ResourceWriter.Close メソッドとは? わかりやすく解説

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ResourceWriter.Close メソッド

リソース出力ストリーム保存してから閉じます

名前空間: System.Resources
アセンブリ: mscorlib (mscorlib.dll 内)
構文構文

例外例外
解説解説
使用例使用例
Imports System
Imports System.Resources
Imports System.IO

Public Class WriteResources
   
    Public Shared Sub Main(args()
 As String)
        ' Create a file stream to encapsulate items.resources.
        Dim fs As New FileStream("items.resources",
 _
           FileMode.OpenOrCreate, FileAccess.Write)
      
        ' Open a resource writer to write from the stream.
        Dim writer = New ResourceWriter(fs)
      
        ' Add resources to the resource writer.
        writer.AddResource("String 1", "First
 String")
        writer.AddResource("String 2", "Second
 String")
        writer.AddResource("String 3", "Third
 String")
      
        ' Write the resources to the stream, and close it.
        writer.Close()
    End Sub

End Class
using System;
using System.Resources;
using System.IO;

public class WriteResources 
{
    public static void Main(string[]
 args) 
    {  
        // Create a file stream to encapsulate items.resources.
        FileStream fs = new FileStream("items.resources",
 
        FileMode.OpenOrCreate,FileAccess.Write);

        // Open a resource writer to write from the stream.
        IResourceWriter writer = new ResourceWriter(fs);
    
        // Add resources to the resource writer.
        writer.AddResource("String 1", "First String");
        writer.AddResource("String 2", "Second String");
        writer.AddResource("String 3", "Third String");

        // Write the resources to the stream, and close it.
        writer.Close();
    }
}
using namespace System;
using namespace System::Resources;
using namespace System::IO;
int main()
{
   
   // Create a file stream to encapsulate items.resources.
   FileStream^ fs = gcnew FileStream( "items.resources",FileMode::OpenOrCreate,FileAccess::Write
 );
   
   // Open a resource writer to write from the stream.
   IResourceWriter^ writer = gcnew ResourceWriter( fs );
   
   // Add resources to the resource writer.
   writer->AddResource( "String 1", "First String" );
   writer->AddResource( "String 2", "Second String" );
   writer->AddResource( "String 3", "Third String" );
   
   // Write the resources to the stream, and close it.
   writer->Close();
}

import System.*;
import System.Resources.*;
import System.IO.*;

public class WriteResources
{

    public static void main(String[]
 args)
    {
        // Create a file stream to encapsulate items.resources.
        FileStream fs = new FileStream("items.resources",
 
            FileMode.OpenOrCreate, FileAccess.Write);

        // Open a resource writer to write from the stream.
        IResourceWriter writer = new ResourceWriter(fs);

        // Add resources to the resource writer.
        writer.AddResource("String 1", "First String");
        writer.AddResource("String 2", "Second String");
        writer.AddResource("String 3", "Third String");

        // Write the resources to the stream, and close it.
        writer.Close();
    } //main
} //WriteResources
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