ILGenerator.DefineLabel メソッド
アセンブリ: mscorlib (mscorlib.dll 内)

Dim instance As ILGenerator Dim returnValue As Label returnValue = instance.DefineLabel
分岐のトークンとして使用できる新しいラベルを返します。


DefineLabel メソッドの実際の使用方法については、次のコード例を参照してください。
Imports System Imports System.Threading Imports System.Reflection Imports System.Reflection.Emit _ Class ILLabelDemo Public Shared Function BuildAdderType() As Type Dim myDomain As AppDomain = Thread.GetDomain() Dim myAsmName As New AssemblyName() myAsmName.Name = "AdderExceptionAsm" Dim myAsmBldr As AssemblyBuilder = myDomain.DefineDynamicAssembly(myAsmName, _ AssemblyBuilderAccess.Run) Dim myModBldr As ModuleBuilder = myAsmBldr.DefineDynamicModule("AdderExceptionMod") Dim myTypeBldr As TypeBuilder = myModBldr.DefineType("Adder") Dim adderParams() As Type = {GetType(Integer), GetType(Integer)} ' This method will add two numbers which are 100 or less. If either of the ' passed integer vales are greater than 100, it will return the value of -1. Dim adderBldr As MethodBuilder = myTypeBldr.DefineMethod("DoAdd", _ MethodAttributes.Public Or MethodAttributes.Static, _ GetType(Integer), adderParams) Dim adderIL As ILGenerator = adderBldr.GetILGenerator() ' In order to successfully branch, we need to create labels ' representing the offset IL instruction block to branch to. ' These labels, when the MarkLabel(Label) method is invoked, ' will specify the IL instruction to branch to. Dim failed As Label = adderIL.DefineLabel() Dim endOfMthd As Label = adderIL.DefineLabel() ' First, load argument 0 and the integer value of "100" onto the ' stack. If arg0 > 100, branch to the label "failed", which is marked ' as the address of the block that loads -1 onto the stack, bypassing ' the addition. adderIL.Emit(OpCodes.Ldarg_0) adderIL.Emit(OpCodes.Ldc_I4_S, 100) adderIL.Emit(OpCodes.Bgt_S, failed) ' Now, check to see if argument 1 was greater than 100. If it was, ' branch to "failed." Otherwise, fall through and perform the addition, ' branching unconditionally to the instruction at the label "endOfMthd". adderIL.Emit(OpCodes.Ldarg_1) adderIL.Emit(OpCodes.Ldc_I4_S, 100) adderIL.Emit(OpCodes.Bgt_S, failed) adderIL.Emit(OpCodes.Ldarg_0) adderIL.Emit(OpCodes.Ldarg_1) adderIL.Emit(OpCodes.Add_Ovf_Un) adderIL.Emit(OpCodes.Br_S, endOfMthd) ' If this label is branched to (the failure case), load -1 onto the stack ' and fall through to the return opcode. adderIL.MarkLabel(failed) adderIL.Emit(OpCodes.Ldc_I4_M1) ' The end of the method. If both values were less than 100, the ' correct result will return. If one of the arguments was greater ' than 100, the result will be -1. adderIL.MarkLabel(endOfMthd) adderIL.Emit(OpCodes.Ret) Return myTypeBldr.CreateType() End Function 'BuildAdderType Public Shared Sub Main() Dim adderType As Type = BuildAdderType() Dim addIns As Object = Activator.CreateInstance(adderType) Dim addParams(1) As Object Console.Write("Enter an integer value: ") addParams(0) = CType(Convert.ToInt32(Console.ReadLine()), Object) Console.Write("Enter another integer value: ") addParams(1) = CType(Convert.ToInt32(Console.ReadLine()), Object) Console.WriteLine("---") Dim adderResult As Integer = CInt(adderType.InvokeMember("DoAdd", _ BindingFlags.InvokeMethod, Nothing, _ addIns, addParams)) If adderResult <> - 1 Then Console.WriteLine("{0} + {1} = {2}", addParams(0), addParams(1), adderResult) Else Console.WriteLine("One of the integers to add was greater than 100!") End If End Sub 'Main End Class 'ILLabelDemo
using System; using System.Threading; using System.Reflection; using System.Reflection.Emit; class ILLabelDemo { public static Type BuildAdderType() { AppDomain myDomain = Thread.GetDomain(); AssemblyName myAsmName = new AssemblyName(); myAsmName.Name = "AdderExceptionAsm"; AssemblyBuilder myAsmBldr = myDomain.DefineDynamicAssembly(myAsmName, AssemblyBuilderAccess.Run); ModuleBuilder myModBldr = myAsmBldr.DefineDynamicModule("AdderExceptionMod"); TypeBuilder myTypeBldr = myModBldr.DefineType("Adder"); Type[] adderParams = new Type[] {typeof(int), typeof(int)}; // This method will add two numbers which are 100 or less. If either of the // passed integer vales are greater than 100, it will return the value of -1. MethodBuilder adderBldr = myTypeBldr.DefineMethod("DoAdd", MethodAttributes.Public | MethodAttributes.Static, typeof(int), adderParams); ILGenerator adderIL = adderBldr.GetILGenerator(); // In order to successfully branch, we need to create labels // representing the offset IL instruction block to branch to. // These labels, when the MarkLabel(Label) method is invoked, // will specify the IL instruction to branch to. Label failed = adderIL.DefineLabel(); Label endOfMthd = adderIL.DefineLabel(); // First, load argument 0 and the integer value of "100" onto the // stack. If arg0 > 100, branch to the label "failed", which is marked // as the address of the block that loads -1 onto the stack, bypassing // the addition. adderIL.Emit(OpCodes.Ldarg_0); adderIL.Emit(OpCodes.Ldc_I4_S, 