IChannel.ChannelName プロパティ
アセンブリ: mscorlib (mscorlib.dll 内)



Dim myPort As Integer = 8085 ' Creating the 'IDictionary' to set the server object properties. Dim myDictionary As New Hashtable() myDictionary("name") = "MyServerChannel1" myDictionary("priority") = 2 myDictionary("port") = 8085 ' Set the properties along with the constructor. Dim myHttpServerChannel As New HttpServerChannel(myDictionary, _ New BinaryServerFormatterSinkProvider()) ' Register the server channel. ChannelServices.RegisterChannel(myHttpServerChannel) RemotingConfiguration.RegisterWellKnownServiceType(GetType(MyHelloServer), _ "SayHello", WellKnownObjectMode.SingleCall) myHttpServerChannel.WantsToListen = true ' Start listening on a specific port. myHttpServerChannel.StartListening(CType(myPort, Object)) ' Get the name of the channel. Console.WriteLine("ChannelName : " + myHttpServerChannel.ChannelName) ' Get the channel priority. Console.WriteLine("ChannelPriority : " + myHttpServerChannel.ChannelPriority.ToString()) ' Get the schema of the channel. Console.WriteLine("ChannelScheme : " + myHttpServerChannel.ChannelScheme) ' Get the channel URI. Console.WriteLine("GetChannelUri : " + myHttpServerChannel.GetChannelUri()) ' Indicates whether 'IChannelReceiverHook' wants to be hooked into the outside listener service. Console.WriteLine("WantsToListen : " + myHttpServerChannel.WantsToListen.ToString())
int myPort = 8085; // Creating the 'IDictionary' to set the server object properties. IDictionary myDictionary = new Hashtable(); myDictionary["name"] = "MyServerChannel1"; myDictionary["priority"] = 2; myDictionary["port"] = 8085; // Set the properties along with the constructor. HttpServerChannel myHttpServerChannel = new HttpServerChannel(myDictionary , new BinaryServerFormatterSinkProvider()); // Register the server channel. ChannelServices.RegisterChannel(myHttpServerChannel); RemotingConfiguration.RegisterWellKnownServiceType(typeof(MyHelloServer), "SayHello", WellKnownObjectMode.SingleCall); myHttpServerChannel.WantsToListen = true; // Start listening on a specific port. myHttpServerChannel.StartListening((object)myPort); // Get the name of the channel. Console.WriteLine("ChannelName : " + myHttpServerChannel.ChannelName); // Get the channel priority. Console.WriteLine("ChannelPriority : " + myHttpServerChannel.ChannelPriority); // Get the schema of the channel. Console.WriteLine("ChannelScheme : " + myHttpServerChannel.ChannelScheme); // Get the channel URI. Console.WriteLine("GetChannelUri : " + myHttpServerChannel.GetChannelUri()); // Indicates whether 'IChannelReceiverHook' wants to be hooked into the outside listener service. Console.WriteLine("WantsToListen : " + myHttpServerChannel.WantsToListen);
int myPort = 8085; // Creating the 'IDictionary' to set the server object properties. IDictionary^ myDictionary = gcnew Hashtable; myDictionary[ "name" ] = "MyServerChannel1"; myDictionary[ "priority" ] = 2; myDictionary[ "port" ] = 8085; // Set the properties along with the constructor. HttpServerChannel^ myHttpServerChannel = gcnew HttpServerChannel( myDictionary,gcnew BinaryServerFormatterSinkProvider ); // Register the server channel. ChannelServices::RegisterChannel( myHttpServerChannel ); RemotingConfiguration::RegisterWellKnownServiceType( MyHelloServer::typeid, "SayHello", WellKnownObjectMode::SingleCall ); myHttpServerChannel->WantsToListen = true; // Start listening on a specific port. myHttpServerChannel->StartListening( myPort ); // Get the name of the channel. Console::WriteLine( "ChannelName : {0}", myHttpServerChannel->ChannelName ); // Get the channel priority. Console::WriteLine( "ChannelPriority : {0}", myHttpServerChannel->ChannelPriority ); // Get the schema of the channel. Console::WriteLine( "ChannelScheme : {0}", myHttpServerChannel->ChannelScheme ); // Get the channel URI. Console::WriteLine( "GetChannelUri : {0}", myHttpServerChannel->GetChannelUri() ); // Indicates whether 'IChannelReceiverHook' wants to be hooked into the outside listener service. Console::WriteLine( "WantsToListen : {0}", myHttpServerChannel->WantsToListen );


Windows 98, Windows 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
開発プラットフォームの中には、.NET Framework によってサポートされていないバージョンがあります。サポートされているバージョンについては、「システム要件」を参照してください。


- IChannel.ChannelName プロパティのページへのリンク