rom a distance, George Raymond Richard Martin's writing career looks
like a series of discrete mini-careers. Beginning in the early 1970s, he
earned a reputation as a sharp, creative short-story writer, racking up
three Hugos, two Nebulas, a World Fantasy Award and a Bram Stoker Award,
all for his short fiction. He wrote a handful of novels, starting with
1977's brilliant Dying of the Light, before moving to the West Coast
to work in television and film. He served as a writer on the new
Twilight Zone revival, the executive producer of Doorways
(which he's described as "Sliders, except good") and the script
editor of the Beauty and the Beast television series. At the same
time, he edited the monumental shared-world series Wild Cards, which
ran to 15 linked novels over eight years.
But few would dispute that his
most monumental achievement to date has been the groundbreaking A Song
of Ice and Fire historical fantasy series. Initially conceived as a
trilogy, A Song of Ice and Fire rapidly expanded during the writing
process; it's currently projected as a series of six massive volumes. An
excerpt from the first volume, A Game of Thrones, was published in
1996 as a stand-alone novella and won Martin his fourth Hugo; the second
book, A Clash of Kings, was published in 1999 to huge acclaim.
The third volume, A Song of Swords, came out this Halloween and
promptly debuted at no. 12 on the New York Times bestseller list.
Martin's magnum opus, a convoluted and intense series that leaps among
many different character perspectives in describing the political clashes
between noble families in a proto-medieval world, has gained his old
writings new attention; currently, most of his pre-Song books are
out of print, but Martin reports that Bantam will soon be reprinting his
solo novels, and new Wild Cards books may soon be on the way.
Why do you use the "R.R." in your byline?
Martin: A writer's name is his trademark. It's the thing the reader has to
remember to seek out your work again, and it has to be memorable. George
Martin is a very common name; there are a number of other George Martins
who write, there are a number of George Martins in other fields. The "R.R."
makes it distinctive, and people seldom forget it.
You say often in interviews that Tyrion
Lannister is the easiest Song character for you to write, and that
he's personally your favorite character, if you were forced to pick
one. What about him particularly is appealing to you?
Martin: There's a number of things. I think his
wit is appealing. He gets
off a lot of good iconoclastic, cynical one-liners, and those are fun to
write. He's also a very gray character. All my characters are gray to a
greater or lesser extent, but Tyrion is perhaps the deepest shade of gray,
with the black and white in him most thoroughly mixed, and I find that very
appealing. I've always liked gray characters more than black-and-white
characters.
You tend to write protagonists with strongly negative personality
quirks, people who certainly don't fit the standard mold of a hero. People
like Tuf in the Tuf Voyaging series, and Stannis and Tyrion in
Song of Ice and Fire. Do you deliberately inject your characters
with unattractive elements to make readers consciously think about whether
they like them and why?
Martin: [Laughs.] Well, I don't know that I'd choose the word "unappealing,"
but I look for ways to make my characters real and to make them human,
characters who have good and bad, noble and selfish, well-mixed in their
natures. Yes, I do certainly want people to think about the characters, and
not just react with a knee-jerk. I read too much fiction myself in which
you encounter characters who are very stereotyped. They're heroic-hero and
dastardly-villain, and they're completely black or completely white. And
that's boring, so far as I'm concerned. It's also unreal. If you look at
real human history, even the darkest villains had some good things about
them. Perhaps they were courageous, or perhaps they were occasionally
compassionate to an enemy. Even our greatest heroes had weaknesses and
flaws.
If Tyrion's the easiest character to write, who's the hardest?
Martin: Thus far I'd say the hardest character has definitely been Bran, on two
counts. Number one, he is the youngest of the major viewpoint characters,
and kids are difficult to write about. I think the younger they are, the
more difficult. Also, he is the character most deeply involved in magic,
and the handling of magic and sorcery and the whole supernatural aspect of
the books is something I'm trying to be very careful with. So I have to
watch that fairly sharply. All of which makes Bran's chapters tricky to
write. It should be easier in the next book, I would think, with the
five-year break. Then I'll have a 14-year-old, and in terms of the
Seven Kingdoms, that's almost an adult.
The series uses magic in some very unusual ways, as the supernatural
element becomes stronger with each book. Is this pattern going to
continue?
Martin: The amount of magic certainly is going
to increase, yes, and that's been
part of my design from the first. However, I think even by the end, it's
still not going to have as much overt magic as many of the other fantasies
out there.
