Roman-to-Korean Conversion System for Korean Company Names Based on Sequence-to-sequence learning

TH Kim, HG Jung, JH Kim, JG Kim - Annual Conference on Human …, 2017 - koreascience.kr
… 또한, “LG”, “SK C&C”, “NHN Entertainment”와 같이 각 로마자를 그대로 한글 표기 하거나
숫자 또는 특수 문자와 조합된 상호가 존재하기 때문에 표기법이나 규칙만으로 상호의 로마자-한글 …

A hybrid cloud resource clustering method using analysis of application characteristics

Y Oh, Y Kim - 2017 IEEE 2nd International Workshops on …, 2017 - ieeexplore.ieee.org
… Cloud Engine; and 13 resources of NHN Entertainment. Drive type was additionally specified
… The resource information of Google Cloud Engine [4] and NHN Entertainment [5] was also …

A resource recommendation method based on dynamic cluster analysis of application characteristics

Y Oh, Y Kim - Cluster Computing, 2019 - Springer
… Cloud Engine; and 13 resources of NHN Entertainment. Drive type was additionally specified
… The resource information of Google Cloud Engine [4] and NHN Entertainment [5] was also …

MERGER AND SPIN-OFF OF HANGAME: IMPLICATIONS FOR INTERNET PORTALAND WEB GAME INDUSTRY

S Jeon, B Yoo, I Kim - Academy of Entrepreneurship Journal, 2013 - search.proquest.com
… The name of Hangame changed into NHN Entertainment. According to the company’s
announcement, NHN will work to relist NHN Entertainment on the stock exchange independently. …

Effects of visual game experience on auditory processing speed

KS Shin, YK Yim, Y Kim, S Park… - … , Behavior, and Social …, 2017 - liebertpub.com
… and Curry Version 7.07 software (Compumedics; Neuroscan) in an electrically shielded and
soundproofed experimental room in the Neuroscience Laboratory at NHN Entertainment Co.…

Study on Stop Motion Animation-based Game Development with Animation Intellectual Property: Focused on Shooting Game based on KBS 1TV

PJ Su, JC Hoo, KT Hoon - TECHART: Journal of Arts and Imaging …, 2018 - dbpia.co.kr
… On November 23rd 2017, K-Games, an association of major game companies including
NC Soft, Netmarble Games, and NHN Entertainment, stated that “China has forced the Korean …

An Empirical Analysis of the Regulation Effects on Webboard Games using VECM

B Yoo, S Jeon - Asia-Pacific Journal of Business Venturing and …, 2014 - koreascience.kr
Sales of online games companies that began from the small and medium-sized ventures,
have grown to billions or hundreds of million dollars to target the global market. The issues …

A Study of Persona Research on Domestic Music Applications

HK Chung, JH Ko - Software Engineering, Artificial Intelligence …, 2020 - Springer
… It is a sound service provided by NHN Entertainment’s subsidiary, Bugs. In the early days
of the business, the company was forced to go bankrupt due to the music business. However, …

A study on FinTech (financial technology) and e-business: State of the art

C Lee - 인터넷전자상거래연구, 2015 - dbpia.co.kr
… with its new name of NHN Entertainment on August 1, 2013, Payco is the first online mobile
NHN Entertainment's mobile payment service has made concerns that it has been rolled out …

A comparative study of internet architecture and applications of online music streaming services: The impact on the global music industry growth

RA Rahimi, KH Park - 2020 8th International Conference on …, 2020 - ieeexplore.ieee.org
… been the largest music streaming service in South Korea with more than 50% market share
over its Korean competitors KT Music's Genie, CJ E&M's Mnet.com and NHN Entertainment's

[PDF][PDF] EEG signal feature analysis of smart phone game user

JY Kim, W Lee - Advanced Science and Technology Letters, 2013 - researchgate.net
… 3] that is a service from NHN Entertainment. ‘POKO PANG’ is a smart phone game and
the genre is casual puzzle game. The game rule is to connect the puzzle pieces to a line and …

[引用][C] A Time Series Analysis on the Effects of Deregulation on Online Games: A Case of Social Casino in Korea

B Lee, S Jeon, M Jang, B Yoo - Academy of …, 2018 - Jordan Whitney Enterprises, Inc

[PDF][PDF] Japanese webtoon: Marketing manga online using south korean platform designs

I Oh, B Koo - Culture and Empathy, 2018 - scholar.archive.org
WebToon is a new digital means of distributing commercial cartoon content to online communities
all over the world. Webtoon was first developed and commercialized by South Korean …

South Korea's creative industry markets: Looking beyond 2020 to a rising creative economy

B Yecies, A Shim - Routledge handbook of cultural and creative …, 2018 - taylorfrancis.com
This chapter provides historical and policy information on the pillars of South Korea’s creative
industries. It explores key developments in the gaming, animation and cartoons, webtoons, …

South Korea's creative industry markets

B Yecies, A Shim - Routledge Handbook of Cultural and Creative …, 2018 - books.google.com
… In 2016, Chinese company Ourpalm acquired a significant stake in Webzen, the video
game developing arm of NHN Entertainment–a major Korean internet and entertainment …

[書籍][B] Korea's Platform Empire: An Emerging Power in the Global Platform Sphere

S Kim - 2024 - books.google.com
… In August 2013, NHN was re-split into NHN Entertainment Corporation and Naver Corp. for
strategic reasons. However, NHN Entertainment Corp. changed its company name to NHN in …

Online and mobile Korea: status and challenges

W Kim, OR Jeong - International Journal of Web and Grid …, 2016 - inderscienceonline.com
… Other major players include NHN Entertainment, GameVil, WeMade, SmileGate, … NHN
became Naver, and its HanGame division was spun off as NHN Entertainment. Kakao launched …

Methodology of Coding Education in Computer Science

HW Choi - Proceedings of The KACE, 2017 - koreascience.kr
… 학교/기관/기 업별로 독립적인 클라우드 SW교육환경을 제공하고 있 으며, 2017년 7월 현재
NHN Entertainment, LG전자의 SW시험에도 본 플랫폼이 활용되고 있다. 강좌로는 스 크래치, …

The platformization of culture: Webtoon platforms and media ecology in Korea and beyond

H Cho - The Journal of Asian Studies, 2021 - cambridge.org
This article examines the webtoon (wept'un)—a term coined in Korea to refer to webcomics—which
is arguably the most pervasive and powerful form of digital serial production in twenty…

Investigating the impact of IT security investments on competitor's market value: Evidence from Korea stock market

YJ Kwon, SYT Lee - Asia Pacific Journal of Information …, 2020 - scholarworks.bwise.kr
If a firm announces an investment in IT security, how the market value of its competitors reacts
to the announcement? We try to shed light on this question through an event study design. …