NameObjectCollectionBase.BaseGetAllKeys メソッド
アセンブリ: System (system.dll 内)

Dim returnValue As String() returnValue = Me.BaseGetAllKeys
NameObjectCollectionBase インスタンス内のすべてのキーを格納する String 配列。


BaseGetAllKeys と BaseGetAllValues を使用して、キーの配列や値の配列を取得する方法については、次のコード例を参照してください。
Imports System Imports System.Collections Imports System.Collections.Specialized Public Class MyCollection Inherits NameObjectCollectionBase Private _de As New DictionaryEntry() ' Gets a key-and-value pair (DictionaryEntry) using an index. Default Public ReadOnly Property Item(index As Integer) As DictionaryEntry Get _de.Key = Me.BaseGetKey(index) _de.Value = Me.BaseGet(index) Return _de End Get End Property ' Adds elements from an IDictionary into the new collection. Public Sub New(d As IDictionary) Dim de As DictionaryEntry For Each de In d Me.BaseAdd(CType(de.Key, String), de.Value) Next de End Sub 'New ' Gets a String array that contains all the keys in the collection. Public ReadOnly Property AllKeys() As String() Get Return Me.BaseGetAllKeys() End Get End Property ' Gets an Object array that contains all the values in the collection. Public ReadOnly Property AllValues() As Array Get Return Me.BaseGetAllValues() End Get End Property ' Gets a String array that contains all the values in the collection. Public ReadOnly Property AllStringValues() As String() Get Return CType(Me.BaseGetAllValues(GetType(String)), String()) End Get End Property End Class 'MyCollection Public Class SamplesNameObjectCollectionBase Public Shared Sub Main() ' Creates and initializes a new MyCollection instance. Dim d As New ListDictionary() d.Add("red", "apple") d.Add("yellow", "banana") d.Add("green", "pear") Dim myCol As New MyCollection(d) Console.WriteLine("Initial state of the collection (Count = {0}):", myCol.Count) PrintKeysAndValues(myCol) ' Displays the list of keys. Console.WriteLine("The list of keys:") Dim s As String For Each s In myCol.AllKeys Console.WriteLine(" {0}", s) Next s ' Displays the list of values of type Object. Console.WriteLine("The list of values (Object):") Dim o As Object For Each o In myCol.AllValues Console.WriteLine(" {0}", o.ToString()) Next o ' Displays the list of values of type String. Console.WriteLine("The list of values (String):") For Each s In myCol.AllValues Console.WriteLine(" {0}", s) Next s End Sub 'Main Public Shared Sub PrintKeysAndValues(myCol As MyCollection) Dim i As Integer For i = 0 To myCol.Count - 1 Console.WriteLine("[{0}] : {1}, {2}", i, myCol(i).Key, myCol(i).Value) Next i End Sub 'PrintKeysAndValues End Class 'SamplesNameObjectCollectionBase 'This code produces the following output. ' 'Initial state of the collection (Count = 3): '[0] : red, apple '[1] : yellow, banana '[2] : green, pear 'The list of keys: ' red ' yellow ' green 'The list of values (Object): ' apple ' banana ' pear 'The list of values (String): ' apple ' banana ' pear
using System; using System.Collections; using System.Collections.Specialized; public class MyCollection : NameObjectCollectionBase { private DictionaryEntry _de = new DictionaryEntry(); // Gets a key-and-value pair (DictionaryEntry) using an index. public DictionaryEntry this[ int index ] { get { _de.Key = this.BaseGetKey( index ); _de.Value = this.BaseGet( index ); return( _de ); } } // Adds elements from an IDictionary into the new collection. public MyCollection( IDictionary d ) { foreach ( DictionaryEntry de in d ) { this.BaseAdd( (String) de.Key, de.Value ); } } // Gets a String array that contains all the keys in the collection. public String[] AllKeys { get { return( this.BaseGetAllKeys() ); } } // Gets an Object array that contains all the values in the collection. public Array AllValues { get { return( this.BaseGetAllValues() ); } } // Gets