There seem to be two different styles competing throughout the
series: historical fantasy in the Seven Kingdoms series, and a softer Roger
Zelazny/Arabian Nights style for the scenes abroad. Is there a conscious
split between the two for you, or is it just an aspect of the
setting?
Martin: I try to vary the style to fit each of the characters. Each character
should have his or her own internal voice, since we're inside their heads.
But certainly the setting has great impact. Dany is moving through exotic
realms that are perhaps stranger to us than Westeros, which is more based
in the medieval history with which we're more familiar in the West, so
perhaps those chapters seem more colorful and fanciful.
You focus quite a bit on the mundane details of medieval life, which
makes it sound like you've done a lot of research into the subject.
Martin: I've read as much as I can about medieval history and medieval life,
into specific areas--clothing, food, feasting, tournaments. All of these
particular areas. Rather than look up a specific point when I need it, I
prefer to use the research process of total immersion, and kind of soak up
as much about the period as I possibly can, so it'll come across when I'm
writing about it, that sense of verisimilitude.
Have medieval times and the Arthuriad always been an interest of
yours, or did that develop out of your work on these books?
Martin: Writing the books has certainly heightened it, but I've always been
interested in history, in other times and places and in the medieval
period, which I think is a colorful one.
Heraldry certainly seems to be a personal obsession.
Martin: Ah, yeah, I have to admit I enjoy the heraldry a lot. There's a
wonderful Web site which has been done by two fans of mine from Sweden, the
Westeros Web site, which includes pages and pages of heraldry of all the
houses of the Seven Kingdoms. Not just the major houses, but some of the
lesser, minor houses, other knights and minor lordlings as well. I've
helped work with the fans who are doing that--they send me the shields for
approval, and I send them suggestions. We have something like 400 shields
up there now. It's been a real kick to do that.
Are there any sourcebooks you'd particularly recommend on medieval
life or heraldry?
Martin: There are some great books. Unfortunately, I'm doing this from a hotel
room in Los Angeles and all my books are in Santa Fe. I don't have any
titles to hand. There are some great books on heraldry, and I think the
best ones to find are the ones that are heavily illustrated, because
heraldry is something that's very difficult to talk about in the abstract.
It's nice to have the illustrations, and it's nice to have full color, so
you can really see the shields and symbols they're doing. One set of books
I think is really useful is the Osprey series. Osprey is a house that
caters primarily to people who are interested in military history, in
gaming and miniatures and that sort of thing. They've done a wonderful
series of trade paperbacks that feature full-color plates and color
interior drawings about famous battles and warriors and campaigns all
throughout history. They have a lot of very useful information in their
books on things like the battle of Agincourt, and the battle of Crècy, the
campaign that led up to the Horns of Hattin. They have a heraldry book
that's introductory, but it's still very nice.
What's the writing process like? Do you write the individual chapters
in the order they appear in the books?
Martin: Oh, no. [Laughs.] I start off trying to do that, and I certainly outline
what order I want the chapters in, but both of those things are subject to
change. I usually wind up rearranging the chapters two dozen times before
the book is done, trying to get the optimal arrangement of intercutting
from one character to another to maximize the suspense. Sometimes
there's a certain irony, or a certain interesting point-counterpoint effect
you can get by properly ordering certain chapters, juxtaposing events with
each other. But you also have the chronology to worry about. It's tricky,
and I'm always changing my mind on that, trying to optimize it. As for
writing the chapters, well, particularly when a work is going well--if I'm
writing a Tyrion chapter and I finish it, but it's really rolling, and I
know exactly what's going to follow, then instead of whatever chapter comes
next, I'll just go on ahead and write the next Tyrion chapter, even though
it may not occur until seven chapters later in the book. I may write three
or four before I finally hit the point where I'm struggling a little, and
then I'll go back and pick up whatever character was supposed to be next,
and write about them for a little while.
How do you keep track of all the details? There are so many minor
characters, lesser houses, lists of names--how do you remember who's where,
and what their banners and relationships are?
Martin: I do have certain lists and charts that I have to hand,
but most of it I
just need to remember. It's locked in my head. And it is a lot to keep in
mind, there's no doubt about it. I do make mistakes from time to time, and
when I do, the fans are quick to let me know about it. I have some very
sharp readers. Obviously I try not to do that very often.
