Digital Compositing for Film and Video, 第 10 巻

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Focal Press, 2006 - 451 ページ
A good compositor must be both an artist and a technician.

Digital Compositing for Film and Video is a hands-on, how-to guide that addresses the problems and difficult choices faced by the professional compositor in real-life situations. This book presents you with techniques, tricks, and solutions for dealing with the badly shot elements, colorations artifacts, and mismatched lighting that bedevil compositors. Included in this book is: in-depth, practical methods for matte extraction, despill procedures, composting operations, and color corrections - the "meat and potatoes" of all digital effects.

Compositing is the artistic blending of several disparate elements from a variety of sources into a single image while making all the component elements appear to be in the same light space and shot with the same camera. When confronted with a bad composite any observer will recognize that something is wrong - the artist will know what is casing the problem, and the technician will know how to fix it. A good compositor must be both an artist and a technician. Yes, a good compositor must be both an artist and a technician.

* Written by an author with 15 years experience, including major films such as Vanilla Sky, X-Men 2, Swept Away, and Solaris
* This edition contains an entire section on working with HiDef video
* Now includes information on Adobe Photoshop

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著者について (2006)

Steve Wright is a visual effects compositing veteran with 70 broadcast television commercials and over 60 feature films credits. He's developed video games at Atari, done 3D animations for Robert Abel and Associates, and was senior compositor and 2D technical director at Kodak's Cinesite. Steve is now a freelance, digital-compositing guru, who teaches, trains, writes, and develops on-line training programs.

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