a String array that contains all the values in the collection. public String[] AllStringValues { get { return( (String[]) this.BaseGetAllValues( typeof(System.String) ) ); } } } public class SamplesNameObjectCollectionBase { public static void Main() { // Creates and initializes a new MyCollection instance. IDictionary d = new ListDictionary(); d.Add( "red", "apple" ); d.Add( "yellow", "banana" ); d.Add( "green", "pear" ); MyCollection myCol = new MyCollection( d ); Console.WriteLine( "Initial state of the collection (Count = {0}):", myCol.Count ); PrintKeysAndValues( myCol ); // Displays the list of keys. Console.WriteLine( "The list of keys:" ); foreach ( String s in myCol.AllKeys ) { Console.WriteLine( " {0}", s ); } // Displays the list of values of type Object. Console.WriteLine( "The list of values (Object):" ); foreach ( Object o in myCol.AllValues ) { Console.WriteLine( " {0}", o.ToString() ); } // Displays the list of values of type String. Console.WriteLine( "The list of values (String):" ); foreach ( String s in myCol.AllValues ) { Console.WriteLine( " {0}", s ); } } public static void PrintKeysAndValues( MyCollection myCol ) { for ( int i = 0; i < myCol.Count; i++ ) { Console.WriteLine( "[{0}] : {1}, {2}", i, myCol[i].Key, myCol[i].Value ); } } } /* This code produces the following output. Initial state of the collection (Count = 3): [0] : red, apple [1] : yellow, banana [2] : green, pear The list of keys: red yellow green The list of values (Object): apple banana pear The list of values (String): apple banana pear */
#using <System.dll> using namespace System; using namespace System::Collections; using namespace System::Collections::Specialized; public ref class MyCollection : public NameObjectCollectionBase { private: DictionaryEntry^ _de; // Gets a key-and-value pair (DictionaryEntry) using an index. public: property DictionaryEntry^ default[ int ] { DictionaryEntry^ get(int index) { _de->Key = this->BaseGetKey( index ); _de->Value = this->BaseGet( index ); return( _de ); } } // Adds elements from an IDictionary into the new collection. MyCollection( IDictionary^ d ) { _de = gcnew DictionaryEntry(); for each ( DictionaryEntry^ de in d ) { this->BaseAdd( (String^) de->Key, de->Value ); } } // Gets a String array that contains all the keys in the collection. property array<String^>^ AllKeys { array<String^>^ get() { return( this->BaseGetAllKeys() ); } } // Gets an Object array that contains all the values in the collection. property Array^ AllValues { Array^ get() { return( this->BaseGetAllValues() ); } } // Gets a String array that contains all the values in the collection. property array<String^>^ AllStringValues { array<String^>^ get() { return( (array<String^>^) this->BaseGetAllValues( System::String::typeid ) ); } } }; public ref class SamplesNameObjectCollectionBase { public: static void Main() { // Creates and initializes a new MyCollection instance. IDictionary^ d = gcnew ListDictionary(); d->Add( "red", "apple" ); d->Add( "yellow", "banana" ); d->Add( "green", "pear" ); MyCollection^ myCol = gcnew MyCollection( d ); Console::WriteLine( "Initial state of the collection (Count = {0}):", myCol->Count ); PrintKeysAndValues( myCol ); // Displays the list of keys. Console::WriteLine( "The list of keys:" ); for each ( String^ s in myCol->AllKeys ) { Console::WriteLine( " {0}", s ); } // Displays the list of values of type Object. Console::WriteLine( "The list of values (Object):" ); for each ( Object^ o in myCol->AllValues ) { Console::WriteLine( " {0}", o->ToString() ); } // Displays the list of values of type String. Console::WriteLine( "The list of values (String):" ); for each ( String^ s in myCol->AllValues ) { Console::WriteLine( " {0}", s ); } } public: static void PrintKeysAndValues( MyCollection^ myCol ) { for ( int i = 0; i < myCol->Count; i++ ) { Console::WriteLine( "[{0}] : {1}, {2}", i, myCol[i]->Key, myCol[i]->Value ); } } }; int main() { SamplesNameObjectCollectionBase::Main(); } /* This code produces the following output. Initial state of the collection (Count = 3): [0] : red, apple [1] : yellow, banana [2] : green, pear The list of keys: red yellow green The list of values (Object): apple banana pear The list of values (String): apple banana pear */