Your fans are also very emotionally involved in your work. What
aspect of your writing do you think hits people's emotional
triggers?
Martin: Well, I think it's the characters. To the extent that I've been able to
make the characters real, people invest in them emotionally, they identify
with them, and they like or dislike other of the characters. They argue
about them--I find that very gratifying. It's one of the things that
suggests to me that what I'm doing with the characters is working. When I
hear from different fans who have varying opinions about a character, about
who's a good guy and who's a bad guy, and who they'd like to live and who
they'd like to die--it's not always the expected ones, and they disagree
sharply with each other. That's a good sign. In real life, people don't
always like the same people. People make moral judgments that differ
sharply with each other--witness some of the arguments we see going on
about the current election. People should respond to fictional characters
in the same way. If you introduce a character who everybody loves, or who
everybody hates, that's probably a sign that that character's a little too
one-dimensional, because in real life there's no one that everybody loves,
and there's no one that everybody hates.
I suspect another reason
is that one of your strongest themes is the nature of justice. You often
place your characters in very unjust situations, and I think readers react
strongly to that. Do you personally get emotionally involved in the lives
of your characters?
Martin: Very much so. Especially when I'm writing them. To write these
characters as such, I have to become them. I have to put on my Tyrion hat
for a while, get inside his head and feel things as he would feel them, and
see his choices as he would see them. Then I take that hat off and put on
another one. And there are some dreadful things that happen in some of my
books to some of the characters, and sometimes those chapters are very,
very difficult to write. I know what I have to do because the plot demands
it, and because as the story unfolds, that is what would happen at that
point. But actually putting the words on paper has a finality to it, and
when something really dreadful happens--I find myself drawing back from the
abyss sometimes, writing other chapters instead, wasting time playing
computer games, because I know I've got a very difficult task to do,
particularly if it's a character I've learned to love. But I do it
eventually.
You do tend to be very brutal to your characters.
Martin: Well, yes. But you know, I think there's a requirement, even in
fantasy--it comes from a realm of the imagination and is based on fanciful
worlds, but there's still a necessity to tell the truth, to try to reflect
some true things about the world we live in. There's an inherent dishonesty
to the sort of fantasy that too many people have done, where there's a
giant war that rips the world apart, but no one that we know is ever really
seriously inconvenienced by this. You see the devastated villages where
unnamed peasants have lived, and they're all dead, but the heroes just
breeze through, killing people at every hand, surviving those dire
situations. There's a falsehood to that that troubles me. A writer can
choose not to write about war. You don't have to write about war if that's
not a subject that interests you, or you find it too brutal. But if you are
going to write about war, I think you need to tell the truth about it, and
the truth is that people die, and people die in ugly ways, and even some of
the good guys die, even people who are loved.
Die, or get gang-raped, in many cases in Song of Ice and Fire.
Sex and sexuality have a very central and intense place in your books, which
is less common in fantasy and historical fantasy than the kind of realistic
violence you're talking about.
Martin: Well, a lot of what I just said about that is also true on this subject.
If you investigate the real Middle Ages, one of the most interesting things
about the period is the contrasts. The whole concept of chivalry on the one
hand, and these incredibly brutal wars that they fought on the other hand.
And yet both concepts existed side by side. The same thing is true of
sexuality. The traditional tenets of chivalry put women on a pedestal, and
some of the knights might make poems to their ladies or wear their favors
in tournaments, in this kind of gallantry, and yet armies would think
nothing of raping every woman they got hold of, in some of these more
brutal battles. The Hundred Years' War, for example. Sexuality, once again,
I think it's an important driving force in life. It motivates most of the
things we do, and it's one of the root things that defines who we are. And
yet you find it strangely missing from fantasy, even from some very good
fantasy. I admire J.R.R. Tolkien vastly, I think all modern fantasy derives
from Tolkien, and Lord of the Rings is one of the great works of
this century. Nonetheless, it does have flaws, and I think its almost
complete absence of women, and of anything even approaching sex and/or
romantic love--it reflects its time and its place, but it's certainly not
something I wanted to do.
Speaking of brutality, your practice of ending your books on
cliffhangers is somewhat brutal to your audience, particularly with two
years' wait between the books.
