Supported Platforms
Mono has support for both 32 and 64 bit systems on a number of architectures as well as a number of operating systems.
Supported Operating Systems#
Operating Systems
- Linux
- macOS, iOS, tvOS, watchOS
- Android
- Sun Solaris
- IBM AIX and i
- BSD - OpenBSD, FreeBSD, NetBSD
- Microsoft Windows
- Sony PlayStation 4
- XboxOne
- Xbox Series X and Xbox Series S
Supported Architectures#
Mono has both an optimizing just-in-time (JIT) runtime and a interpreter runtime. The interpreter runtime is far less complex and is primarily used in the early stages before a JIT version for that architecture is constructed. The interpreter is not supported on architectures where the JIT has been ported.
Supported Architectures | Runtime | Operating system |
---|---|---|
s390x (64 bits) | JIT | Linux |
SPARC (32) | JIT | Solaris, Linux |
PowerPC | JIT | Linux, AIX, i, macOS, Wii, PlayStation 3 |
x86 | JIT | Linux, FreeBSD, OpenBSD, NetBSD, Microsoft Windows, Solaris, macOS, Android |
x86-64: AMD64 and EM64T (64 bit) | JIT, Interpreter | Linux, FreeBSD, OpenBSD, Microsoft Windows, Solaris, macOS |
ARM: little and big endian | JIT, Interpreter (arm64 only) | Linux (both old and new ABI), iPhone, Android |
MIPS | JIT | Linux |
Note that the MIPS, PowerPC, SPARC, S390X, and ARM big-endian are community-supported and may not be as complete as the other architectures.
Packages for most platforms are available from the Downloads page.
Embedded systems#
To make mono more suitable for some architectures used as embedded systems have a look at the Small footprint page.
Deprecated Platforms#
Support for the following platforms is only available for older versions of Mono (that you can retrieve from the Git history, or via licensing from Novell) but are not up-to-date and are no longer maintained:
- Sony PlayStation 3
- Nintendo Wii
- HPPA architecture on HP-UX.
- Alpha architecture on Linux.
- S390 architecture on Linux (the 32-bit version)
- IA64 Itanium2 (64 bit) on Linux
- SPARC64 a community effort that was not merged.