100); adderIL.Emit(OpCodes.Bgt_S, failed); // Now, check to see if argument 1 was greater than 100. If it was , // branch to "failed." Otherwise, fall through and perform the addition, // branching unconditionally to the instruction at the label "endOfMthd". adderIL.Emit(OpCodes.Ldarg_1); adderIL.Emit(OpCodes.Ldc_I4_S, 100); adderIL.Emit(OpCodes.Bgt_S, failed); adderIL.Emit(OpCodes.Ldarg_0); adderIL.Emit(OpCodes.Ldarg_1); adderIL.Emit(OpCodes.Add_Ovf_Un); adderIL.Emit(OpCodes.Br_S, endOfMthd); // If this label is branched to (the failure case), load -1 onto the stack // and fall through to the return opcode. adderIL.MarkLabel(failed); adderIL.Emit(OpCodes.Ldc_I4_M1); // The end of the method. If both values were less than 100, the // correct result will return. If one of the arguments was greater // than 100, the result will be -1. adderIL.MarkLabel(endOfMthd); adderIL.Emit(OpCodes.Ret); return myTypeBldr.CreateType(); } public static void Main() { Type adderType = BuildAdderType(); object addIns = Activator.CreateInstance(adderType); object[] addParams = new object[2]; Console.Write("Enter an integer value: "); addParams[0] = (object)Convert.ToInt32(Console.ReadLine()); Console.Write("Enter another integer value: "); addParams[1] = (object)Convert.ToInt32(Console.ReadLine()); Console.WriteLine("---"); int adderResult = (int)adderType.InvokeMember("DoAdd" , BindingFlags.InvokeMethod, null, addIns, addParams); if (adderResult != -1) { Console.WriteLine("{0} + {1} = {2}", addParams[0], addParams[1] , adderResult); } else { Console.WriteLine("One of the integers to add was greater than 100!"); } } }
using namespace System; using namespace System::Threading; using namespace System::Reflection; using namespace System::Reflection::Emit; Type^ BuildAdderType() { AppDomain^ myDomain = Thread::GetDomain(); AssemblyName^ myAsmName = gcnew AssemblyName; myAsmName->Name = "AdderExceptionAsm"; AssemblyBuilder^ myAsmBldr = myDomain->DefineDynamicAssembly( myAsmName, AssemblyBuilderAccess::Run ); ModuleBuilder^ myModBldr = myAsmBldr->DefineDynamicModule( "AdderExceptionMod" ); TypeBuilder^ myTypeBldr = myModBldr->DefineType( "Adder" ); array<Type^>^adderParams = {int::typeid,int::typeid}; // This method will add two numbers which are 100 or less. If either of the // passed integer vales are greater than 100, it will return the value of -1. MethodBuilder^ adderBldr = myTypeBldr->DefineMethod( "DoAdd", static_cast<MethodAttributes>(MethodAttributes::Public | MethodAttributes::Static), int::typeid, adderParams ); ILGenerator^ adderIL = adderBldr->GetILGenerator(); // In order to successfully branch, we need to create labels // representing the offset IL instruction block to branch to. // These labels, when the MarkLabel(Label) method is invoked, // will specify the IL instruction to branch to. Label failed = adderIL->DefineLabel(); Label endOfMthd = adderIL->DefineLabel(); // First, load argument 0 and the integer value of "100" onto the // stack. If arg0 > 100, branch to the label "failed", which is marked // as the address of the block that loads -1 onto the stack, bypassing // the addition. adderIL->Emit( OpCodes::Ldarg_0 ); adderIL->Emit( OpCodes::Ldc_I4_S, 100 ); adderIL->Emit( OpCodes::Bgt_S, failed ); // Now, check to see if argument 1 was greater than 100. If it was , // branch to "failed." Otherwise, fall through and perform the addition, // branching unconditionally to the instruction at the label "endOfMthd". adderIL->Emit( OpCodes::Ldarg_1 ); adderIL->Emit( OpCodes::Ldc_I4_S, 100 ); adderIL->Emit( OpCodes::Bgt_S, failed ); adderIL->Emit( OpCodes::Ldarg_0 ); adderIL->Emit( OpCodes::Ldarg_1 ); adderIL->Emit( OpCodes::Add_Ovf_Un ); adderIL->Emit( OpCodes::Br_S, endOfMthd ); // If this label is branched to (the failure case), load -1 onto the stack // and fall through to the return opcode. adderIL->MarkLabel( failed ); adderIL->Emit( OpCodes::Ldc_I4_M1 ); // The end of the method. If both values were less than 100, the // correct result will return. If one of the arguments was greater // than 100, the result will be -1. adderIL->MarkLabel( endOfMthd ); adderIL->Emit( OpCodes::Ret ); return myTypeBldr->CreateType(); } int main() { Type^ adderType = BuildAdderType(); Object^ addIns = Activator::CreateInstance( adderType ); array<Object^>^addParams = gcnew array<Object^>(2); Console::Write( "Enter an integer value: " ); addParams[ 0 ] = Convert::ToInt32( Console::ReadLine() ); Console::Write( "Enter another integer value: " ); addParams[ 1 ] = Convert::ToInt32( Console::ReadLine() ); Console::WriteLine( "---" ); int adderResult = safe_cast<int>(adderType->InvokeMember( "DoAdd", BindingFlags::InvokeMethod, nullptr, addIns, addParams )); if ( adderResult != -1 ) { Console::WriteLine( " {0} + {1} = {2}", addParams[ 0 ], addParams[ 1 ], adderResult ); } else { Console::WriteLine( "One of the integers to add was greater than 100!" ); } }

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