Martin: [Laughs.] I'm not entirely sure I agree with the characterization that I
end the books on cliffhangers. Remember, in these books I'm juggling seven
or eight or nine storylines. So when I'm choosing where to end the book,
essentially I'm not picking one ending so much as I'm picking eight
endings, because I have to see where I'm going to leave each of the
characters. And what I've been mostly trying to do is to find a place where
there's some sense of closure for most of those characters, where some
portion of their story has been told, something has been resolved, an
important transition has been gone through. But I do usually include at
least one of the eight that ends on something that is an out-and-out
cliffhanger. And maybe occasionally more than that. But certainly I don't
end all eight on cliffhangers. As to the reason for cliffhangers, it's the
same as the reason for cliffhangers always is, to make sure the reader
comes back for the next book.
What's the timeline like for publication of the rest of the
series?
Martin: It all depends on how long it takes me to write it. They're big books,
they take me a year and a half, at least, to write, and sometimes I go over
those deadlines, though obviously I try not to. So unfortunately, I think
we're looking at 18 months to two years for each volume, and that
means we're looking for the next three books, and the ultimate end of the
series, in five or six years.
Storm of Swords was the first book in the series so far that
contained a seemingly crucial scene that couldn't appear "on stage" because
there was no POV character present--the confrontation between Ser Loras and
Brienne of Tarth over Renly. When you reach a situation like that, do you
consider introducing a new point-of-view character, or using a character that only
appears once, or do you try to rearrange the plot so that kind of situation
won't come up?
Martin: Those point-of-view characters that I use just once tend to have a very
short life span. I've so far restricted them to the prologue and epilogue.
It's tricky, because when I do a point-of-view character, I don't like to
put them in simply to be a pair of eyes. If I'm going to have a point-of-view
character, I want to tell a story about them. Each of the viewpoints
in the series has a story. It may be a story that ends in death and
tragedy, in some cases it may be a story that ends in triumph and
happiness, but it will be a story, with a beginning, a middle and an end,
and what we call in Hollywood a character arc. I used to write screenplays
and teleplays, and people would always use that term--a series of events
that changes the character in some way or another. But I don't like just
sticking in, as some writers do, a new character so he can see someone
doing something because I have no other pair of eyes there. That kind of
character is convenient, but really has no character arc. You have no place
to go, you have no story to tell about that character, he's just an
observer to someone else's story.
Has your time in Hollywood affected your prose writing in any other
ways?
Martin: Oh, certainly. All the writing you do changes you as a writer, and I
think I'm a different writer coming out of Hollywood than I was going in. I
think I have a better sense of structure and a better ear for dialogue.
Both of these are important skills in writing screenplays, and they're
something I honed for 10 years. So I think that's one of the things I
gained by my screenwriting experience.
Do you ever miss writing for film and TV?
Martin: Sometimes. There were certainly aspects of it that were enjoyable.
Working with some good people, and doing a show like Beauty and the
Beast that means so much to millions of viewers, having an audience
that size, that's all very exciting. But on the other hand, there are
drawbacks too. The whole politics of Hollywood, the fights for creative
control, always trying to protect your vision against someone who may be
very bright and very talented themselves, but has a different view of what
you're doing. So I'm not at all unhappy to be back in books. Books were
always my first love, and I'm sure books will be my last love.
Is it true that you started your writing career by writing monster
stories for neighborhood kids?
Martin: Why yes, that is true. Back in the projects, in Bayonne, New Jersey, I
would write in block printing in those old black-and-white marbled
notebooks, I would write out these monster stories by hand and sell them to
the other kids for a nickel. A nickel was a lot of money in those days; you
could get a Milky Way, with two nickels you could get a comic book. So I'd
sell the stories and give a dramatic reading of the stories as well,
because my audience didn't actually read that well. That was fun.
How was the market for those stories? Did you have regular
customers?
Martin: It was good. I did well until one of the kids started getting nightmares
from my stories. And his mother came to my mother, and that was the end of
my first professional career. Don't give nightmares to the neighborhood
kids.
You've been writing a long time, but isn't it still a big jump
between those short stories and your current thousand-page novels?
Martin: I think short stories are an excellent way to begin. The magazines are
wonderful markets for new writers. They're always looking for new writers,
and you can make a name for yourself in a magazine, as indeed I did,
publishing a ton of short stories in the early '70s before publishing my
first novel in 1977. By the time it had come out, I had won a Hugo, I had a
reputation from those short stories, so it was not just another novel being
thrown out there with all the other first novels, to sink or swim. It was
"the long-awaited first novel," and that makes a very big difference in a
career. So I still urge young writers, or aspiring writers, to begin with
short stories. A novel may pay more initially, but if your concern is to
actually build a career, you do yourself a lot of good by building a
reputation with short stories first.