import System.* ; import System.Collections.* ; import System.Collections.Specialized.* ; public class MyCollection extends NameObjectCollectionBase { private DictionaryEntry _de = new DictionaryEntry(); // Gets a key-and-value pair (DictionaryEntry) using an index. /** @property */ public DictionaryEntry get_Item(int index) { _de.set_Key(this.BaseGetKey(index)); _de.set_Value(this.BaseGet(index)); return _de ; } //get_Item // Adds elements from an IDictionary into the new collection. public MyCollection(IDictionary d) { IDictionaryEnumerator objEnum = d.GetEnumerator(); while (objEnum.MoveNext()) { DictionaryEntry de = (DictionaryEntry)objEnum.get_Current(); this.BaseAdd(((String)(de.get_Key())), de.get_Value()); } } //MyCollection // Gets a String array that contains all the keys in the collection. /** @property */ public String[] get_AllKeys() { return this.BaseGetAllKeys() ; } //get_AllKeys // Gets an Object array that contains all the values in the collection. /** @property */ public Array get_AllValues() { return this.BaseGetAllValues() ; } //get_AllValues // Gets a String array that contains all the values in the collection. /** @property */ public String[] get_AllStringValues() { return ((String[])(this.BaseGetAllValues(Type.GetType("System.String")))); } //get_AllStringValues } //MyCollection public class SamplesNameObjectCollectionBase { public static void main(String[] args) { // Creates and initializes a new MyCollection instance. IDictionary d = new ListDictionary(); d.Add("red", "apple"); d.Add("yellow", "banana"); d.Add("green", "pear"); MyCollection myCol = new MyCollection(d); Console.WriteLine("Initial state of the collection (Count = {0}):" , System.Convert.ToString(myCol.get_Count())); PrintKeysAndValues(myCol); // Displays the list of keys. Console.WriteLine("The list of keys:"); String str = new String(); for (int iCtr = 0; iCtr < myCol.get_Count(); iCtr++) { str = myCol.get_AllKeys()[iCtr]; Console.WriteLine(" {0}", str); } // Displays the list of values of type Object. Console.WriteLine("The list of values (Object):"); Object obj = new Object(); for (int iCtr=0; iCtr < myCol.get_Count(); iCtr++) { obj = System.Convert.ToString(myCol.get_AllValues().get_Item(iCtr)); Console.WriteLine(" {0}", System.Convert.ToString(obj)); } // Displays the list of values of type String. Console.WriteLine("The list of values (String):"); for (int iCtr =0; iCtr < myCol.get_AllValues().get_Count(); iCtr++) { str = System.Convert.ToString(myCol.get_AllValues().get_Item(iCtr)); Console.WriteLine(" {0}", str); } } //main public static void PrintKeysAndValues(MyCollection myCol) { for (int i = 0; i < myCol.get_Count(); i++) { Console.WriteLine("[{0}] : {1}, {2}",System.Convert.ToString(i) , myCol.get_Item(i).get_Key(), myCol.get_Item(i).get_Value()); } } //PrintKeysAndValues } //SamplesNameObjectCollectionBase /* This code produces the following output. Initial state of the collection (Count = 3): [0] : red, apple [1] : yellow, banana [2] : green, pear The list of keys: red yellow green The list of values (Object): apple banana pear The list of values (String): apple banana pear */

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