerializer = new XmlSerializer(typeof(Group)); FileStream fs = new FileStream(filename, FileMode.Open); Group myGroup = (Group) mySerializer.Deserialize(fs); Console.WriteLine(myGroup.Name); } }
#using <System.Xml.dll> #using <System.dll> using namespace System; using namespace System::IO; using namespace System::Xml; using namespace System::Xml::Serialization; public ref class Group { public: // Change the XML attribute name. [XmlAttributeAttribute(AttributeName="MgrName")] String^ Name; /* Use the AttributeName to collect all the XML attributes in the XML-document instance. */ }; void SerializeObject( String^ filename ) { Console::WriteLine( "Serializing" ); // Create an instance of the XmlSerializer class. XmlSerializer^ mySerializer = gcnew XmlSerializer( Group::typeid ); // Writing the file requires a TextWriter. TextWriter^ writer = gcnew StreamWriter( filename ); // Create an instance of the class that will be serialized. Group^ myGroup = gcnew Group; /* Set the Name property, which will be generated as an XML attribute. */ myGroup->Name = "Wallace"; // Serialize the class, and close the TextWriter. mySerializer->Serialize( writer, myGroup ); writer->Close(); } void DeserializeObject( String^ filename ) { Console::WriteLine( "Deserializing" ); XmlSerializer^ mySerializer = gcnew XmlSerializer( Group::typeid ); FileStream^ fs = gcnew FileStream( filename,FileMode::Open ); Group^ myGroup = dynamic_cast<Group^>(mySerializer->Deserialize( fs )); Console::WriteLine( myGroup->Name ); } int main() { /* To use the AttributeName to collect all the XML attributes. Call SerializeObject to generate an XML document and alter the document by adding new XML attributes to it. Then comment out the SerializeObject method, and call DeserializeObject. */ SerializeObject( "MyAtts.xml" ); DeserializeObject( "MyAtts.xml" ); }
import System.*; import System.IO.*; import System.Xml.*; import System.Xml.Serialization.*; public class Group { // Change the XML attribute name. /** @attribute XmlAttribute(AttributeName = "MgrName") */ public String name; /* Use the AttributeName to collect all the XML attributes in the XML-document instance. */ } //Group public class Run { public static void main(String[] args) { Run test = new Run(); /* To use the AttributeName to collect all the XML attributes. Call SerializeObject to generate an XML document and alter the document by adding new XML attributes to it. Then comment out the SerializeObject method, and call DeserializeObject. */ test.SerializeObject("MyAtts.xml"); test.DeserializeObject("MyAtts.xml"); } //main public void SerializeObject(String fileName) { Console.WriteLine("Serializing"); // Create an instance of the XmlSerializer class. XmlSerializer mySerializer = new XmlSerializer(Group.class.ToType()); // Writing the file requires a TextWriter. TextWriter writer = new StreamWriter(fileName); // Create an instance of the class that will be serialized. Group myGroup = new Group(); /* Set the Name property, which will be generated as an XML attribute. */ myGroup.name = "Wallace"; // Serialize the class, and close the TextWriter. mySerializer.Serialize(writer, myGroup); writer.Close(); } //SerializeObject public void DeserializeObject(String fileName) { Console.WriteLine("Deserializing"); XmlSerializer mySerializer = new XmlSerializer(Group.class.ToType()); FileStream fs = new FileStream(fileName, FileMode.Open); Group myGroup = (Group)mySerializer.Deserialize(fs); Console.WriteLine(myGroup.name); } //DeserializeObject } //Run

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