Back when you did it, was it a conscious career decision, or did you
just have more ideas for short pieces at the time?
Martin: Well, yeah, it was the ideas. I was still learning. You're always
learning in writing, and I was always learning new tricks, trying new
techniques, different viewpoints, doing a first-person story, then a
third-person story, try a time-travel story, a space opera--you're trying
different things. And it's good to learn them through the short story,
which lends itself to experimentation. If you have an experiment that
fails, well, you've only spent a few weeks or maybe a month on it, you
haven't spent two years doing an experiment that's a disaster. But my
stories have gotten more complex, and my themes have gotten more complex,
and my characters have gotten deeper since that time, and I find it hard to
write short stories now. I can still do short fiction, but they're more
novellas than traditional short stories.
You've talked about ideas you have for new novellas, including
Song of Ice and Fire-related pieces like the story about Dunk and
Egg which you did for Robert Silverberg's Legends anthology.
Is that going to have to wait until six years from now?
Martin: I'm hoping I can stick them in around some of the later books of the
series, but that partially depends on whether I can deliver those books on
time. Obviously if I'm running late, if I'm not meeting my deadlines, then
there's less time between books. If I can deliver A Dance With
Dragons in a timely manner, as I hope I can, then maybe I can buy
myself a month to write a new Dunk and Egg novella before I start the fifth
book.
Do you have titles for the fifth and sixth books yet?
Martin: The fourth book is A Dance With Dragons,
the fifth book is The
Winds of Winter. The sixth book, I'm not entirely certain yet.
Do you remember how Song of Ice and Fire started for you, the
first moment where you realized you had this story you wanted to
tell?
Martin: I began the series in 1991, when I was still very much involved in
Hollywood. I had a few months there where I had no immediate script
assignments, and I started a science fiction novel, one that had actually
been in my idea books for a long time, that I'd been thinking about writing
for over a decade. So I started work on it, and it was going along well.
But then one day, as I sat down to write, suddenly the first chapter of
A Game of Thrones came to me. Not the prologue, which is the first
thing you read in the book, but the actual first chapter, which is the Bran
chapter where he's taken out to see his father behead a deserter, and his
brothers Robb and Jon find the direwolf pups in the snow. That came to me
so vividly that I knew I had to write it. So I put the other book aside and
sat down and wrote that chapter, which came very easily. And by the time I
finished it, I knew what the second chapter would be, so I started writing
that. Before I knew it, the other novel was gathering dust in the drawer,
and I was going headlong into A Game of Thrones. As it turned out, I
had to put it aside in turn, because other things came up in Hollywood,
there were deadlines to be met and all that, but I never went cold on the
book, which I guess is a sign of how tight a hold it had on me.
As a former TV producer, have you ever considered the possibility of
adapting Song of Ice and Fire as a TV series?
Martin: Well, I'm going to have a meeting tomorrow with some people who have
some ideas about that, so we'll see what comes of it. Sure, you could do it
as a TV series if you had a) the time, and b) the budget, but those are
huge issues. It would be a huge series. You could not do it as a four-hour
movie, or even as a series of three movies, as they're doing Lord of the
Rings. You would need a miniseries on the scale of Shogun, or
Lonesome Dove, one of the old kinds of 24-hour series they used to
do, but don't seem to do any more.
Is it true that there's a plan in the works for more Wild
Cards books?
Martin: Yes, we haven't quite signed the contract yet, but it's getting close.
We have a deal with Byron Preiss and his new company, ibooks. He's going to
be reprinting the first eight Wild Cards books in oversized trade
paperback editions, with illustrations, and doing two new Wild Cards
books.
One thing they certainly have in common with Song of Ice and
Fire is the degree to which they get grimmer and grimmer as time goes
on. Both series seem to be about a bad situation rapidly getting
worse.
Martin: Well, yeah. People have said that about Wild Cards. Maybe we got
a little too carried away on that.
Can either series ever come to a happy ending? Is there such a thing
in your worldview?
Martin: [Laughs, pauses.] I think there's happiness. [Pauses.] You know, the
completely happy ending where everybody lives happily ever after, I don't
know. I think there's always going to be a little element of bittersweet.
But that remains to be seen. We haven't gotten to the endings yet.