ResourceWriter.Dispose メソッド
アセンブリ: mscorlib (mscorlib.dll 内)




Imports System Imports System.Resources Imports System.IO Public Class WriteResources Public Shared Sub Main(ByVal args() As String) ' Create a file stream to encapsulate items.resources. Dim fs As New FileStream("items.resources", _ FileMode.OpenOrCreate, FileAccess.Write) ' Open a resource writer to write from the stream. Dim writer = New ResourceWriter(fs) ' Add resources to the resource writer. writer.AddResource("String 1", "First String") writer.AddResource("String 2", "Second String") writer.AddResource("String 3", "Third String") ' Write the resources to the stream, ' and clean up all resources associated with the writer. ' Calling Dispose is equivalent to calling Close. writer.Dispose() End Sub End Class
using System; using System.Resources; using System.IO; public class WriteResources { public static void Main(string[] args) { // Create a file stream to encapsulate items.resources. FileStream fs = new FileStream("items.resources", FileMode.OpenOrCreate,FileAccess.Write); // Open a resource writer to write from the stream. IResourceWriter writer = new ResourceWriter(fs); // Add resources to the resource writer. writer.AddResource("String 1", "First String"); writer.AddResource("String 2", "Second String"); writer.AddResource("String 3", "Third String"); // Write the resources to the stream, // and clean up all resources associated with the writer. // Calling Dispose is equivalent to calling Close. writer.Dispose(); } }
using namespace System; using namespace System::Resources; using namespace System::IO; int main() { // Create a file stream to encapsulate items.resources. FileStream^ fs = gcnew FileStream( "items.resources",FileMode::OpenOrCreate,FileAccess::Write ); // Open a resource writer to write from the stream. IResourceWriter^ writer = gcnew ResourceWriter( fs ); // Add resources to the resource writer. writer->AddResource( "String 1", "First String" ); writer->AddResource( "String 2", "Second String" ); writer->AddResource( "String 3", "Third String" ); // Write the resources to the stream, // and clean up all resources associated with the writer. // Calling Dispose is equivalent to calling Close. writer->~IResourceWriter(); }
import System.*; import System.Resources.*; import System.IO.*; public class WriteResources { public static void main(String[] args) { // Create a file stream to encapsulate items.resources. FileStream fs = new FileStream("items.resources", FileMode.OpenOrCreate, FileAccess.Write); // Open a resource writer to write from the stream. IResourceWriter writer = new ResourceWriter(fs); // Add resources to the resource writer. writer.AddResource("String 1", "First String"); writer.AddResource("String 2", "Second String"); writer.AddResource("String 3", "Third String"); // Write the resources to the stream, // and clean up all resources associated with the writer. // Calling Dispose is equivalent to calling Close. writer.Dispose(); } //main } //WriteResources

Windows 98, Windows 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
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